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Added configuration for Player Interface
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aefcc32d91
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3 changed files with 8 additions and 5 deletions
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@ -231,7 +231,7 @@ public final class InitBooklet{
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new BookletChapter("energizer", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockEnergizer), new PageCrafting(1, BlockCrafting.recipeEnergizer), new PageCrafting(2, BlockCrafting.recipeEnervator));
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new BookletChapter("energizer", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockEnergizer), new PageCrafting(1, BlockCrafting.recipeEnergizer), new PageCrafting(2, BlockCrafting.recipeEnervator));
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new BookletChapter("repairer", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockItemRepairer), new PageCrafting(1, BlockCrafting.recipeRepairer).addTextReplacement("<rf>", TileEntityItemRepairer.ENERGY_USE));
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new BookletChapter("repairer", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockItemRepairer), new PageCrafting(1, BlockCrafting.recipeRepairer).addTextReplacement("<rf>", TileEntityItemRepairer.ENERGY_USE));
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new BookletChapter("longRangeBreaker", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockDirectionalBreaker), new PageTextOnly(1).addTextReplacement("<rf>", TileEntityDirectionalBreaker.ENERGY_USE).addTextReplacement("<range>", TileEntityDirectionalBreaker.RANGE), new PageCrafting(2, BlockCrafting.recipeDirectionalBreaker).setWildcard());
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new BookletChapter("longRangeBreaker", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockDirectionalBreaker), new PageTextOnly(1).addTextReplacement("<rf>", TileEntityDirectionalBreaker.ENERGY_USE).addTextReplacement("<range>", TileEntityDirectionalBreaker.RANGE), new PageCrafting(2, BlockCrafting.recipeDirectionalBreaker).setWildcard());
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new BookletChapter("playerInterface", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockPlayerInterface), new PageTextOnly(1).addTextReplacement("<range>", TileEntityPlayerInterface.DEFAULT_RANGE), new PageCrafting(2, BlockCrafting.recipePlayerInterface).setNoText()).setSpecial();
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new BookletChapter("playerInterface", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockPlayerInterface), new PageTextOnly(1).addTextReplacement("<range>", ConfigIntValues.PLAYER_INTERFACE_DEFAULT_RANGE.getValue()), new PageCrafting(2, BlockCrafting.recipePlayerInterface).setNoText()).setSpecial();
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new BookletChapter("displayStand", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockDisplayStand), new PageTextOnly(1), new PageTextOnly(2), new PageCrafting(3, BlockCrafting.recipeDisplayStand).setNoText()).setSpecial();
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new BookletChapter("displayStand", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockDisplayStand), new PageTextOnly(1), new PageTextOnly(2), new PageCrafting(3, BlockCrafting.recipeDisplayStand).setNoText()).setSpecial();
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new BookletChapter("shockSuppressor", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockShockSuppressor), new PageTextOnly(1).addTextReplacement("<range>", TileEntityShockSuppressor.RANGE).addTextReplacement("<rf>", ConfigIntValues.SHOCK_ABSORBER_ENERGY_USE.getValue()), new PageCrafting(2, BlockCrafting.recipeShockSuppressor));
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new BookletChapter("shockSuppressor", ActuallyAdditionsAPI.entryFunctionalRF, new ItemStack(InitBlocks.blockShockSuppressor), new PageTextOnly(1).addTextReplacement("<range>", TileEntityShockSuppressor.RANGE).addTextReplacement("<rf>", ConfigIntValues.SHOCK_ABSORBER_ENERGY_USE.getValue()), new PageCrafting(2, BlockCrafting.recipeShockSuppressor));
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@ -94,7 +94,10 @@ public enum ConfigIntValues{
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CRUSHER_ENERGY_RECEIVE("Crusher: Energy Receive Rate", ConfigCategories.MACHINE_ENERGY_VALUES, 100, 1, 1000000000, "Amount of energy Crusher and Double Crusher can receive per tick."),
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CRUSHER_ENERGY_RECEIVE("Crusher: Energy Receive Rate", ConfigCategories.MACHINE_ENERGY_VALUES, 100, 1, 1000000000, "Amount of energy Crusher and Double Crusher can receive per tick."),
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SHOCK_ABSORBER_ENERGY_CAPACITY("Shock Absorber: Energy Capacity", ConfigCategories.MACHINE_ENERGY_VALUES, 300000, 1000, 1000000000, "Amount of energy Shock Absorber can store."),
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SHOCK_ABSORBER_ENERGY_CAPACITY("Shock Absorber: Energy Capacity", ConfigCategories.MACHINE_ENERGY_VALUES, 300000, 1000, 1000000000, "Amount of energy Shock Absorber can store."),
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SHOCK_ABSORBER_ENERGY_RECEIVE("Shock Absorber: Energy Receive Rate", ConfigCategories.MACHINE_ENERGY_VALUES, 400, 1, 1000000000, "Amount of energy Shock Absorber can receive per tick."),
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SHOCK_ABSORBER_ENERGY_RECEIVE("Shock Absorber: Energy Receive Rate", ConfigCategories.MACHINE_ENERGY_VALUES, 400, 1, 1000000000, "Amount of energy Shock Absorber can receive per tick."),
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SHOCK_ABSORBER_ENERGY_USE("Shock Absorber: Energy Use", ConfigCategories.MACHINE_ENERGY_VALUES, 300, 1, 1000000000, "Amount of energy Shock Absorber uses to protect block or entity.");
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SHOCK_ABSORBER_ENERGY_USE("Shock Absorber: Energy Use", ConfigCategories.MACHINE_ENERGY_VALUES, 300, 1, 1000000000, "Amount of energy Shock Absorber uses to protect block or entity."),
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PLAYER_INTERFACE_ENERGY_CAPACITY("Player Interface: Energy Capacity", ConfigCategories.MACHINE_ENERGY_VALUES, 30000, 1000, 1000000000, "Amount of energy Player Interface can store."),
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PLAYER_INTERFACE_ENERGY_RECEIVE("Player Interface: Energy Receive Rate", ConfigCategories.MACHINE_ENERGY_VALUES, 50, 1, 1000000000, "Amount of energy Player Interface can receive per tick.\nThis option defines rate of charging items in player's inventory."),
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PLAYER_INTERFACE_DEFAULT_RANGE("Player Interface: Default Range", ConfigCategories.MACHINE_VALUES, 32, 1, 64, "Distance in block in which Player Interface works.");
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public final String name;
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public final String name;
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public final String category;
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public final String category;
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@ -11,6 +11,7 @@
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package de.ellpeck.actuallyadditions.mod.tile;
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package de.ellpeck.actuallyadditions.mod.tile;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.config.values.ConfigIntValues;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import de.ellpeck.actuallyadditions.mod.util.compat.TeslaUtil;
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import de.ellpeck.actuallyadditions.mod.util.compat.TeslaUtil;
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import net.darkhax.tesla.api.ITeslaConsumer;
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import net.darkhax.tesla.api.ITeslaConsumer;
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@ -27,8 +28,7 @@ import java.util.UUID;
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public class TileEntityPlayerInterface extends TileEntityBase implements IEnergyDisplay{
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public class TileEntityPlayerInterface extends TileEntityBase implements IEnergyDisplay{
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public static final int DEFAULT_RANGE = 32;
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private final CustomEnergyStorage storage = new CustomEnergyStorage(ConfigIntValues.PLAYER_INTERFACE_ENERGY_CAPACITY.getValue(), ConfigIntValues.PLAYER_INTERFACE_ENERGY_RECEIVE.getValue(), 0);
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private final CustomEnergyStorage storage = new CustomEnergyStorage(30000, 50, 0);
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public UUID connectedPlayer;
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public UUID connectedPlayer;
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public String playerName;
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public String playerName;
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private IItemHandler playerHandler;
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private IItemHandler playerHandler;
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@ -71,7 +71,7 @@ public class TileEntityPlayerInterface extends TileEntityBase implements IEnergy
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if(!this.world.isRemote){
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if(!this.world.isRemote){
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boolean changed = false;
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boolean changed = false;
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this.range = TileEntityPhantomface.upgradeRange(DEFAULT_RANGE, this.world, this.pos);
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this.range = TileEntityPhantomface.upgradeRange(ConfigIntValues.PLAYER_INTERFACE_DEFAULT_RANGE.getValue(), this.world, this.pos);
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EntityPlayer player = this.getPlayer();
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EntityPlayer player = this.getPlayer();
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if(player != null){
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if(player != null){
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