mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-12-23 11:49:23 +01:00
Re-did the laser relay checking system so that it will never target one block twice
This commit is contained in:
parent
af2ef37554
commit
97c9e0f454
4 changed files with 47 additions and 55 deletions
|
@ -231,24 +231,6 @@ public class TileEntityItemViewer extends TileEntityInventoryBase{
|
||||||
this.relayInQuestion = relayInQuestion;
|
this.relayInQuestion = relayInQuestion;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean containsHandler(List<GenericItemHandlerInfo> infos, IItemHandler handler){
|
|
||||||
for(GenericItemHandlerInfo info : infos){
|
|
||||||
if(info.handlers.contains(handler)){
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static boolean containsTile(List<GenericItemHandlerInfo> infos, TileEntityLaserRelayItem tile){
|
|
||||||
for(GenericItemHandlerInfo info : infos){
|
|
||||||
if(info.relayInQuestion == tile){
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int compareTo(GenericItemHandlerInfo other){
|
public int compareTo(GenericItemHandlerInfo other){
|
||||||
boolean thisWhitelist = this.relayInQuestion instanceof TileEntityLaserRelayItemWhitelist;
|
boolean thisWhitelist = this.relayInQuestion instanceof TileEntityLaserRelayItemWhitelist;
|
||||||
|
|
|
@ -89,10 +89,10 @@ public class TileEntityLaserRelayEnergy extends TileEntityLaserRelay implements
|
||||||
|
|
||||||
private int transferEnergyToReceiverInNeed(EnumFacing from, Network network, int maxTransfer, boolean simulate){
|
private int transferEnergyToReceiverInNeed(EnumFacing from, Network network, int maxTransfer, boolean simulate){
|
||||||
int transmitted = 0;
|
int transmitted = 0;
|
||||||
|
//Keeps track of all the Laser Relays and Energy Acceptors that have been checked already to make nothing run multiple times
|
||||||
List<BlockPos> alreadyChecked = new ArrayList<BlockPos>();
|
List<BlockPos> alreadyChecked = new ArrayList<BlockPos>();
|
||||||
//Go through all of the connections in the network
|
|
||||||
for(ConnectionPair pair : network.connections){
|
for(ConnectionPair pair : network.connections){
|
||||||
//Go through both relays in the connection
|
|
||||||
for(BlockPos relay : pair.positions){
|
for(BlockPos relay : pair.positions){
|
||||||
if(relay != null && !alreadyChecked.contains(relay)){
|
if(relay != null && !alreadyChecked.contains(relay)){
|
||||||
alreadyChecked.add(relay);
|
alreadyChecked.add(relay);
|
||||||
|
@ -106,29 +106,32 @@ public class TileEntityLaserRelayEnergy extends TileEntityLaserRelay implements
|
||||||
EnumFacing side = receiver.getKey();
|
EnumFacing side = receiver.getKey();
|
||||||
EnumFacing opp = side.getOpposite();
|
EnumFacing opp = side.getOpposite();
|
||||||
TileEntity tile = receiver.getValue();
|
TileEntity tile = receiver.getValue();
|
||||||
if(theRelay != this || side != from){
|
if(!alreadyChecked.contains(tile.getPos())){
|
||||||
if(tile instanceof IEnergyReceiver){
|
alreadyChecked.add(tile.getPos());
|
||||||
IEnergyReceiver iReceiver = (IEnergyReceiver)tile;
|
if(theRelay != this || side != from){
|
||||||
if(iReceiver.canConnectEnergy(opp)){
|
if(tile instanceof IEnergyReceiver){
|
||||||
int theoreticalReceived = iReceiver.receiveEnergy(opp, Math.min(maxTransfer, lowestCap)-transmitted, true);
|
IEnergyReceiver iReceiver = (IEnergyReceiver)tile;
|
||||||
int deduct = this.calcDeduction(theoreticalReceived, highestLoss);
|
if(iReceiver.canConnectEnergy(opp)){
|
||||||
transmitted += iReceiver.receiveEnergy(opp, theoreticalReceived-deduct, simulate);
|
int theoreticalReceived = iReceiver.receiveEnergy(opp, Math.min(maxTransfer, lowestCap)-transmitted, true);
|
||||||
transmitted += deduct;
|
int deduct = this.calcDeduction(theoreticalReceived, highestLoss);
|
||||||
|
transmitted += iReceiver.receiveEnergy(opp, theoreticalReceived-deduct, simulate);
|
||||||
|
transmitted += deduct;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
else if(ActuallyAdditions.teslaLoaded && tile.hasCapability(TeslaUtil.teslaConsumer, opp)){
|
||||||
else if(ActuallyAdditions.teslaLoaded && tile.hasCapability(TeslaUtil.teslaConsumer, opp)){
|
ITeslaConsumer cap = tile.getCapability(TeslaUtil.teslaConsumer, opp);
|
||||||
ITeslaConsumer cap = tile.getCapability(TeslaUtil.teslaConsumer, opp);
|
if(cap != null){
|
||||||
if(cap != null){
|
int theoreticalReceived = (int)cap.givePower(Math.min(maxTransfer, lowestCap)-transmitted, true);
|
||||||
int theoreticalReceived = (int)cap.givePower(Math.min(maxTransfer, lowestCap)-transmitted, true);
|
int deduct = this.calcDeduction(theoreticalReceived, highestLoss);
|
||||||
int deduct = this.calcDeduction(theoreticalReceived, highestLoss);
|
transmitted += cap.givePower(theoreticalReceived-deduct, simulate);
|
||||||
transmitted += cap.givePower(theoreticalReceived-deduct, simulate);
|
transmitted += deduct;
|
||||||
transmitted += deduct;
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
//If everything that could be transmitted was transmitted
|
//If everything that could be transmitted was transmitted
|
||||||
if(transmitted >= maxTransfer){
|
if(transmitted >= maxTransfer){
|
||||||
return transmitted;
|
return transmitted;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -22,11 +22,13 @@ import net.minecraftforge.items.CapabilityItemHandler;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
import java.util.HashMap;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
public class TileEntityLaserRelayItem extends TileEntityLaserRelay{
|
public class TileEntityLaserRelayItem extends TileEntityLaserRelay{
|
||||||
|
|
||||||
public final List<IItemHandler> handlersAround = new ArrayList<IItemHandler>();
|
public final Map<BlockPos, IItemHandler> handlersAround = new HashMap<BlockPos, IItemHandler>();
|
||||||
|
|
||||||
public TileEntityLaserRelayItem(String name){
|
public TileEntityLaserRelayItem(String name){
|
||||||
super(name, true);
|
super(name, true);
|
||||||
|
@ -48,35 +50,39 @@ public class TileEntityLaserRelayItem extends TileEntityLaserRelay{
|
||||||
EnumFacing side = WorldUtil.getDirectionBySidesInOrder(i);
|
EnumFacing side = WorldUtil.getDirectionBySidesInOrder(i);
|
||||||
BlockPos pos = this.getPos().offset(side);
|
BlockPos pos = this.getPos().offset(side);
|
||||||
TileEntity tile = this.worldObj.getTileEntity(pos);
|
TileEntity tile = this.worldObj.getTileEntity(pos);
|
||||||
if(tile != null && !(tile instanceof TileEntityItemViewer)){
|
if(tile != null && !(tile instanceof TileEntityItemViewer) && !(tile instanceof TileEntityLaserRelay)){
|
||||||
IItemHandler handler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, side.getOpposite());
|
IItemHandler handler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, side.getOpposite());
|
||||||
if(handler != null){
|
if(handler != null){
|
||||||
this.handlersAround.add(handler);
|
this.handlersAround.put(tile.getPos(), handler);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<GenericItemHandlerInfo> getItemHandlersInNetwork(Network network){
|
public List<GenericItemHandlerInfo> getItemHandlersInNetwork(Network network){
|
||||||
|
//Keeps track of all the Laser Relays and Item Handlers that have been checked already to make nothing run multiple times
|
||||||
|
List<BlockPos> alreadyChecked = new ArrayList<BlockPos>();
|
||||||
|
|
||||||
List<GenericItemHandlerInfo> handlers = new ArrayList<GenericItemHandlerInfo>();
|
List<GenericItemHandlerInfo> handlers = new ArrayList<GenericItemHandlerInfo>();
|
||||||
for(ConnectionPair pair : network.connections){
|
for(ConnectionPair pair : network.connections){
|
||||||
for(BlockPos relay : pair.positions){
|
for(BlockPos relay : pair.positions){
|
||||||
if(relay != null){
|
if(relay != null && !alreadyChecked.contains(relay)){
|
||||||
|
alreadyChecked.add(relay);
|
||||||
TileEntity aRelayTile = this.worldObj.getTileEntity(relay);
|
TileEntity aRelayTile = this.worldObj.getTileEntity(relay);
|
||||||
if(aRelayTile instanceof TileEntityLaserRelayItem){
|
if(aRelayTile instanceof TileEntityLaserRelayItem){
|
||||||
TileEntityLaserRelayItem relayTile = (TileEntityLaserRelayItem)aRelayTile;
|
TileEntityLaserRelayItem relayTile = (TileEntityLaserRelayItem)aRelayTile;
|
||||||
if(!GenericItemHandlerInfo.containsTile(handlers, relayTile)){
|
GenericItemHandlerInfo info = new GenericItemHandlerInfo(relayTile);
|
||||||
GenericItemHandlerInfo info = new GenericItemHandlerInfo(relayTile);
|
|
||||||
|
|
||||||
List<IItemHandler> handlersAroundTile = relayTile.handlersAround;
|
Map<BlockPos, IItemHandler> handlersAroundTile = relayTile.handlersAround;
|
||||||
for(IItemHandler handler : handlersAroundTile){
|
for(Map.Entry<BlockPos, IItemHandler> handler : handlersAroundTile.entrySet()){
|
||||||
if(!GenericItemHandlerInfo.containsHandler(handlers, handler)){
|
if(!alreadyChecked.contains(handler.getKey())){
|
||||||
info.handlers.add(handler);
|
alreadyChecked.add(handler.getKey());
|
||||||
}
|
|
||||||
|
info.handlers.add(handler.getValue());
|
||||||
}
|
}
|
||||||
|
|
||||||
handlers.add(info);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
handlers.add(info);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -18,11 +18,13 @@ import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.inventory.IInventory;
|
import net.minecraft.inventory.IInventory;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.text.ITextComponent;
|
import net.minecraft.util.text.ITextComponent;
|
||||||
import net.minecraft.util.text.TextComponentTranslation;
|
import net.minecraft.util.text.TextComponentTranslation;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem implements IButtonReactor{
|
public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem implements IButtonReactor{
|
||||||
|
|
||||||
|
@ -204,8 +206,7 @@ public class TileEntityLaserRelayItemWhitelist extends TileEntityLaserRelayItem
|
||||||
|
|
||||||
private void addWhitelistSmart(boolean output){
|
private void addWhitelistSmart(boolean output){
|
||||||
FilterSettings usedSettings = output ? this.rightFilter : this.leftFilter;
|
FilterSettings usedSettings = output ? this.rightFilter : this.leftFilter;
|
||||||
List<IItemHandler> handlers = this.handlersAround;
|
for(IItemHandler handler : this.handlersAround.values()){
|
||||||
for(IItemHandler handler : handlers){
|
|
||||||
for(int i = 0; i < handler.getSlots(); i++){
|
for(int i = 0; i < handler.getSlots(); i++){
|
||||||
ItemStack stack = handler.getStackInSlot(i);
|
ItemStack stack = handler.getStackInSlot(i);
|
||||||
if(stack != null){
|
if(stack != null){
|
||||||
|
|
Loading…
Reference in a new issue