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Black Lotus
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be1983a0cf
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8 changed files with 73 additions and 2 deletions
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/*
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* This file ("BlockFlower.java") is part of the Actually Additions Mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://github.com/Ellpeck/ActuallyAdditions/blob/master/README.md
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015 Ellpeck
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*/
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package ellpeck.actuallyadditions.blocks;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import ellpeck.actuallyadditions.util.IActAddItemOrBlock;
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import ellpeck.actuallyadditions.util.ModUtil;
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import net.minecraft.block.BlockBush;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IIcon;
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public class BlockBlackLotus extends BlockBush implements IActAddItemOrBlock{
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public BlockBlackLotus(){
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this.setStepSound(soundTypeGrass);
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}
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@Override
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public String getName(){
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return "blockBlackLotus";
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}
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@Override
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public EnumRarity getRarity(ItemStack stack){
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return EnumRarity.epic;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public IIcon getIcon(int side, int meta){
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return this.blockIcon;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister iconReg){
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this.blockIcon = iconReg.registerIcon(ModUtil.MOD_ID_LOWER+":"+this.getName());
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}
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}
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@ -98,9 +98,14 @@ public class InitBlocks{
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public static Block blockLaserRelay;
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public static Block blockLaserRelay;
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public static Block blockBlackLotus;
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public static void init(){
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public static void init(){
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ModUtil.LOGGER.info("Initializing Blocks...");
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ModUtil.LOGGER.info("Initializing Blocks...");
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blockBlackLotus = new BlockBlackLotus();
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BlockUtil.register(blockBlackLotus);
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blockLaserRelay = new BlockLaserRelay();
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blockLaserRelay = new BlockLaserRelay();
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BlockUtil.register(blockLaserRelay);
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BlockUtil.register(blockLaserRelay);
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@ -59,6 +59,7 @@ public class InitBooklet{
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new BookletChapter("treasureChest", entryMisc, new ItemStack(InitBlocks.blockTreasureChest), new PagePicture(1, "pageTreasureChest", 150).setStack(new ItemStack(InitBlocks.blockTreasureChest)), new PageTextOnly(2)).setSpecial();
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new BookletChapter("treasureChest", entryMisc, new ItemStack(InitBlocks.blockTreasureChest), new PagePicture(1, "pageTreasureChest", 150).setStack(new ItemStack(InitBlocks.blockTreasureChest)), new PageTextOnly(2)).setSpecial();
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new BookletChapter("hairBalls", entryMisc, new ItemStack(InitItems.itemHairyBall), new PagePicture(1, "pageFurBalls", 110).setStack(new ItemStack(InitItems.itemHairyBall)), new PageTextOnly(2)).setSpecial();
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new BookletChapter("hairBalls", entryMisc, new ItemStack(InitItems.itemHairyBall), new PagePicture(1, "pageFurBalls", 110).setStack(new ItemStack(InitItems.itemHairyBall)), new PageTextOnly(2)).setSpecial();
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new BookletChapter("blackLotus", entryMisc, new ItemStack(InitBlocks.blockBlackLotus), new PageTextOnly(1).setStack(new ItemStack(InitBlocks.blockBlackLotus)), new PageCrafting(2, ItemCrafting.recipeBlackDye));
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//No RF Using Blocks
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//No RF Using Blocks
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new BookletChapter("breaker", entryFunctionalNonRF, new ItemStack(InitBlocks.blockBreaker), new PageCrafting(1, BlockCrafting.recipeBreaker), new PageCrafting(2, BlockCrafting.recipePlacer), new PageCrafting(3, BlockCrafting.recipeLiquidPlacer), new PageCrafting(4, BlockCrafting.recipeLiquidCollector));
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new BookletChapter("breaker", entryFunctionalNonRF, new ItemStack(InitBlocks.blockBreaker), new PageCrafting(1, BlockCrafting.recipeBreaker), new PageCrafting(2, BlockCrafting.recipePlacer), new PageCrafting(3, BlockCrafting.recipeLiquidPlacer), new PageCrafting(4, BlockCrafting.recipeLiquidCollector));
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@ -74,9 +74,14 @@ public class ItemCrafting{
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public static IRecipe recipeChestToCrateUpgrade;
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public static IRecipe recipeChestToCrateUpgrade;
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public static IRecipe recipeLaserWrench;
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public static IRecipe recipeLaserWrench;
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public static IRecipe recipeDrillCore;
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public static IRecipe recipeDrillCore;
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public static IRecipe recipeBlackDye;
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public static void init(){
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public static void init(){
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//Black Dye
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GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(InitItems.itemMisc, 1, TheMiscItems.BLACK_DYE.ordinal()), new ItemStack(InitBlocks.blockBlackLotus)));
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recipeBlackDye = Util.GetRecipes.lastIRecipe();
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//Booklet
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//Booklet
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GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(InitItems.itemLexicon), new ItemStack(InitItems.itemCanolaSeed), new ItemStack(Items.paper)));
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GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(InitItems.itemLexicon), new ItemStack(InitItems.itemCanolaSeed), new ItemStack(Items.paper)));
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recipeBook = Util.GetRecipes.lastIRecipe();
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recipeBook = Util.GetRecipes.lastIRecipe();
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@ -30,7 +30,8 @@ public enum TheMiscItems{
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CANOLA("Canola", EnumRarity.uncommon),
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CANOLA("Canola", EnumRarity.uncommon),
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CUP("Cup", EnumRarity.uncommon),
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CUP("Cup", EnumRarity.uncommon),
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BAT_WING("BatWing", EnumRarity.rare),
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BAT_WING("BatWing", EnumRarity.rare),
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DRILL_CORE("DrillCore", EnumRarity.uncommon);
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DRILL_CORE("DrillCore", EnumRarity.uncommon),
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BLACK_DYE("BlackDye", EnumRarity.epic);
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public final String name;
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public final String name;
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public final EnumRarity rarity;
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public final EnumRarity rarity;
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@ -71,6 +71,8 @@ public class InitOreDict{
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addOre(InitItems.itemSpecialDrop, TheSpecialDrops.PEARL_SHARD.ordinal(), "nuggetEnderpearl");
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addOre(InitItems.itemSpecialDrop, TheSpecialDrops.PEARL_SHARD.ordinal(), "nuggetEnderpearl");
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addOre(InitItems.itemMisc, TheMiscItems.QUARTZ.ordinal(), "gemQuartzBlack");
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addOre(InitItems.itemMisc, TheMiscItems.QUARTZ.ordinal(), "gemQuartzBlack");
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addOre(InitItems.itemMisc, TheMiscItems.BLACK_DYE.ordinal(), "dyeBlack");
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}
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}
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private static void addOre(ItemStack stack, String name){
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private static void addOre(ItemStack stack, String name){
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@ -106,6 +106,7 @@ tile.actuallyadditions.blockDirectionalBreaker.name=Long-Range Breaker
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tile.actuallyadditions.blockRangedCollector.name=Ranged Collector
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tile.actuallyadditions.blockRangedCollector.name=Ranged Collector
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tile.actuallyadditions.blockLaserRelay.name=Laser Relay
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tile.actuallyadditions.blockLaserRelay.name=Laser Relay
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tile.actuallyadditions.blockMiscIronCasing.name=Iron Casing
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tile.actuallyadditions.blockMiscIronCasing.name=Iron Casing
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tile.actuallyadditions.blockBlackLotus.name=Black Lotus
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#ESD
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#ESD
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tile.actuallyadditions.blockInputter.name=ESD
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tile.actuallyadditions.blockInputter.name=ESD
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@ -280,6 +281,7 @@ item.actuallyadditions.itemBooklet.name=Actually Additions Manual
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item.actuallyadditions.itemLaserWrench.name=Laser Wrench
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item.actuallyadditions.itemLaserWrench.name=Laser Wrench
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item.actuallyadditions.itemChestToCrateUpgrade.name=Chest To Storage Crate Upgrade
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item.actuallyadditions.itemChestToCrateUpgrade.name=Chest To Storage Crate Upgrade
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item.actuallyadditions.itemMiscDrillCore.name=Drill Core
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item.actuallyadditions.itemMiscDrillCore.name=Drill Core
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item.actuallyadditions.itemMiscBlackDye.name=Black Dye
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#Tooltips
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#Tooltips
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tooltip.actuallyadditions.onSuffix.desc=On
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tooltip.actuallyadditions.onSuffix.desc=On
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@ -307,6 +309,7 @@ tooltip.actuallyadditions.blockPhantomRange.desc=Range
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tooltip.actuallyadditions.laser.stored.desc=<Laser stored!>
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tooltip.actuallyadditions.laser.stored.desc=<Laser stored!>
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tooltip.actuallyadditions.laser.connected.desc=<Laser connected!>
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tooltip.actuallyadditions.laser.connected.desc=<Laser connected!>
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tooltip.actuallyadditions.laser.cantConnect.desc=Can't connect: The relays are either part of the same network, the stored relay doesn't exist anymore or it is too far away!
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tooltip.actuallyadditions.laser.cantConnect.desc=Can't connect: The relays are either part of the same network, the stored relay doesn't exist anymore or it is too far away!
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tooltip.actuallyadditions.blockBlackLotus.desc=No, not that one, Vaz!
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#Gui Information
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#Gui Information
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info.actuallyadditions.gui.animals=Animals
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info.actuallyadditions.gui.animals=Animals
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@ -577,4 +580,8 @@ booklet.actuallyadditions.chapter.hairBalls.text.1=<item>Balls of Fur<r> dropped
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booklet.actuallyadditions.chapter.hairBalls.text.2=<item>Balls of Fur<r> are an item rarely dropped by <imp>cats<r> which have been <imp>tamed<r> by the player. <n>Cats are very mysterious creatures as they <imp>appear to get everything stuck in their fur<r>. <item>Balls of Fur<r> may seem disgusting at first, but when removing all of the hair by <imp>right-clicking<r>, they will reveal some <imp>valuable items<r>. <n>Or just some String. <n><n><n><i>FUURRRRRR!!
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booklet.actuallyadditions.chapter.hairBalls.text.2=<item>Balls of Fur<r> are an item rarely dropped by <imp>cats<r> which have been <imp>tamed<r> by the player. <n>Cats are very mysterious creatures as they <imp>appear to get everything stuck in their fur<r>. <item>Balls of Fur<r> may seem disgusting at first, but when removing all of the hair by <imp>right-clicking<r>, they will reveal some <imp>valuable items<r>. <n>Or just some String. <n><n><n><i>FUURRRRRR!!
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booklet.actuallyadditions.chapter.laserRelays.name=Laser Relays
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booklet.actuallyadditions.chapter.laserRelays.name=Laser Relays
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booklet.actuallyadditions.chapter.laserRelays.text.1=The <item>Laser Relay<r> is a block that can <imp>wirelessly transfer RF<r> just by being connected with a <item>Laser Wrench<r>, generating a network. <n>When placing a Power Generator or Receiver next to the relay, it can receive Power <imp>from any other relay<r> in the network. <n>Two relays can be at most <range> blocks apart. <n>During an energy transfer, they have an <imp>Energy Loss<r> of <loss>%.
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booklet.actuallyadditions.chapter.laserRelays.text.1=The <item>Laser Relay<r> is a block that can <imp>wirelessly transfer RF<r> just by being connected with a <item>Laser Wrench<r>, generating a network. <n>When placing a Power Generator or Receiver next to the relay, it can receive Power <imp>from any other relay<r> in the network. <n>Two relays can be at most <range> blocks apart. <n>During an energy transfer, they have an <imp>Energy Loss<r> of <loss>%.
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booklet.actuallyadditions.chapter.blackLotus.name=Black Lotus
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booklet.actuallyadditions.chapter.blackLotus.text.1=Think of this: <n>You need to craft <imp>black wool<r>, <imp>black clay<r> or anything else that <imp>needs black dye<r> but you are just guilty about killing so many <imp>innocent squids<r>? <n>Well, the <item>Black Lotus<r> is exactly the thing you need! <n>Just look around <imp>in the wild<r> a bit, and you will find one, then being able to craft some <item>Black Dye<r> that can be used <imp>instead of Ink Sacs<r> so that you don't need to kill poor squids and L any longer.
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booklet.actuallyadditions.chapter.blackLotus.text.2=<i>No, not that one, Vaz
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