mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-26 00:38:35 +01:00
Make the Teleportation Stuff use Vanilla Cooldown rather than Own one (#350)
This commit is contained in:
parent
83e85b4ac3
commit
a89bfa5001
1 changed files with 17 additions and 52 deletions
|
@ -12,13 +12,11 @@ package de.ellpeck.actuallyadditions.mod.items;
|
|||
|
||||
import de.ellpeck.actuallyadditions.mod.items.base.ItemEnergy;
|
||||
import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.init.SoundEvents;
|
||||
import net.minecraft.item.EnumRarity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
|
@ -33,30 +31,27 @@ public class ItemTeleStaff extends ItemEnergy{
|
|||
super(500000, 10000, name);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand){
|
||||
if(!world.isRemote){
|
||||
if(this.getWaitTime(stack) <= 0){
|
||||
RayTraceResult pos = WorldUtil.getNearestPositionWithAir(world, player, 100);
|
||||
if(pos != null && (pos.typeOfHit == RayTraceResult.Type.BLOCK || player.rotationPitch >= -5)){
|
||||
int side = pos.sideHit.ordinal();
|
||||
if(side != -1){
|
||||
double x = pos.hitVec.xCoord-(side == 4 ? 0.5 : 0)+(side == 5 ? 0.5 : 0);
|
||||
double y = pos.hitVec.yCoord-(side == 0 ? 2.0 : 0)+(side == 1 ? 0.5 : 0);
|
||||
double z = pos.hitVec.zCoord-(side == 2 ? 0.5 : 0)+(side == 3 ? 0.5 : 0);
|
||||
int baseUse = 200;
|
||||
int use = baseUse+(int)(baseUse*pos.hitVec.distanceTo(new Vec3d(player.posX, player.posY+(player.getEyeHeight()-player.getDefaultEyeHeight()), player.posZ)));
|
||||
if(this.getEnergyStored(stack) >= use){
|
||||
((EntityPlayerMP)player).connection.setPlayerLocation(x, y, z, player.rotationYaw, player.rotationPitch);
|
||||
player.dismountRidingEntity();
|
||||
world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.PLAYERS, 1.0F, 1.0F);
|
||||
if(!player.capabilities.isCreativeMode){
|
||||
this.extractEnergy(stack, use, false);
|
||||
this.setWaitTime(stack, 50);
|
||||
}
|
||||
return ActionResult.newResult(EnumActionResult.SUCCESS, stack);
|
||||
RayTraceResult pos = WorldUtil.getNearestPositionWithAir(world, player, 100);
|
||||
if(pos != null && (pos.typeOfHit == RayTraceResult.Type.BLOCK || player.rotationPitch >= -5)){
|
||||
int side = pos.sideHit.ordinal();
|
||||
if(side != -1){
|
||||
double x = pos.hitVec.xCoord-(side == 4 ? 0.5 : 0)+(side == 5 ? 0.5 : 0);
|
||||
double y = pos.hitVec.yCoord-(side == 0 ? 2.0 : 0)+(side == 1 ? 0.5 : 0);
|
||||
double z = pos.hitVec.zCoord-(side == 2 ? 0.5 : 0)+(side == 3 ? 0.5 : 0);
|
||||
int baseUse = 200;
|
||||
int use = baseUse+(int)(baseUse*pos.hitVec.distanceTo(new Vec3d(player.posX, player.posY+(player.getEyeHeight()-player.getDefaultEyeHeight()), player.posZ)));
|
||||
if(this.getEnergyStored(stack) >= use){
|
||||
((EntityPlayerMP)player).connection.setPlayerLocation(x, y, z, player.rotationYaw, player.rotationPitch);
|
||||
player.dismountRidingEntity();
|
||||
world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.PLAYERS, 1.0F, 1.0F);
|
||||
if(!player.capabilities.isCreativeMode){
|
||||
this.extractEnergy(stack, use, false);
|
||||
player.getCooldownTracker().setCooldown(this, 50);
|
||||
}
|
||||
return ActionResult.newResult(EnumActionResult.SUCCESS, stack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -65,38 +60,8 @@ public class ItemTeleStaff extends ItemEnergy{
|
|||
return ActionResult.newResult(EnumActionResult.FAIL, stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5){
|
||||
int time = this.getWaitTime(stack);
|
||||
if(time > 0){
|
||||
this.setWaitTime(stack, time-1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public EnumRarity getRarity(ItemStack stack){
|
||||
return EnumRarity.EPIC;
|
||||
}
|
||||
|
||||
private int getWaitTime(ItemStack stack){
|
||||
NBTTagCompound compound = stack.getTagCompound();
|
||||
if(compound == null){
|
||||
return 0;
|
||||
}
|
||||
else{
|
||||
return compound.getInteger("waitTime");
|
||||
}
|
||||
}
|
||||
|
||||
private void setWaitTime(ItemStack stack, int time){
|
||||
NBTTagCompound compound = stack.getTagCompound();
|
||||
if(compound == null){
|
||||
compound = new NBTTagCompound();
|
||||
}
|
||||
|
||||
compound.setInteger("waitTime", time);
|
||||
|
||||
stack.setTagCompound(compound);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue