mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-10-30 06:10:51 +01:00
Something something porting go brr...
This commit is contained in:
parent
ac320235a2
commit
98ef8e8332
6 changed files with 42 additions and 41 deletions
|
@ -6,7 +6,7 @@ mod_version=1.2.14
|
|||
|
||||
# Forge
|
||||
game_version=1.21
|
||||
neo_version=21.0.76-beta
|
||||
neo_version=21.0.79-beta
|
||||
|
||||
# mods.toml
|
||||
loader=4
|
||||
|
|
|
@ -28,7 +28,6 @@ import net.minecraft.world.level.block.state.BlockState;
|
|||
import net.minecraft.world.level.material.MapColor;
|
||||
import net.minecraft.world.level.material.PushReaction;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.neoforged.neoforge.common.PlantType;
|
||||
import net.neoforged.neoforge.items.ItemHandlerHelper;
|
||||
|
||||
import java.util.List;
|
||||
|
@ -52,10 +51,10 @@ public class BlockPlant extends CropBlock {
|
|||
// this.returnMeta = returnMeta;
|
||||
}
|
||||
|
||||
@Override
|
||||
/* @Override
|
||||
public PlantType getPlantType(BlockGetter world, BlockPos pos) {
|
||||
return PlantType.CROP;
|
||||
}
|
||||
}*/
|
||||
//
|
||||
// @Override
|
||||
// public int damageDropped(BlockState state) {
|
||||
|
|
|
@ -9,14 +9,15 @@ import net.minecraft.world.item.Tier;
|
|||
import net.minecraft.world.item.context.UseOnContext;
|
||||
import net.minecraft.world.item.enchantment.Enchantment;
|
||||
import net.neoforged.neoforge.common.ItemAbilities;
|
||||
import net.neoforged.neoforge.common.ToolAction;
|
||||
import net.neoforged.neoforge.common.ItemAbility;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.List;
|
||||
|
||||
public class AllInOneTool extends DiggerItem {
|
||||
private final Tier tier;
|
||||
|
||||
private static List<ToolAction> ACTIONS = List.of(
|
||||
private static List<ItemAbility> ACTIONS = List.of(
|
||||
ItemAbilities.AXE_DIG,
|
||||
ItemAbilities.HOE_DIG,
|
||||
ItemAbilities.PICKAXE_DIG,
|
||||
|
@ -28,8 +29,8 @@ public class AllInOneTool extends DiggerItem {
|
|||
|
||||
public AllInOneTool(Tier tier) {
|
||||
super(
|
||||
4.0f,
|
||||
-2f,
|
||||
/* 4.0f,
|
||||
-2f,*/
|
||||
tier,
|
||||
ActuallyTags.Blocks.MINEABLE_WITH_AIO,
|
||||
new Properties()
|
||||
|
@ -41,12 +42,13 @@ public class AllInOneTool extends DiggerItem {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean canPerformAction(ItemStack stack, ToolAction toolAction) {
|
||||
public boolean canPerformAction(@Nonnull ItemStack stack, @Nonnull ItemAbility toolAction) {
|
||||
if (ACTIONS.contains(toolAction))
|
||||
return true;
|
||||
return super.canPerformAction(stack, toolAction);
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public InteractionResult useOn(UseOnContext context) {
|
||||
// How, no idea, possible, most likely :cry:
|
||||
|
@ -64,8 +66,8 @@ public class AllInOneTool extends DiggerItem {
|
|||
return Items.IRON_HOE.useOn(context);
|
||||
}
|
||||
|
||||
@Override
|
||||
/* @Override //TODO help, enchantments are weird now.
|
||||
public boolean canApplyAtEnchantingTable(ItemStack stack, Enchantment enchantment) {
|
||||
return super.canApplyAtEnchantingTable(stack, enchantment) || enchantment.category.canEnchant(Items.DIAMOND_SWORD);
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
|
|
@ -37,7 +37,7 @@ import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
|||
import net.minecraft.world.level.storage.loot.LootParams;
|
||||
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.neoforged.neoforge.common.IPlantable;
|
||||
import net.neoforged.neoforge.common.SpecialPlantable;
|
||||
import net.neoforged.neoforge.common.util.FakePlayerFactory;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
@ -148,10 +148,10 @@ public class DefaultFarmerBehavior implements IFarmerBehavior {
|
|||
}
|
||||
|
||||
private BlockState getPlantablePlantFromStack(ItemStack stack, Level world, BlockPos pos) {
|
||||
if (StackUtil.isValid(stack)) {
|
||||
IPlantable plantable = this.getPlantableFromStack(stack);
|
||||
if (!stack.isEmpty()) {
|
||||
SpecialPlantable plantable = this.getPlantableFromStack(stack);
|
||||
if (plantable != null) {
|
||||
BlockState state = plantable.g(world, pos);
|
||||
BlockState state = plantable.getPlantType(world, pos);
|
||||
if (state != null && state.getBlock() instanceof BonemealableBlock) {
|
||||
return state;
|
||||
}
|
||||
|
@ -160,14 +160,14 @@ public class DefaultFarmerBehavior implements IFarmerBehavior {
|
|||
return null;
|
||||
}
|
||||
|
||||
private IPlantable getPlantableFromStack(ItemStack stack) {
|
||||
private SpecialPlantable getPlantableFromStack(ItemStack stack) {
|
||||
Item item = stack.getItem();
|
||||
if (item instanceof IPlantable) {
|
||||
return (IPlantable) item;
|
||||
if (item instanceof SpecialPlantable plantable) {
|
||||
return plantable;
|
||||
} else if (item instanceof BlockItem) {
|
||||
Block block = Block.byItem(item);
|
||||
if (block instanceof IPlantable) {
|
||||
return (IPlantable) block;
|
||||
if (block instanceof SpecialPlantable plantable) {
|
||||
return plantable;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
|
|
|
@ -27,7 +27,6 @@ import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
|||
import net.minecraft.world.level.storage.loot.LootParams;
|
||||
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.neoforged.neoforge.common.IPlantable;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
|
|
|
@ -40,6 +40,7 @@ import net.minecraft.core.BlockPos;
|
|||
import net.minecraft.core.NonNullList;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.item.ItemDisplayContext;
|
||||
|
@ -59,7 +60,7 @@ public final class AssetUtil {
|
|||
public static final int MAX_LIGHT_Y = 0xF000F0;
|
||||
|
||||
public static final ResourceLocation GUI_INVENTORY_LOCATION = getGuiLocation("gui_inventory");
|
||||
private static final ResourceLocation FORGE_WHITE = ResourceLocation.tryParse("forge", "white");
|
||||
private static final ResourceLocation FORGE_WHITE = ResourceLocation.tryBuild("forge", "white");
|
||||
|
||||
public static ResourceLocation getGuiLocation(String file) {
|
||||
return ActuallyAdditions.modLoc("textures/gui/" + file + ".png");
|
||||
|
@ -224,7 +225,7 @@ public final class AssetUtil {
|
|||
// GlStateManager._popMatrix();
|
||||
// }
|
||||
|
||||
public static void spawnLaserWithTimeServer(Level world, double startX, double startY, double startZ, double endX, double endY, double endZ, int color, int maxAge, double rotationTime, float size, float alpha) {
|
||||
public static void spawnLaserWithTimeServer(ServerLevel world, double startX, double startY, double startZ, double endX, double endY, double endZ, int color, int maxAge, double rotationTime, float size, float alpha) {
|
||||
if (!world.isClientSide) {
|
||||
CompoundTag data = new CompoundTag();
|
||||
data.putDouble("StartX", startX);
|
||||
|
@ -238,7 +239,7 @@ public final class AssetUtil {
|
|||
data.putFloat("Size", size);
|
||||
data.putInt("MaxAge", maxAge);
|
||||
data.putFloat("Alpha", alpha);
|
||||
PacketDistributor.NEAR.with(new PacketDistributor.TargetPoint(startX, startY, startZ, 96, world.dimension())).send(new PacketServerToClient(data, PacketHandler.LASER_HANDLER));
|
||||
PacketDistributor.sendToPlayersNear(world, null, startX, startY, startZ, 96, new PacketServerToClient(data, PacketHandler.LASER_HANDLER));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -292,25 +293,25 @@ public final class AssetUtil {
|
|||
for (int i = 1; i < 4; i++) {
|
||||
float width = beamWidth * (i / 4.0f);
|
||||
//top
|
||||
builder.vertex(matrix, -width, width, 0.0f).color(r, g, b, a).uv(minU, maxV).uv2(lightmap).endVertex();
|
||||
builder.vertex(matrix, width, width, 0.0f).color(r, g, b, a).uv(maxU, maxV).uv2(lightmap).endVertex();
|
||||
builder.vertex(matrix, width, width, -length).color(r, g, b, a).uv(maxU, minV).uv2(lightmap).endVertex();
|
||||
builder.vertex(matrix, -width, width, -length).color(r, g, b, a).uv(minU, minV).uv2(lightmap).endVertex();
|
||||
builder.addVertex(matrix, -width, width, 0.0f).setColor(r, g, b, a).setUv(minU, maxV).setLight(lightmap);//.endVertex(); //TODO ?!
|
||||
builder.addVertex(matrix, width, width, 0.0f).setColor(r, g, b, a).setUv(maxU, maxV).setLight(lightmap);//.endVertex();
|
||||
builder.addVertex(matrix, width, width, -length).setColor(r, g, b, a).setUv(maxU, minV).setLight(lightmap);
|
||||
builder.addVertex(matrix, -width, width, -length).setColor(r, g, b, a).setUv(minU, minV).setLight(lightmap);
|
||||
//bottom
|
||||
builder.vertex(matrix, -width, -width, 0.0f).color(r, g, b, a).uv(minU, maxV).uv2(lightmap).endVertex();
|
||||
builder.vertex(matrix, -width, -width, -length).color(r, g, b, a).uv(minU, minV).uv2(lightmap).endVertex();
|
||||
builder.vertex(matrix, width, -width, -length).color(r, g, b, a).uv(maxU, minV).uv2(lightmap).endVertex();
|
||||
builder.vertex(matrix, width, -width, 0.0f).color(r, g, b, a).uv(maxU, maxV).uv2(lightmap).endVertex();
|
||||
builder.addVertex(matrix, -width, -width, 0.0f).setColor(r, g, b, a).setUv(minU, maxV).setLight(lightmap);
|
||||
builder.addVertex(matrix, -width, -width, -length).setColor(r, g, b, a).setUv(minU, minV).setLight(lightmap);
|
||||
builder.addVertex(matrix, width, -width, -length).setColor(r, g, b, a).setUv(maxU, minV).setLight(lightmap);
|
||||
builder.addVertex(matrix, width, -width, 0.0f).setColor(r, g, b, a).setUv(maxU, maxV).setLight(lightmap);
|
||||
//left
|
||||
builder.vertex(matrix, -width, width, 0.0f).color(r, g, b, a).uv(maxU, maxV).uv2(lightmap).endVertex();
|
||||
builder.vertex(matrix, -width, -width, 0.0f).color(r, g, b, a).uv(maxU, maxV).uv2(lightmap).endVertex();
|
||||
builder.vertex(matrix, -width, -width, -length).color(r, g, b, a).uv(minU, minV).uv2(lightmap).endVertex();
|
||||
builder.vertex(matrix, -width, width, -length).color(r, g, b, a).uv(minU, minV).uv2(lightmap).endVertex();
|
||||
builder.addVertex(matrix, -width, width, 0.0f).setColor(r, g, b, a).setUv(maxU, maxV).setLight(lightmap);
|
||||
builder.addVertex(matrix, -width, -width, 0.0f).setColor(r, g, b, a).setUv(maxU, maxV).setLight(lightmap);
|
||||
builder.addVertex(matrix, -width, -width, -length).setColor(r, g, b, a).setUv(minU, minV).setLight(lightmap);
|
||||
builder.addVertex(matrix, -width, width, -length).setColor(r, g, b, a).setUv(minU, minV).setLight(lightmap);
|
||||
//right
|
||||
builder.vertex(matrix, width, width, 0.0f).color(r, g, b, a).uv(maxU, maxV).uv2(lightmap).endVertex();
|
||||
builder.vertex(matrix, width, -width, 0.0f).color(r, g, b, a).uv(maxU, maxV).uv2(lightmap).endVertex();
|
||||
builder.vertex(matrix, width, -width, -length).color(r, g, b, a).uv(minU, minV).uv2(lightmap).endVertex();
|
||||
builder.vertex(matrix, width, width, -length).color(r, g, b, a).uv(minU, minV).uv2(lightmap).endVertex();
|
||||
builder.addVertex(matrix, width, width, 0.0f).setColor(r, g, b, a).setUv(maxU, maxV).setLight(lightmap);
|
||||
builder.addVertex(matrix, width, -width, 0.0f).setColor(r, g, b, a).setUv(maxU, maxV).setLight(lightmap);
|
||||
builder.addVertex(matrix, width, -width, -length).setColor(r, g, b, a).setUv(minU, minV).setLight(lightmap);
|
||||
builder.addVertex(matrix, width, width, -length).setColor(r, g, b, a).setUv(minU, minV).setLight(lightmap);
|
||||
}
|
||||
|
||||
|
||||
|
@ -362,7 +363,7 @@ public final class AssetUtil {
|
|||
Matrix4f matrix = matrixStack.last().pose();
|
||||
|
||||
RenderSystem.setShader(GameRenderer::getPositionColorLightmapShader);
|
||||
Tesselator.getInstance().getBuilder().begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR_LIGHTMAP);
|
||||
Tesselator.getInstance().begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR_LIGHTMAP);
|
||||
|
||||
TextureAtlasSprite sprite = Minecraft.getInstance().getTextureAtlas(TextureAtlas.LOCATION_BLOCKS).apply(FORGE_WHITE);
|
||||
float minU = sprite.getU0();
|
||||
|
|
Loading…
Reference in a new issue