mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 15:18:34 +01:00
Changed ESD to allow higher numbers of slots and also have no limit on the max number to input so that you can basically make it pull from infinitely many slots if the amount of slots present is able to change
This commit is contained in:
parent
4b8d85fd11
commit
a26db02ebe
5 changed files with 44 additions and 42 deletions
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@ -46,11 +46,11 @@ public class ContainerInputter extends Container{
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for(int i = 0; i < 3; i++){
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for(int j = 0; j < 9; j++){
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this.addSlotToContainer(new Slot(inventory, j+i*9+9, 8+j*18, 97+i*18+(isAdvanced ? GuiInputter.OFFSET_ADVANCED : 0)));
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this.addSlotToContainer(new Slot(inventory, j+i*9+9, 8+j*18, 101+i*18+(isAdvanced ? GuiInputter.OFFSET_ADVANCED : 0)));
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}
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}
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for(int i = 0; i < 9; i++){
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this.addSlotToContainer(new Slot(inventory, i, 8+i*18, 155+(isAdvanced ? GuiInputter.OFFSET_ADVANCED : 0)));
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this.addSlotToContainer(new Slot(inventory, i, 8+i*18, 159+(isAdvanced ? GuiInputter.OFFSET_ADVANCED : 0)));
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}
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}
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@ -40,7 +40,7 @@ import java.util.List;
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public class GuiInputter extends GuiContainer{
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public static final int OFFSET_ADVANCED = 12+36;
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public static final String[] sideString = new String[]{
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public static final String[] SIDES = new String[]{
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StringUtil.localize("info."+ModUtil.MOD_ID+".gui.disabled"),
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StringUtil.localize("info."+ModUtil.MOD_ID+".gui.up"),
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StringUtil.localize("info."+ModUtil.MOD_ID+".gui.down"),
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@ -48,8 +48,8 @@ public class GuiInputter extends GuiContainer{
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StringUtil.localize("info."+ModUtil.MOD_ID+".gui.east"),
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StringUtil.localize("info."+ModUtil.MOD_ID+".gui.south"),
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StringUtil.localize("info."+ModUtil.MOD_ID+".gui.west")};
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private static final ResourceLocation resLoc = AssetUtil.getGuiLocation("guiInputter");
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private static final ResourceLocation resLocAdvanced = AssetUtil.getGuiLocation("guiInputterAdvanced");
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private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("guiInputter");
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private static final ResourceLocation RES_LOC_ADVANCED = AssetUtil.getGuiLocation("guiInputterAdvanced");
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public final TileEntityInputter tileInputter;
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private final int x;
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private final int y;
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@ -71,7 +71,7 @@ public class GuiInputter extends GuiContainer{
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this.z = z;
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this.world = world;
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this.xSize = 176;
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this.ySize = 93+86+(isAdvanced ? OFFSET_ADVANCED : 0);
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this.ySize = 97+86+(isAdvanced ? OFFSET_ADVANCED : 0);
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this.isAdvanced = isAdvanced;
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}
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@ -80,18 +80,18 @@ public class GuiInputter extends GuiContainer{
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public void initGui(){
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super.initGui();
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this.fieldPullStart = new GuiTextField(3000, this.fontRendererObj, this.guiLeft+13, this.guiTop+80+(this.isAdvanced ? OFFSET_ADVANCED : 0), 27, 8);
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this.fieldPullStart.setMaxStringLength(4);
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this.fieldPullStart = new GuiTextField(3000, this.fontRendererObj, this.guiLeft+6, this.guiTop+80+(this.isAdvanced ? OFFSET_ADVANCED : 0), 34, 8);
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this.fieldPullStart.setMaxStringLength(5);
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this.fieldPullStart.setEnableBackgroundDrawing(false);
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this.fieldPullEnd = new GuiTextField(3001, this.fontRendererObj, this.guiLeft+50, this.guiTop+80+(this.isAdvanced ? OFFSET_ADVANCED : 0), 27, 8);
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this.fieldPullEnd.setMaxStringLength(4);
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this.fieldPullEnd = new GuiTextField(3001, this.fontRendererObj, this.guiLeft+50, this.guiTop+80+(this.isAdvanced ? OFFSET_ADVANCED : 0), 34, 8);
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this.fieldPullEnd.setMaxStringLength(5);
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this.fieldPullEnd.setEnableBackgroundDrawing(false);
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this.fieldPutStart = new GuiTextField(3002, this.fontRendererObj, this.guiLeft+98, this.guiTop+80+(this.isAdvanced ? OFFSET_ADVANCED : 0), 27, 8);
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this.fieldPutStart.setMaxStringLength(4);
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this.fieldPutStart = new GuiTextField(3002, this.fontRendererObj, this.guiLeft+91, this.guiTop+80+(this.isAdvanced ? OFFSET_ADVANCED : 0), 34, 8);
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this.fieldPutStart.setMaxStringLength(5);
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this.fieldPutStart.setEnableBackgroundDrawing(false);
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this.fieldPutEnd = new GuiTextField(3004, this.fontRendererObj, this.guiLeft+135, this.guiTop+80+(this.isAdvanced ? OFFSET_ADVANCED : 0), 27, 8);
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this.fieldPutEnd.setMaxStringLength(4);
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this.fieldPutEnd = new GuiTextField(3004, this.fontRendererObj, this.guiLeft+135, this.guiTop+80+(this.isAdvanced ? OFFSET_ADVANCED : 0), 34, 8);
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this.fieldPutEnd.setMaxStringLength(5);
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this.fieldPutEnd.setEnableBackgroundDrawing(false);
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SmallerButton buttonSidePutP = new SmallerButton(0, this.guiLeft+155, this.guiTop+43+(this.isAdvanced ? OFFSET_ADVANCED : 0), ">");
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@ -112,7 +112,7 @@ public class GuiInputter extends GuiContainer{
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this.buttonList.add(this.whitelistPull);
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}
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this.buttonList.add(new TinyButton(TileEntityInputter.OKAY_BUTTON_ID, this.guiLeft+84, this.guiTop+80+(this.isAdvanced ? OFFSET_ADVANCED : 0)));
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this.buttonList.add(new TinyButton(TileEntityInputter.OKAY_BUTTON_ID, this.guiLeft+84, this.guiTop+91+(this.isAdvanced ? OFFSET_ADVANCED : 0)));
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}
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@Override
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@ -143,16 +143,16 @@ public class GuiInputter extends GuiContainer{
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int newTopOffset = this.guiTop+(this.isAdvanced ? OFFSET_ADVANCED : 0);
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//Info Mode on!
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if(x >= this.guiLeft+11 && y >= newTopOffset+65 && x <= this.guiLeft+11+31 && y <= newTopOffset+65+12){
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if(x >= this.guiLeft+4 && y >= newTopOffset+65 && x <= this.guiLeft+4+38 && y <= newTopOffset+65+12){
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this.drawHoveringText(this.fontRendererObj.listFormattedStringToWidth(StringUtil.localizeFormatted("info."+ModUtil.MOD_ID+".inputter.info.1").replace("<p>", StringUtil.localize("info."+ModUtil.MOD_ID+".gui.pull")), 200), x, y);
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}
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if(x >= this.guiLeft+96 && y >= newTopOffset+65 && x <= this.guiLeft+96+31 && y <= newTopOffset+65+12){
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if(x >= this.guiLeft+89 && y >= newTopOffset+65 && x <= this.guiLeft+89+38 && y <= newTopOffset+65+12){
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this.drawHoveringText(this.fontRendererObj.listFormattedStringToWidth(StringUtil.localizeFormatted("info."+ModUtil.MOD_ID+".inputter.info.1").replace("<p>", StringUtil.localize("info."+ModUtil.MOD_ID+".gui.put")), 200), x, y);
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}
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if(x >= this.guiLeft+48 && y >= newTopOffset+65 && x <= this.guiLeft+48+31 && y <= newTopOffset+65+12){
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if(x >= this.guiLeft+48 && y >= newTopOffset+65 && x <= this.guiLeft+48+38 && y <= newTopOffset+65+12){
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this.drawHoveringText(this.fontRendererObj.listFormattedStringToWidth(StringUtil.localizeFormatted("info."+ModUtil.MOD_ID+".inputter.info.2").replace("<p>", StringUtil.localize("info."+ModUtil.MOD_ID+".gui.pull")), 200), x, y);
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}
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if(x >= this.guiLeft+133 && y >= newTopOffset+65 && x <= this.guiLeft+133+31 && y <= newTopOffset+65+12){
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if(x >= this.guiLeft+133 && y >= newTopOffset+65 && x <= this.guiLeft+133+38 && y <= newTopOffset+65+12){
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this.drawHoveringText(this.fontRendererObj.listFormattedStringToWidth(StringUtil.localizeFormatted("info."+ModUtil.MOD_ID+".inputter.info.2").replace("<p>", StringUtil.localize("info."+ModUtil.MOD_ID+".gui.put")), 200), x, y);
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}
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}
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@ -167,20 +167,20 @@ public class GuiInputter extends GuiContainer{
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GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
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this.mc.getTextureManager().bindTexture(AssetUtil.GUI_INVENTORY_LOCATION);
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this.drawTexturedModalRect(this.guiLeft, this.guiTop+93+(this.isAdvanced ? OFFSET_ADVANCED : 0), 0, 0, 176, 86);
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this.drawTexturedModalRect(this.guiLeft, this.guiTop+97+(this.isAdvanced ? OFFSET_ADVANCED : 0), 0, 0, 176, 86);
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this.mc.getTextureManager().bindTexture(this.isAdvanced ? resLocAdvanced : resLoc);
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this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, 176, 93+(this.isAdvanced ? OFFSET_ADVANCED : 0));
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this.mc.getTextureManager().bindTexture(this.isAdvanced ? RES_LOC_ADVANCED : RES_LOC);
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this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, 176, 97+(this.isAdvanced ? OFFSET_ADVANCED : 0));
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this.fontRendererObj.drawString("INBOUND", this.guiLeft+23+3, this.guiTop+32+(this.isAdvanced ? OFFSET_ADVANCED : 0), StringUtil.DECIMAL_COLOR_GRAY_TEXT);
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this.fontRendererObj.drawString("OUTBOUND", this.guiLeft+104+3, this.guiTop+32+(this.isAdvanced ? OFFSET_ADVANCED : 0), StringUtil.DECIMAL_COLOR_GRAY_TEXT);
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this.fontRendererObj.drawString(sideString[this.tileInputter.sideToPull+1], this.guiLeft+24+1, this.guiTop+45+3+(this.isAdvanced ? OFFSET_ADVANCED : 0), StringUtil.DECIMAL_COLOR_GRAY_TEXT);
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this.fontRendererObj.drawString(sideString[this.tileInputter.sideToPut+1], this.guiLeft+109+1, this.guiTop+45+3+(this.isAdvanced ? OFFSET_ADVANCED : 0), StringUtil.DECIMAL_COLOR_GRAY_TEXT);
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this.fontRendererObj.drawString(SIDES[this.tileInputter.sideToPull+1], this.guiLeft+24+1, this.guiTop+45+3+(this.isAdvanced ? OFFSET_ADVANCED : 0), StringUtil.DECIMAL_COLOR_GRAY_TEXT);
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this.fontRendererObj.drawString(SIDES[this.tileInputter.sideToPut+1], this.guiLeft+109+1, this.guiTop+45+3+(this.isAdvanced ? OFFSET_ADVANCED : 0), StringUtil.DECIMAL_COLOR_GRAY_TEXT);
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this.fontRendererObj.drawString(Integer.toString(this.tileInputter.slotToPutStart), this.guiLeft+99, this.guiTop+67+(this.isAdvanced ? OFFSET_ADVANCED : 0), StringUtil.DECIMAL_COLOR_WHITE);
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this.fontRendererObj.drawString(Integer.toString(this.tileInputter.slotToPutStart), this.guiLeft+92, this.guiTop+67+(this.isAdvanced ? OFFSET_ADVANCED : 0), StringUtil.DECIMAL_COLOR_WHITE);
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this.fontRendererObj.drawString(Integer.toString(this.tileInputter.slotToPutEnd), this.guiLeft+136, this.guiTop+67+(this.isAdvanced ? OFFSET_ADVANCED : 0), StringUtil.DECIMAL_COLOR_WHITE);
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this.fontRendererObj.drawString(Integer.toString(this.tileInputter.slotToPullStart), this.guiLeft+14, this.guiTop+67+(this.isAdvanced ? OFFSET_ADVANCED : 0), StringUtil.DECIMAL_COLOR_WHITE);
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this.fontRendererObj.drawString(Integer.toString(this.tileInputter.slotToPullStart), this.guiLeft+7, this.guiTop+67+(this.isAdvanced ? OFFSET_ADVANCED : 0), StringUtil.DECIMAL_COLOR_WHITE);
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this.fontRendererObj.drawString(Integer.toString(this.tileInputter.slotToPullEnd), this.guiLeft+51, this.guiTop+67+(this.isAdvanced ? OFFSET_ADVANCED : 0), StringUtil.DECIMAL_COLOR_WHITE);
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this.fieldPutStart.drawTextBox();
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@ -11,7 +11,6 @@
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package de.ellpeck.actuallyadditions.mod.tile;
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import com.sun.org.apache.bcel.internal.generic.PUTFIELD;
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import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
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import de.ellpeck.actuallyadditions.mod.network.gui.INumberReactor;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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@ -63,17 +62,17 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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public void onNumberReceived(int text, int textID, EntityPlayer player){
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if(text != -1){
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if(textID == 0){
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this.slotToPutStart = this.placeToPut instanceof IInventory ? Math.max(Math.min(text, ((IInventory)this.placeToPut).getSizeInventory()-1), 0) : text;
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this.slotToPutStart = Math.max(text, 0);
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}
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if(textID == 1){
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this.slotToPutEnd = this.placeToPut instanceof IInventory ? Math.max(Math.min(text, ((IInventory)this.placeToPut).getSizeInventory()), 0) : text;
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this.slotToPutEnd = Math.max(text, 0);
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}
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if(textID == 2){
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this.slotToPullStart = this.placeToPull instanceof IInventory ? Math.max(Math.min(text, ((IInventory)this.placeToPull).getSizeInventory()-1), 0) : text;
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this.slotToPullStart = Math.max(text, 0);
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}
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if(textID == 3){
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this.slotToPullEnd = this.placeToPull instanceof IInventory ? Math.max(Math.min(text, ((IInventory)this.placeToPull).getSizeInventory()), 0) : text;
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this.slotToPullEnd = Math.max(text, 0);
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}
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}
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this.markDirty();
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@ -279,20 +278,23 @@ public class TileEntityInputter extends TileEntityInventoryBase implements IButt
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* Sets all of the relevant variables
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*/
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public void initVars(){
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if(this.sideToPull != -1){
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this.placeToPull = WorldUtil.getTileEntityFromSide(WorldUtil.getDirectionBySidesInOrder(this.sideToPull), this.worldObj, this.pos);
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//Gets the Place to put and Pull
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this.placeToPull = WorldUtil.getTileEntityFromSide(WorldUtil.getDirectionBySidesInOrder(this.sideToPull), this.worldObj, this.pos);
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this.placeToPut = WorldUtil.getTileEntityFromSide(WorldUtil.getDirectionBySidesInOrder(this.sideToPut), this.worldObj, this.pos);
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//Resets the Variables
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if(this.placeToPull instanceof IInventory){
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if(this.slotToPullEnd <= 0){
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this.slotToPullEnd = ((IInventory)this.placeToPull).getSizeInventory();
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if(this.placeToPull instanceof IInventory){
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if(this.slotToPullEnd <= 0){
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this.slotToPullEnd = ((IInventory)this.placeToPull).getSizeInventory();
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}
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}
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}
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if(this.placeToPut instanceof IInventory){
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if(this.slotToPutEnd <= 0){
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this.slotToPutEnd = ((IInventory)this.placeToPut).getSizeInventory();
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if(this.sideToPut != -1){
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this.placeToPut = WorldUtil.getTileEntityFromSide(WorldUtil.getDirectionBySidesInOrder(this.sideToPut), this.worldObj, this.pos);
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if(this.placeToPut instanceof IInventory){
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if(this.slotToPutEnd <= 0){
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this.slotToPutEnd = ((IInventory)this.placeToPut).getSizeInventory();
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}
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}
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}
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}
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