From 9295a66f28f664e4d94a421765131dda0d2f7f6b Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Tue, 9 Aug 2016 22:17:16 +0200 Subject: [PATCH] Add info about transport from A to B to the Item Laser Relay chapter --- src/main/resources/assets/actuallyadditions/lang/en_US.lang | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/resources/assets/actuallyadditions/lang/en_US.lang b/src/main/resources/assets/actuallyadditions/lang/en_US.lang index b3671e7a1..2fccefe2d 100644 --- a/src/main/resources/assets/actuallyadditions/lang/en_US.lang +++ b/src/main/resources/assets/actuallyadditions/lang/en_US.lang @@ -973,7 +973,8 @@ booklet.actuallyadditions.chapter.spawnerChanger.text.1=The Spawner Change booklet.actuallyadditions.chapter.itemStorage.name=Laser Relay Item Storage booklet.actuallyadditions.chapter.itemStorage.text.1=Additionally to the Laser Relays that transfer RF, there are also Item Laser Relays that are able to transfer items. This works in a verry different way though. To connect Item Laser Relays together works the same as connecting normal ones, however, you need an Item Interface to be able to interact with them. You can place any inventories (such as chests and furnaces) next to the Item Laser Relays, but to be pulled out from or inputted into, there needs to be an Item Interface connected booklet.actuallyadditions.chapter.itemStorage.text.2=to one of the Item Laser Relays. To input or output items in the system, just pipe them into the interface. If you want a way to make a storage system with this, there are also Advanced Item Laser Relays, in which, by sneak-right-clicking them, you can specify which items are allowed and disallowed to enter or exit inventories connected to this particular relay. When placing an advanced relay next to an Item Interface, this effect also applies. -booklet.actuallyadditions.chapter.itemStorage.text.3=It should also be noted that, in fact, the Advanced Item Laser Relays will always take priority over normal ones, meaning that inventories they are connected to will always be regarded first. This can be useful for last resort-type chests in a storage system, where you can place a non-advanced Relay next to one chest but have all the others advanced, and then items will only go into that one chest when they have nowhere else to go in the system. +booklet.actuallyadditions.chapter.itemStorage.text.3=If you just want to use Item Laser Relays as a way to transfer items from A to B, you will notice that just placing two Relays and two Item Interfaces won't work, as there needs to be some sort of temporary storage in the network. To avoid this, just place a Hopper (or chest) directly on the Item Laser Relay you want to output from, and the items will go there directly as the hopper also counts as a valid inventory. +booklet.actuallyadditions.chapter.itemStorage.text.4=It should also be noted that, in fact, the Advanced Item Laser Relays will always take priority over normal ones, meaning that inventories they are connected to will always be regarded first. This can be useful for last resort-type chests in a storage system, where you can place a non-advanced Relay next to one chest but have all the others advanced, and then items will only go into that one chest when they have nowhere else to go in the system. booklet.actuallyadditions.chapter.banners.name=Additional Banners booklet.actuallyadditions.chapter.banners.text.1=For special items in Actually Additions, there is also special Banner patterns. All of these just require the item next to the banner in the crafting grid with, optionally, a color. You can also combine them with a Shield like normal. The items that have a banner pattern are: The Actually Additions Manual The Phantom Connector The Leaf Blower (not the advanced version) The Drill (only the white one works due to the way banners work)