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https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Made Laser Relays be able to be connected without it being visible ~
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parent
ab734ff839
commit
98e24f4ef4
5 changed files with 22 additions and 12 deletions
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@ -31,7 +31,7 @@ public final class ActuallyAdditionsAPI{
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public static final String MOD_ID = "actuallyadditions";
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public static final String API_ID = MOD_ID+"api";
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public static final String API_VERSION = "19";
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public static final String API_VERSION = "20";
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public static final List<CrusherRecipe> CRUSHER_RECIPES = new ArrayList<CrusherRecipe>();
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public static final List<BallOfFurReturn> BALL_OF_FUR_RETURN_ITEMS = new ArrayList<BallOfFurReturn>();
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@ -16,10 +16,12 @@ import net.minecraft.util.math.BlockPos;
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public class ConnectionPair{
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public final BlockPos[] positions = new BlockPos[2];
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public final boolean suppressConnectionRender;
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public ConnectionPair(BlockPos firstRelay, BlockPos secondRelay){
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public ConnectionPair(BlockPos firstRelay, BlockPos secondRelay, boolean suppressConnectionRender){
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this.positions[0] = firstRelay;
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this.positions[1] = secondRelay;
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this.suppressConnectionRender = suppressConnectionRender;
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}
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public static ConnectionPair readFromNBT(NBTTagCompound compound){
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@ -31,7 +33,7 @@ public class ConnectionPair{
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int aZ = compound.getInteger("z"+i);
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pos[i] = new BlockPos(anX, aY, aZ);
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}
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return new ConnectionPair(pos[0], pos[1]);
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return new ConnectionPair(pos[0], pos[1], compound.getBoolean("SuppressRender"));
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}
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return null;
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}
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@ -58,6 +60,7 @@ public class ConnectionPair{
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compound.setInteger("y"+i, relay.getY());
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compound.setInteger("z"+i, relay.getZ());
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}
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compound.setBoolean("SuppressRender", this.suppressConnectionRender);
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return compound;
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}
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@ -31,4 +31,6 @@ public interface ILaserRelayConnectionHandler{
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Network getNetworkFor(BlockPos relay, World world);
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boolean addConnection(BlockPos firstRelay, BlockPos secondRelay, World world);
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boolean addConnection(BlockPos firstRelay, BlockPos secondRelay, World world, boolean suppressConnectionRender);
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}
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@ -68,7 +68,7 @@ public final class LaserRelayConnectionHandler implements ILaserRelayConnectionH
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WorldData.getDataForWorld(world).laserRelayNetworks.remove(network);
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for(ConnectionPair pair : network.connections){
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if(!pair.contains(relay)){
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this.addConnection(pair.positions[0], pair.positions[1], world);
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this.addConnection(pair.positions[0], pair.positions[1], world, pair.suppressConnectionRender);
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}
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}
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//System.out.println("Removing a Relay from the Network!");
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@ -90,12 +90,17 @@ public final class LaserRelayConnectionHandler implements ILaserRelayConnectionH
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return null;
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}
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@Override
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public boolean addConnection(BlockPos firstRelay, BlockPos secondRelay, World world){
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return this.addConnection(firstRelay, secondRelay, world, false);
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}
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/**
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* Adds a new connection between two relays
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* (Puts it into the correct network!)
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*/
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@Override
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public boolean addConnection(BlockPos firstRelay, BlockPos secondRelay, World world){
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public boolean addConnection(BlockPos firstRelay, BlockPos secondRelay, World world, boolean suppressConnectionRender){
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if(firstRelay == null || secondRelay == null || firstRelay == secondRelay || firstRelay.equals(secondRelay)){
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return false;
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}
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@ -107,7 +112,7 @@ public final class LaserRelayConnectionHandler implements ILaserRelayConnectionH
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if(firstNetwork == null && secondNetwork == null){
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firstNetwork = new Network();
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WorldData.getDataForWorld(world).laserRelayNetworks.add(firstNetwork);
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firstNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay));
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firstNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay, suppressConnectionRender));
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}
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//The same Network
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else if(firstNetwork == secondNetwork){
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@ -116,15 +121,15 @@ public final class LaserRelayConnectionHandler implements ILaserRelayConnectionH
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//Both relays have laserRelayNetworks
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else if(firstNetwork != null && secondNetwork != null){
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mergeNetworks(firstNetwork, secondNetwork, world);
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firstNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay));
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firstNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay, suppressConnectionRender));
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}
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//Only first network exists
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else if(firstNetwork != null){
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firstNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay));
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firstNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay, suppressConnectionRender));
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}
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//Only second network exists
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else{
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secondNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay));
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secondNetwork.connections.add(new ConnectionPair(firstRelay, secondRelay, suppressConnectionRender));
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}
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//System.out.println("Connected "+firstRelay.toString()+" to "+secondRelay.toString());
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//System.out.println(firstNetwork == null ? secondNetwork.toString() : firstNetwork.toString());
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@ -56,7 +56,7 @@ public abstract class TileEntityLaserRelay extends TileEntityBase{
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if(!list.hasNoTags()){
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for(int i = 0; i < list.tagCount(); i++){
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ConnectionPair pair = ConnectionPair.readFromNBT(list.getCompoundTagAt(i));
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ActuallyAdditionsAPI.connectionHandler.addConnection(pair.positions[0], pair.positions[1], this.worldObj);
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ActuallyAdditionsAPI.connectionHandler.addConnection(pair.positions[0], pair.positions[1], this.worldObj, pair.suppressConnectionRender);
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}
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}
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@ -109,7 +109,7 @@ public abstract class TileEntityLaserRelay extends TileEntityBase{
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Network network = ActuallyAdditionsAPI.connectionHandler.getNetworkFor(this.pos, this.worldObj);
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if(network != null){
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for(ConnectionPair aPair : network.connections){
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if(aPair.contains(this.pos) && this.pos.equals(aPair.positions[0])){
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if(!aPair.suppressConnectionRender && aPair.contains(this.pos) && this.pos.equals(aPair.positions[0])){
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AssetUtil.renderParticlesFromAToB(aPair.positions[0].getX(), aPair.positions[0].getY(), aPair.positions[0].getZ(), aPair.positions[1].getX(), aPair.positions[1].getY(), aPair.positions[1].getZ(), ConfigBoolValues.LESS_PARTICLES.isEnabled() ? 1 : Util.RANDOM.nextInt(3)+1, 0.8F, this.isItem ? COLOR_ITEM : COLOR, 1F);
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}
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}
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@ -134,7 +134,7 @@ public abstract class TileEntityLaserRelay extends TileEntityBase{
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public void validate(){
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if(this.tempConnectionStorage != null){
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for(ConnectionPair pair : this.tempConnectionStorage){
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ActuallyAdditionsAPI.connectionHandler.addConnection(pair.positions[0], pair.positions[1], this.worldObj);
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ActuallyAdditionsAPI.connectionHandler.addConnection(pair.positions[0], pair.positions[1], this.worldObj, pair.suppressConnectionRender);
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}
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this.tempConnectionStorage = null;
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}
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