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Whooooops
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@ -68,7 +68,7 @@ public class TileEntityAtomicReconstructor extends TileEntityBase implements IEn
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for(int reachY = -range; reachY < range+1; reachY++){
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for(int reachY = -range; reachY < range+1; reachY++){
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if(this.storage.getEnergyStored() >= baseUse){
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if(this.storage.getEnergyStored() >= baseUse){
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WorldPos pos = new WorldPos(worldObj, coordsBlock.getX()+reachX, coordsBlock.getY()+reachY, coordsBlock.getZ()+reachZ);
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WorldPos pos = new WorldPos(worldObj, coordsBlock.getX()+reachX, coordsBlock.getY()+reachY, coordsBlock.getZ()+reachZ);
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ReconstructorRecipeHandler.Recipe recipe = ReconstructorRecipeHandler.getRecipe(new ItemStack(pos.getBlock(), pos.getMetadata()));
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ReconstructorRecipeHandler.Recipe recipe = ReconstructorRecipeHandler.getRecipe(new ItemStack(pos.getBlock(), 1, pos.getMetadata()));
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if(recipe != null && this.storage.getEnergyStored() >= baseUse+recipe.energyUse){
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if(recipe != null && this.storage.getEnergyStored() >= baseUse+recipe.energyUse){
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ItemStack output = recipe.getFirstOutput();
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ItemStack output = recipe.getFirstOutput();
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if(output != null){
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if(output != null){
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