mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-24 16:18:33 +01:00
Moved PR config to client config.
This commit is contained in:
parent
5e616297ee
commit
9c6859cdd3
5 changed files with 29 additions and 13 deletions
|
@ -1,5 +1,6 @@
|
||||||
# 1.3.10+mc1.21.1
|
# 1.3.10+mc1.21.1
|
||||||
* Fixed Fluid placer not being harvestable.
|
* Fixed Fluid placer not being harvestable.
|
||||||
|
* PR #1438, Added config to disable energy overlay.
|
||||||
* The following machines will now retain energy when broken:
|
* The following machines will now retain energy when broken:
|
||||||
* Coal Generator
|
* Coal Generator
|
||||||
* Oil Generator
|
* Oil Generator
|
||||||
|
|
|
@ -15,6 +15,7 @@ import de.ellpeck.actuallyadditions.api.ActuallyTags;
|
||||||
import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior;
|
import de.ellpeck.actuallyadditions.api.farmer.IFarmerBehavior;
|
||||||
import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
|
import de.ellpeck.actuallyadditions.mod.blocks.ActuallyBlocks;
|
||||||
import de.ellpeck.actuallyadditions.mod.components.ActuallyComponents;
|
import de.ellpeck.actuallyadditions.mod.components.ActuallyComponents;
|
||||||
|
import de.ellpeck.actuallyadditions.mod.config.ClientConfig;
|
||||||
import de.ellpeck.actuallyadditions.mod.config.CommonConfig;
|
import de.ellpeck.actuallyadditions.mod.config.CommonConfig;
|
||||||
import de.ellpeck.actuallyadditions.mod.crafting.ActuallyRecipes;
|
import de.ellpeck.actuallyadditions.mod.crafting.ActuallyRecipes;
|
||||||
import de.ellpeck.actuallyadditions.mod.data.WorldData;
|
import de.ellpeck.actuallyadditions.mod.data.WorldData;
|
||||||
|
@ -75,6 +76,8 @@ public class ActuallyAdditions {
|
||||||
|
|
||||||
public ActuallyAdditions(IEventBus eventBus, ModContainer container, Dist dist) {
|
public ActuallyAdditions(IEventBus eventBus, ModContainer container, Dist dist) {
|
||||||
container.registerConfig(ModConfig.Type.COMMON, CommonConfig.COMMON_CONFIG);
|
container.registerConfig(ModConfig.Type.COMMON, CommonConfig.COMMON_CONFIG);
|
||||||
|
if (dist.isClient())
|
||||||
|
container.registerConfig(ModConfig.Type.CLIENT, ClientConfig.CLIENT_CONFIG);
|
||||||
|
|
||||||
ActuallyBlocks.init(eventBus);
|
ActuallyBlocks.init(eventBus);
|
||||||
ActuallyItems.init(eventBus);
|
ActuallyItems.init(eventBus);
|
||||||
|
@ -135,10 +138,12 @@ public class ActuallyAdditions {
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onConfigReload(ModConfigEvent event) {
|
private void onConfigReload(ModConfigEvent event) {
|
||||||
Item item1 = BuiltInRegistries.ITEM.get(ResourceLocation.tryParse(CommonConfig.Other.REDSTONECONFIGURATOR.get()));
|
if (event.getConfig().getType() == ModConfig.Type.COMMON) {
|
||||||
Item item2 = BuiltInRegistries.ITEM.get(ResourceLocation.tryParse(CommonConfig.Other.RELAYCONFIGURATOR.get()));
|
Item item1 = BuiltInRegistries.ITEM.get(ResourceLocation.tryParse(CommonConfig.Other.REDSTONECONFIGURATOR.get()));
|
||||||
CommonConfig.Other.redstoneConfigureItem = item1 != null?item1: Items.AIR;
|
Item item2 = BuiltInRegistries.ITEM.get(ResourceLocation.tryParse(CommonConfig.Other.RELAYCONFIGURATOR.get()));
|
||||||
CommonConfig.Other.relayConfigureItem = item2 != null?item2: Items.AIR;
|
CommonConfig.Other.redstoneConfigureItem = item1 != null ? item1 : Items.AIR;
|
||||||
|
CommonConfig.Other.relayConfigureItem = item2 != null ? item2 : Items.AIR;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void serverStarted(ServerStartedEvent event) {
|
public void serverStarted(ServerStartedEvent event) {
|
||||||
|
|
|
@ -0,0 +1,17 @@
|
||||||
|
package de.ellpeck.actuallyadditions.mod.config;
|
||||||
|
|
||||||
|
import net.neoforged.neoforge.common.ModConfigSpec;
|
||||||
|
|
||||||
|
public class ClientConfig {
|
||||||
|
private static final ModConfigSpec.Builder BUILDER = new ModConfigSpec.Builder();
|
||||||
|
public static ModConfigSpec CLIENT_CONFIG;
|
||||||
|
public static ModConfigSpec.BooleanValue HIDE_ENERGY_OVERLAY;
|
||||||
|
|
||||||
|
|
||||||
|
static {
|
||||||
|
HIDE_ENERGY_OVERLAY = BUILDER.comment("If true, when looking at blocks the Energy Overlay will be hidden.")
|
||||||
|
.define("hideEnergyOverlay", false);
|
||||||
|
|
||||||
|
CLIENT_CONFIG = BUILDER.build();
|
||||||
|
}
|
||||||
|
}
|
|
@ -89,13 +89,11 @@ public class CommonConfig {
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Other {
|
public static class Other {
|
||||||
public static ModConfigSpec.BooleanValue HIDE_ENERGY_OVERLAY;
|
|
||||||
public static ModConfigSpec.BooleanValue SOLID_XP_ALWAYS_ORBS;
|
public static ModConfigSpec.BooleanValue SOLID_XP_ALWAYS_ORBS;
|
||||||
public static ModConfigSpec.BooleanValue DO_UPDATE_CHECK;
|
public static ModConfigSpec.BooleanValue DO_UPDATE_CHECK;
|
||||||
public static ModConfigSpec.BooleanValue UPDATE_CHECK_VERSION_SPECIFIC;
|
public static ModConfigSpec.BooleanValue UPDATE_CHECK_VERSION_SPECIFIC;
|
||||||
public static ModConfigSpec.BooleanValue DO_CAT_DROPS;
|
public static ModConfigSpec.BooleanValue DO_CAT_DROPS;
|
||||||
public static ModConfigSpec.BooleanValue DO_BAT_DROPS;
|
public static ModConfigSpec.BooleanValue DO_BAT_DROPS;
|
||||||
public static ModConfigSpec.IntValue FUR_CHANCE;
|
|
||||||
public static ModConfigSpec.BooleanValue WORMS;
|
public static ModConfigSpec.BooleanValue WORMS;
|
||||||
public static ModConfigSpec.IntValue WORMS_DIE_TIME;
|
public static ModConfigSpec.IntValue WORMS_DIE_TIME;
|
||||||
public static ModConfigSpec.BooleanValue CTRL_EXTRA_INFO;
|
public static ModConfigSpec.BooleanValue CTRL_EXTRA_INFO;
|
||||||
|
@ -117,9 +115,6 @@ public class CommonConfig {
|
||||||
|
|
||||||
BUILDER.comment("Everything else").push("other");
|
BUILDER.comment("Everything else").push("other");
|
||||||
|
|
||||||
HIDE_ENERGY_OVERLAY = BUILDER.comment("If true, when looking at blocks the Energy Overlay will be hidden.")
|
|
||||||
.define("hideEnergyOverlay", false);
|
|
||||||
|
|
||||||
SOLID_XP_ALWAYS_ORBS = BUILDER.comment("If true, Solidified Experience will always spawn orbs, even for regular players.")
|
SOLID_XP_ALWAYS_ORBS = BUILDER.comment("If true, Solidified Experience will always spawn orbs, even for regular players.")
|
||||||
.define("solidXPOrbs", false);
|
.define("solidXPOrbs", false);
|
||||||
|
|
||||||
|
@ -135,9 +130,6 @@ public class CommonConfig {
|
||||||
DO_BAT_DROPS = BUILDER.comment("Should Bat wings drop from Bats?")
|
DO_BAT_DROPS = BUILDER.comment("Should Bat wings drop from Bats?")
|
||||||
.define("doBatDrops", true);
|
.define("doBatDrops", true);
|
||||||
|
|
||||||
FUR_CHANCE = BUILDER.comment("The 1/n drop chance, per tick, for a fur ball to be dropped.")
|
|
||||||
.defineInRange("furDropChance", 5000, 1, Integer.MAX_VALUE);
|
|
||||||
|
|
||||||
WORMS = BUILDER.comment("If true, worms will drop from tilling the soil.")
|
WORMS = BUILDER.comment("If true, worms will drop from tilling the soil.")
|
||||||
.define("tillingWorms", true);
|
.define("tillingWorms", true);
|
||||||
|
|
||||||
|
|
|
@ -15,6 +15,7 @@ import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||||
import de.ellpeck.actuallyadditions.api.misc.IGoggles;
|
import de.ellpeck.actuallyadditions.api.misc.IGoggles;
|
||||||
import de.ellpeck.actuallyadditions.mod.blocks.IHudDisplay;
|
import de.ellpeck.actuallyadditions.mod.blocks.IHudDisplay;
|
||||||
|
import de.ellpeck.actuallyadditions.mod.config.ClientConfig;
|
||||||
import de.ellpeck.actuallyadditions.mod.config.CommonConfig;
|
import de.ellpeck.actuallyadditions.mod.config.CommonConfig;
|
||||||
import de.ellpeck.actuallyadditions.mod.data.WorldData;
|
import de.ellpeck.actuallyadditions.mod.data.WorldData;
|
||||||
import de.ellpeck.actuallyadditions.mod.inventory.gui.EnergyDisplay;
|
import de.ellpeck.actuallyadditions.mod.inventory.gui.EnergyDisplay;
|
||||||
|
@ -264,7 +265,7 @@ public class ClientEvents {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (tileHit instanceof IEnergyDisplay display && !CommonConfig.Other.HIDE_ENERGY_OVERLAY.get()) {
|
if (tileHit instanceof IEnergyDisplay display && !ClientConfig.HIDE_ENERGY_OVERLAY.get()) {
|
||||||
if (!display.needsHoldShift() || player.isShiftKeyDown()) {
|
if (!display.needsHoldShift() || player.isShiftKeyDown()) {
|
||||||
if (energyDisplay == null) {
|
if (energyDisplay == null) {
|
||||||
energyDisplay = new EnergyDisplay(0, 0, null);
|
energyDisplay = new EnergyDisplay(0, 0, null);
|
||||||
|
|
Loading…
Reference in a new issue