mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
WorldUtils mostly ported
This commit is contained in:
parent
42affe942f
commit
9916db2991
4 changed files with 84 additions and 90 deletions
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@ -1,6 +1,6 @@
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package de.ellpeck.actuallyadditions.common.tile;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraftforge.energy.EnergyStorage;
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public class CustomEnergyStorage extends EnergyStorage {
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@ -58,12 +58,12 @@ public class CustomEnergyStorage extends EnergyStorage {
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return energyExtracted;
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}
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public void readFromNBT(NBTTagCompound compound) {
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this.setEnergyStored(compound.getInteger("Energy"));
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public void readFromNBT(CompoundNBT compound) {
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this.setEnergyStored(compound.getInt("Energy"));
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}
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public void writeToNBT(NBTTagCompound compound) {
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compound.setInteger("Energy", this.getEnergyStored());
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public void writeToNBT(CompoundNBT compound) {
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compound.putInt("Energy", this.getEnergyStored());
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}
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public void setEnergyStored(int energy) {
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@ -1,15 +1,14 @@
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package de.ellpeck.actuallyadditions.common.tile;
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import de.ellpeck.actuallyadditions.common.blocks.InitBlocks;
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import de.ellpeck.actuallyadditions.common.blocks.metalists.TheMiscBlocks;
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import de.ellpeck.actuallyadditions.common.util.WorldUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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import net.minecraftforge.energy.IEnergyStorage;
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import net.minecraftforge.common.util.LazyOptional;
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public class TileEntityLavaFactoryController extends TileEntityBase implements IEnergyDisplay {
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@ -26,20 +25,20 @@ public class TileEntityLavaFactoryController extends TileEntityBase implements I
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}
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@Override
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public void writeSyncableNBT(NBTTagCompound compound, NBTType type) {
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public void writeSyncableNBT(CompoundNBT compound, NBTType type) {
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super.writeSyncableNBT(compound, type);
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this.storage.writeToNBT(compound);
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if (type != NBTType.SAVE_BLOCK) {
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compound.setInteger("WorkTime", this.currentWorkTime);
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compound.putInt("WorkTime", this.currentWorkTime);
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}
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}
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@Override
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public void readSyncableNBT(NBTTagCompound compound, NBTType type) {
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public void readSyncableNBT(CompoundNBT compound, NBTType type) {
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super.readSyncableNBT(compound, type);
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this.storage.readFromNBT(compound);
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if (type != NBTType.SAVE_BLOCK) {
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this.currentWorkTime = compound.getInteger("WorkTime");
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this.currentWorkTime = compound.getInt("WorkTime");
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}
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}
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@ -68,12 +67,12 @@ public class TileEntityLavaFactoryController extends TileEntityBase implements I
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BlockPos thisPos = this.pos;
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BlockPos[] positions = new BlockPos[] { thisPos.add(1, 1, 0), thisPos.add(-1, 1, 0), thisPos.add(0, 1, 1), thisPos.add(0, 1, -1) };
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if (WorldUtil.hasBlocksInPlacesGiven(positions, InitBlocks.blockMisc, TheMiscBlocks.LAVA_FACTORY_CASE.ordinal(), this.world)) {
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if (WorldUtil.hasBlocksInPlacesGiven(positions, InitBlocks.blockMisc.get(), this.world)) {
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BlockPos pos = thisPos.up();
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IBlockState state = this.world.getBlockState(pos);
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BlockState state = this.world.getBlockState(pos);
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Block block = state.getBlock();
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if (block == Blocks.LAVA || block == Blocks.FLOWING_LAVA) { return HAS_LAVA; }
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if (block == null || this.world.isAirBlock(pos)) { return HAS_AIR; }
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if (block == Blocks.LAVA) { return HAS_LAVA; }
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if (this.world.isAirBlock(pos)) { return HAS_AIR; }
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}
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return NOT_MULTI;
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}
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@ -89,7 +88,7 @@ public class TileEntityLavaFactoryController extends TileEntityBase implements I
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}
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@Override
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public IEnergyStorage getEnergyStorage(EnumFacing facing) {
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return this.storage;
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public LazyOptional<CustomEnergyStorage> getEnergyStorage(Direction facing) {
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return LazyOptional.of(() -> this.storage);
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}
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}
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@ -6,6 +6,7 @@ import net.minecraft.network.EnumPacketDirection;
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import net.minecraft.network.NetHandlerPlayServer;
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import net.minecraft.network.NetworkManager;
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import net.minecraft.network.Packet;
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import net.minecraft.network.play.ServerPlayNetHandler;
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import net.minecraft.network.play.client.CPacketAnimation;
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import net.minecraft.network.play.client.CPacketChatMessage;
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import net.minecraft.network.play.client.CPacketClickWindow;
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@ -40,7 +41,7 @@ import net.minecraft.network.play.server.SPacketPlayerPosLook.EnumFlags;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraftforge.common.util.FakePlayer;
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public class NetHandlerSpaghettiServer extends NetHandlerPlayServer {
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public class NetHandlerSpaghettiServer extends ServerPlayNetHandler {
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public NetHandlerSpaghettiServer(FakePlayer player) {
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super(null, new NetworkManager(EnumPacketDirection.CLIENTBOUND), player);
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@ -7,10 +7,13 @@ import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.network.play.server.SChangeBlockPacket;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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@ -20,13 +23,13 @@ import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.common.ForgeHooks;
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import net.minecraftforge.common.IPlantable;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.util.FakePlayer;
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import net.minecraftforge.common.util.FakePlayerFactory;
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import net.minecraftforge.energy.CapabilityEnergy;
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import net.minecraftforge.energy.IEnergyStorage;
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import net.minecraftforge.event.ForgeEventFactory;
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import net.minecraftforge.event.world.BlockEvent.BreakEvent;
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import net.minecraftforge.fluids.FluidStack;
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@ -64,24 +67,24 @@ public final class WorldUtil {
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if (ActuallyAdditions.commonCapsLoaded) {
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Object handler = extractWrapper.getSlotlessHandler();
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if (handler instanceof ISlotlessItemHandler) {
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ISlotlessItemHandler slotless = (ISlotlessItemHandler) handler;
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if (filter == null || !filter.needsCheck()) {
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extracted = slotless.extractItem(maxExtract, simulate);
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return extracted;
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} else {
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ItemStack would = slotless.extractItem(maxExtract, true);
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if (filter.check(would)) {
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if (simulate) {
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extracted = would;
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} else {
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extracted = slotless.extractItem(maxExtract, false);
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}
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}
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//Leave the possibility to fall back to vanilla when there is a filter
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}
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}
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// if (handler instanceof ISlotlessItemHandler) {
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// ISlotlessItemHandler slotless = (ISlotlessItemHandler) handler;
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//
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// if (filter == null || !filter.needsCheck()) {
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// extracted = slotless.extractItem(maxExtract, simulate);
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// return extracted;
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// } else {
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// ItemStack would = slotless.extractItem(maxExtract, true);
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// if (filter.check(would)) {
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// if (simulate) {
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// extracted = would;
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// } else {
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// extracted = slotless.extractItem(maxExtract, false);
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// }
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// }
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// //Leave the possibility to fall back to vanilla when there is a filter
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// }
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// }
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}
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if (!StackUtil.isValid(extracted)) {
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@ -105,30 +108,23 @@ public final class WorldUtil {
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public static void doEnergyInteraction(TileEntity tileFrom, TileEntity tileTo, Direction sideTo, int maxTransfer) {
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if (maxTransfer > 0) {
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Direction opp = sideTo == null ? null : sideTo.getOpposite();
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IEnergyStorage handlerFrom = tileFrom.getCapability(CapabilityEnergy.ENERGY, sideTo);
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IEnergyStorage handlerTo = tileTo.getCapability(CapabilityEnergy.ENERGY, opp);
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if (handlerFrom != null && handlerTo != null) {
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tileFrom.getCapability(CapabilityEnergy.ENERGY, sideTo).ifPresent(handlerFrom -> tileTo.getCapability(CapabilityEnergy.ENERGY, opp).ifPresent(handlerTo -> {
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int drain = handlerFrom.extractEnergy(maxTransfer, true);
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if (drain > 0) {
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int filled = handlerTo.receiveEnergy(drain, false);
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handlerFrom.extractEnergy(filled, false);
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return;
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}
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}
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}));
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}
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}
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public static void doFluidInteraction(TileEntity tileFrom, TileEntity tileTo, Direction sideTo, int maxTransfer) {
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if (maxTransfer > 0) {
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if (tileFrom.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo) && tileTo.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite())) {
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IFluidHandler handlerFrom = tileFrom.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo);
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IFluidHandler handlerTo = tileTo.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite());
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FluidStack drain = handlerFrom.drain(maxTransfer, false);
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if (drain != null) {
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int filled = handlerTo.fill(drain.copy(), true);
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handlerFrom.drain(filled, true);
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}
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}
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tileFrom.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo).ifPresent(handlerFrom -> tileTo.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, sideTo.getOpposite()).ifPresent(handlerTo -> {
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FluidStack drain = handlerFrom.drain(maxTransfer, IFluidHandler.FluidAction.SIMULATE);
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int filled = handlerTo.fill(drain.copy(), IFluidHandler.FluidAction.EXECUTE);
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handlerFrom.drain(filled, IFluidHandler.FluidAction.EXECUTE);
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}));
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}
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}
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@ -137,24 +133,22 @@ public final class WorldUtil {
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*
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* @param positions The Positions, an array of {x, y, z} arrays containing Positions
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* @param block The Block
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* @param meta The Meta
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* @param world The World
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* @return Is every block present?
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*/
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public static boolean hasBlocksInPlacesGiven(BlockPos[] positions, Block block, int meta, World world) {
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public static boolean hasBlocksInPlacesGiven(BlockPos[] positions, Block block, World world) {
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for (BlockPos pos : positions) {
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IBlockState state = world.getBlockState(pos);
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if (!(state.getBlock() == block && block.getMetaFromState(state) == meta)) { return false; }
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BlockState state = world.getBlockState(pos);
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if (!(state.getBlock() == block)) { return false; }
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}
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return true;
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}
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public static ItemStack useItemAtSide(Direction side, World world, BlockPos pos, ItemStack stack) {
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if (world instanceof WorldServer && StackUtil.isValid(stack) && pos != null) {
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if (world instanceof ServerWorld && StackUtil.isValid(stack) && pos != null) {
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BlockPos offsetPos = pos.offset(side);
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IBlockState state = world.getBlockState(offsetPos);
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Block block = state.getBlock();
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boolean replaceable = block.isReplaceable(world, offsetPos);
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BlockState state = world.getBlockState(offsetPos);
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boolean replaceable = state.getMaterial().isReplaceable();
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//Redstone
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if (replaceable && stack.getItem() == Items.REDSTONE) {
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@ -164,23 +158,23 @@ public final class WorldUtil {
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//Plants
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if (replaceable && stack.getItem() instanceof IPlantable) {
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if (((IPlantable) stack.getItem()).getPlant(world, offsetPos).getBlock().canPlaceBlockAt(world, offsetPos)) {
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if (((IPlantable) stack.getItem()).getPlant(world, offsetPos).isValidPosition(world, offsetPos)) {
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if (world.setBlockState(offsetPos, ((IPlantable) stack.getItem()).getPlant(world, offsetPos), 2)) return StackUtil.shrink(stack, 1);
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}
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}
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//Everything else
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try {
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FakePlayer fake = FakePlayerFactory.getMinecraft((WorldServer) world);
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FakePlayer fake = FakePlayerFactory.getMinecraft((ServerWorld) world);
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if (fake.connection == null) fake.connection = new NetHandlerSpaghettiServer(fake);
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ItemStack heldBefore = fake.getHeldItemMainhand();
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setHandItemWithoutAnnoyingSound(fake, EnumHand.MAIN_HAND, stack.copy());
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fake.interactionManager.processRightClickBlock(fake, world, fake.getHeldItemMainhand(), EnumHand.MAIN_HAND, offsetPos, side.getOpposite(), 0.5F, 0.5F, 0.5F);
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ItemStack result = fake.getHeldItem(EnumHand.MAIN_HAND);
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setHandItemWithoutAnnoyingSound(fake, EnumHand.MAIN_HAND, heldBefore);
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setHandItemWithoutAnnoyingSound(fake, Hand.MAIN_HAND, stack.copy());
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fake.interactionManager.processRightClick(fake, world, fake.getHeldItemMainhand(), Hand.MAIN_HAND);
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ItemStack result = fake.getHeldItem(Hand.MAIN_HAND);
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setHandItemWithoutAnnoyingSound(fake, Hand.MAIN_HAND, heldBefore);
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return result;
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} catch (Exception e) {
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ActuallyAdditions.LOGGER.error("Something that places Blocks at " + offsetPos.getX() + ", " + offsetPos.getY() + ", " + offsetPos.getZ() + " in World " + world.provider.getDimension() + " threw an Exception! Don't let that happen again!", e);
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ActuallyAdditions.LOGGER.error("Something that places Blocks at " + offsetPos.getX() + ", " + offsetPos.getY() + ", " + offsetPos.getZ() + " in World " + world.getDimension() + " threw an Exception! Don't let that happen again!", e);
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}
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}
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return stack;
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@ -189,12 +183,10 @@ public final class WorldUtil {
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public static boolean dropItemAtSide(Direction side, World world, BlockPos pos, ItemStack stack) {
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BlockPos coords = pos.offset(side);
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if (world.isBlockLoaded(coords)) {
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EntityItem item = new EntityItem(world, coords.getX() + 0.5, coords.getY() + 0.5, coords.getZ() + 0.5, stack);
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item.motionX = 0;
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item.motionY = 0;
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item.motionZ = 0;
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ItemEntity item = new ItemEntity(world, coords.getX() + 0.5, coords.getY() + 0.5, coords.getZ() + 0.5, stack);
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item.setMotion(0, 0, 0);
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return world.spawnEntity(item);
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return world.addEntity(item);
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}
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return false;
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}
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@ -216,8 +208,8 @@ public final class WorldUtil {
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}
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}
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public static Direction getDirectionByPistonRotation(IBlockState state) {
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return state.getValue(BlockDirectional.FACING);
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public static Direction getDirectionByPistonRotation(BlockState state) {
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return state.get(BlockStateProperties.FACING);
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}
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public static ArrayList<Material> getMaterialsAround(World world, BlockPos pos) {
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@ -229,16 +221,18 @@ public final class WorldUtil {
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return blocks;
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}
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public static RayTraceResult getNearestPositionWithAir(World world, EntityPlayer player, int reach) {
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public static RayTraceResult getNearestPositionWithAir(World world, PlayerEntity player, int reach) {
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return getMovingObjectPosWithReachDistance(world, player, reach, false, false, true);
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}
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private static RayTraceResult getMovingObjectPosWithReachDistance(World world, EntityPlayer player, double distance, boolean p1, boolean p2, boolean p3) {
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// todo: migrate to standard rayTrace
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@Deprecated
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private static RayTraceResult getMovingObjectPosWithReachDistance(World world, PlayerEntity player, double distance, boolean p1, boolean p2, boolean p3) {
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float f = player.rotationPitch;
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float f1 = player.rotationYaw;
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double d0 = player.posX;
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double d1 = player.posY + player.getEyeHeight();
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double d2 = player.posZ;
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double d0 = player.getPosX();
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double d1 = player.getPosY() + player.getEyeHeight();
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double d2 = player.getPosZ();
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Vec3d vec3 = new Vec3d(d0, d1, d2);
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float f2 = MathHelper.cos(-f1 * 0.017453292F - (float) Math.PI);
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float f3 = MathHelper.sin(-f1 * 0.017453292F - (float) Math.PI);
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@ -247,15 +241,15 @@ public final class WorldUtil {
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float f6 = f3 * f4;
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float f7 = f2 * f4;
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Vec3d vec31 = vec3.add(f6 * distance, f5 * distance, f7 * distance);
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return world.rayTraceBlocks(vec3, vec31, p1, p2, p3);
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return null; // world.rayTraceBlocks(vec3, vec31, p1, p2, p3);
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}
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public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, PlayerEntity player) {
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return getNearestBlockWithDefaultReachDistance(world, player, false, true, false);
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}
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public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, EntityPlayer player, boolean stopOnLiquids, boolean ignoreBlockWithoutBoundingBox, boolean returnLastUncollidableBlock) {
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return getMovingObjectPosWithReachDistance(world, player, player.getEntityAttribute(EntityPlayer.REACH_DISTANCE).getAttributeValue(), stopOnLiquids, ignoreBlockWithoutBoundingBox, returnLastUncollidableBlock);
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public static RayTraceResult getNearestBlockWithDefaultReachDistance(World world, PlayerEntity player, boolean stopOnLiquids, boolean ignoreBlockWithoutBoundingBox, boolean returnLastUncollidableBlock) {
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return getMovingObjectPosWithReachDistance(world, player, player.getAttribute(PlayerEntity.REACH_DISTANCE).getValue(), stopOnLiquids, ignoreBlockWithoutBoundingBox, returnLastUncollidableBlock);
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}
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public static void setHandItemWithoutAnnoyingSound(PlayerEntity player, Hand hand, ItemStack stack) {
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@ -268,11 +262,11 @@ public final class WorldUtil {
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//I think something is up with this, but I'm not entirely certain what.
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public static float fireFakeHarvestEventsForDropChance(TileEntity caller, NonNullList<ItemStack> drops, World world, BlockPos pos) {
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if (world instanceof WorldServer) {
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FakePlayer fake = FakePlayerFactory.getMinecraft((WorldServer) world);
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if (world instanceof ServerWorld) {
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FakePlayer fake = FakePlayerFactory.getMinecraft((ServerWorld) world);
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BlockPos tePos = caller.getPos();
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fake.setPosition(tePos.getX() + 0.5, tePos.getY() + 0.5, tePos.getZ() + 0.5);
|
||||
IBlockState state = world.getBlockState(pos);
|
||||
BlockState state = world.getBlockState(pos);
|
||||
|
||||
BreakEvent event = new BreakEvent(world, pos, state, fake);
|
||||
if (!MinecraftForge.EVENT_BUS.post(event)) { return ForgeEventFactory.fireBlockHarvesting(drops, world, pos, state, 0, 1, false, fake); }
|
||||
|
@ -299,7 +293,7 @@ public final class WorldUtil {
|
|||
|
||||
// send update to client
|
||||
if (!world.isRemote) {
|
||||
((ServerPlayerEntity) player).connection.sendPacket(new SPacketBlockChange(world, pos));
|
||||
((ServerPlayerEntity) player).connection.sendPacket(new SChangeBlockPacket(world, pos));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -321,7 +315,7 @@ public final class WorldUtil {
|
|||
}
|
||||
|
||||
// always send block update to client
|
||||
((ServerPlayerEntity) player).connection.sendPacket(new SPacketBlockChange(world, pos));
|
||||
((ServerPlayerEntity) player).connection.sendPacket(new SChangeBlockPacket(world, pos));
|
||||
return true;
|
||||
}
|
||||
// client sided handling
|
||||
|
|
Loading…
Reference in a new issue