Yes, horizontal/vertical aren't the same, I know

This commit is contained in:
Ellpeck 2015-07-27 08:41:42 +02:00
parent eb82add938
commit 9740d4ef79

View file

@ -194,10 +194,10 @@ public class WorldUtil{
}
/**
* Horizontal Directions in Order:
* Vertical Directions in Order:
* Up, Down
*/
public static final ForgeDirection[] HORIZONTAL_DIRECTIONS_ORDER = new ForgeDirection[]{ForgeDirection.UP, ForgeDirection.DOWN};
public static final ForgeDirection[] VERTICAL_DIRECTIONS_ORDER = new ForgeDirection[]{ForgeDirection.UP, ForgeDirection.DOWN};
/**
* Cardinal Directions in Order:
* North, East, South, West
@ -205,11 +205,11 @@ public class WorldUtil{
public static final ForgeDirection[] CARDINAL_DIRECTIONS_ORDER = new ForgeDirection[]{ForgeDirection.NORTH, ForgeDirection.EAST, ForgeDirection.SOUTH, ForgeDirection.WEST};
public static ForgeDirection getDirectionBySidesInOrder(int side){
if(side >= 0 && side < HORIZONTAL_DIRECTIONS_ORDER.length+CARDINAL_DIRECTIONS_ORDER.length){
if(side < HORIZONTAL_DIRECTIONS_ORDER.length){
return HORIZONTAL_DIRECTIONS_ORDER[side];
if(side >= 0 && side < VERTICAL_DIRECTIONS_ORDER.length+CARDINAL_DIRECTIONS_ORDER.length){
if(side < VERTICAL_DIRECTIONS_ORDER.length){
return VERTICAL_DIRECTIONS_ORDER[side];
}
else return CARDINAL_DIRECTIONS_ORDER[side-HORIZONTAL_DIRECTIONS_ORDER.length];
else return CARDINAL_DIRECTIONS_ORDER[side-VERTICAL_DIRECTIONS_ORDER.length];
}
return ForgeDirection.UNKNOWN;
}