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https://github.com/Ellpeck/ActuallyAdditions.git
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Closes #1073
This fix means there is a clear underlying issue with the inventory structure of AA... This is going to be quite a big refactor. Bleh.
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parent
dca3098631
commit
a571c70457
2 changed files with 31 additions and 5 deletions
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@ -72,7 +72,7 @@ public class TileEntityBreaker extends TileEntityInventoryBase {
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@Override
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public boolean isItemValidForSlot(int i, ItemStack stack) {
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return this.isPlacer;
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return true;
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}
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private void doWork() {
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@ -87,10 +87,9 @@ public class TileEntityBreaker extends TileEntityInventoryBase {
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float chance = WorldUtil.fireFakeHarvestEventsForDropChance(drops, world, breakCoords);
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if (chance > 0 && world.rand.nextFloat() <= chance) {
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if (WorldUtil.addToInventory(slots, drops, false)) {
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this.world.playEvent(2001, breakCoords, Block.getStateId(stateToBreak));
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this.world.setBlockToAir(breakCoords);
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WorldUtil.addToInventory(slots, drops, true);
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if (StackUtil.canAddAll(slots, drops)) {
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world.destroyBlock(breakCoords, false);
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StackUtil.addAll(slots, drops);
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this.markDirty();
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}
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}
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@ -11,11 +11,13 @@
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package de.ellpeck.actuallyadditions.mod.util;
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import java.util.Collection;
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import java.util.List;
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import de.ellpeck.actuallyadditions.api.misc.IDisableableItem;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.NonNullList;
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import net.minecraftforge.items.IItemHandler;
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public final class StackUtil{
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@ -102,5 +104,30 @@ public final class StackUtil{
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return true;
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}
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public static boolean canAddAll(IItemHandler inv, List<ItemStack> stacks) {
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int slotMax = inv.getSlots();
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int counter = 0;
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for(ItemStack s : stacks) {
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for(int i = 0; i < slotMax; i++) {
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s = inv.insertItem(i, s, true);
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if(s.isEmpty()) break;
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}
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if(s.isEmpty()) counter++;
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}
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return counter == stacks.size();
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}
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public static void addAll(IItemHandler inv, List<ItemStack> stacks) {
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int slotMax = inv.getSlots();
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for(ItemStack s : stacks) {
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for(int i = 0; i < slotMax; i++) {
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s = inv.insertItem(i, s, false);
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if(s.isEmpty()) break;
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}
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}
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}
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}
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