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Fixed lenses not syncing correctly on the server when converting Item entities
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parent
a4f2251ff6
commit
957acd8ab8
2 changed files with 18 additions and 6 deletions
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@ -20,6 +20,7 @@ import net.minecraft.block.Block;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.BlockPos;
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@ -71,15 +72,22 @@ public class LensColor extends Lens{
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ArrayList<EntityItem> items = (ArrayList<EntityItem>)tile.getWorldObject().getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.fromBounds(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), hitBlock.getX()+1, hitBlock.getY()+1, hitBlock.getZ()+1));
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ArrayList<EntityItem> items = (ArrayList<EntityItem>)tile.getWorldObject().getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.fromBounds(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), hitBlock.getX()+1, hitBlock.getY()+1, hitBlock.getZ()+1));
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for(EntityItem item : items){
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for(EntityItem item : items){
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if(item.getEntityItem() != null && tile.getEnergy() >= ENERGY_USE){
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if(!item.isDead && item.getEntityItem() != null && tile.getEnergy() >= ENERGY_USE){
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if(Util.arrayContains(CONVERTABLE_BLOCKS, item.getEntityItem().getItem()) >= 0 || Util.arrayContains(CONVERTABLE_BLOCKS, Block.getBlockFromItem(item.getEntityItem().getItem())) >= 0){
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if(Util.arrayContains(CONVERTABLE_BLOCKS, item.getEntityItem().getItem()) >= 0 || Util.arrayContains(CONVERTABLE_BLOCKS, Block.getBlockFromItem(item.getEntityItem().getItem())) >= 0){
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int meta = item.getEntityItem().getItemDamage();
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ItemStack newStack = item.getEntityItem().copy();
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int meta = newStack.getItemDamage();
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if(meta >= 15){
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if(meta >= 15){
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item.getEntityItem().setItemDamage(0);
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newStack.setItemDamage(0);
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}
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}
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else{
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else{
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item.getEntityItem().setItemDamage(meta+1);
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newStack.setItemDamage(meta+1);
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}
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}
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item.setDead();
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EntityItem newItem = new EntityItem(tile.getWorldObject(), item.posX, item.posY, item.posZ, newStack);
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tile.getWorldObject().spawnEntityInWorld(newItem);
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tile.extractEnergy(ENERGY_USE);
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tile.extractEnergy(ENERGY_USE);
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}
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}
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}
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}
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@ -65,7 +65,7 @@ public class LensNone extends Lens{
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ArrayList<EntityItem> items = (ArrayList<EntityItem>)tile.getWorldObject().getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.fromBounds(hitBlock.getX()-range, hitBlock.getY()-range, hitBlock.getZ()-range, hitBlock.getX()+range, hitBlock.getY()+range, hitBlock.getZ()+range));
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ArrayList<EntityItem> items = (ArrayList<EntityItem>)tile.getWorldObject().getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.fromBounds(hitBlock.getX()-range, hitBlock.getY()-range, hitBlock.getZ()-range, hitBlock.getX()+range, hitBlock.getY()+range, hitBlock.getZ()+range));
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for(EntityItem item : items){
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for(EntityItem item : items){
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ItemStack stack = item.getEntityItem();
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ItemStack stack = item.getEntityItem();
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if(stack != null){
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if(!item.isDead && stack != null){
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List<LensNoneRecipe> recipes = LensNoneRecipeHandler.getRecipesFor(stack);
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List<LensNoneRecipe> recipes = LensNoneRecipeHandler.getRecipesFor(stack);
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for(LensNoneRecipe recipe : recipes){
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for(LensNoneRecipe recipe : recipes){
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if(recipe != null && tile.getEnergy() >= recipe.energyUse){
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if(recipe != null && tile.getEnergy() >= recipe.energyUse){
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@ -73,7 +73,11 @@ public class LensNone extends Lens{
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if(outputs != null && !outputs.isEmpty()){
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if(outputs != null && !outputs.isEmpty()){
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ItemStack outputCopy = outputs.get(0).copy();
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ItemStack outputCopy = outputs.get(0).copy();
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outputCopy.stackSize = stack.stackSize;
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outputCopy.stackSize = stack.stackSize;
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item.setEntityItemStack(outputCopy);
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item.setDead();
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EntityItem newItem = new EntityItem(tile.getWorldObject(), item.posX, item.posY, item.posZ, outputCopy);
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tile.getWorldObject().spawnEntityInWorld(newItem);
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tile.extractEnergy(recipe.energyUse);
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tile.extractEnergy(recipe.energyUse);
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break;
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break;
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