From aa2decf6889028513129f4cb49a1eb2db6b50c97 Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Wed, 3 May 2017 14:45:22 +0200 Subject: [PATCH] remove tile entity instead of clearing out chest with chest to crate upgrade Closes #752 --- .../actuallyadditions/mod/items/ItemChestToCrateUpgrade.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/de/ellpeck/actuallyadditions/mod/items/ItemChestToCrateUpgrade.java b/src/main/java/de/ellpeck/actuallyadditions/mod/items/ItemChestToCrateUpgrade.java index c23dc2b04..e494256b4 100644 --- a/src/main/java/de/ellpeck/actuallyadditions/mod/items/ItemChestToCrateUpgrade.java +++ b/src/main/java/de/ellpeck/actuallyadditions/mod/items/ItemChestToCrateUpgrade.java @@ -62,12 +62,13 @@ public class ItemChestToCrateUpgrade extends ItemBase{ ItemStack aStack = chest.getStackInSlot(i); if(StackUtil.isValid(aStack)){ stacks[i] = aStack.copy(); - chest.setStackInSlot(i, StackUtil.getNull()); } } //Set New Block world.playEvent(2001, pos, Block.getStateId(world.getBlockState(pos))); + + world.removeTileEntity(pos); world.setBlockState(pos, this.end, 2); //Copy Items into new Chest