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Go Go Deferred Register...
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parent
23815b70b3
commit
ac320235a2
2 changed files with 34 additions and 44 deletions
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@ -36,6 +36,7 @@ import de.ellpeck.actuallyadditions.mod.inventory.ActuallyContainers;
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import de.ellpeck.actuallyadditions.mod.items.ActuallyItems;
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import de.ellpeck.actuallyadditions.mod.items.Worm;
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import de.ellpeck.actuallyadditions.mod.lootmodifier.ActuallyLootModifiers;
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import de.ellpeck.actuallyadditions.mod.material.ArmorMaterials;
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import de.ellpeck.actuallyadditions.mod.misc.apiimpl.LaserRelayConnectionHandler;
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import de.ellpeck.actuallyadditions.mod.misc.apiimpl.MethodHandler;
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import de.ellpeck.actuallyadditions.mod.network.PacketHandler;
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@ -118,6 +119,7 @@ public class ActuallyAdditions {
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ActuallyComponents.init(eventBus);
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ActuallyLootModifiers.init(eventBus);
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ActuallyContainers.CONTAINERS.register(eventBus);
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ArmorMaterials.init(eventBus);
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ENTITIES.register(eventBus);
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CONDITION_CODECS.register(eventBus);
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BIOME_MODIFIER_SERIALIZERS.register(eventBus);
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@ -5,23 +5,29 @@ import net.minecraft.Util;
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import net.minecraft.core.Holder;
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import net.minecraft.core.Registry;
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import net.minecraft.core.registries.BuiltInRegistries;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.world.item.ArmorItem;
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import net.minecraft.world.item.ArmorMaterial;
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import net.minecraft.world.item.crafting.Ingredient;
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import net.neoforged.bus.api.IEventBus;
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import net.neoforged.neoforge.registries.DeferredHolder;
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import net.neoforged.neoforge.registries.DeferredRegister;
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import java.util.EnumMap;
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import java.util.List;
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import java.util.Map;
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import java.util.function.Supplier;
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/**
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* Complete copy paste from {@link net.minecraft.world.item.ArmorMaterial}
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* <p>
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* todo validate all values refect correctly
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* //TODO validate all values refect correctly
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*/
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public class ArmorMaterials {
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public static final DeferredRegister<ArmorMaterial> MATERIALS = DeferredRegister.create(Registries.ARMOR_MATERIAL, ActuallyAdditions.MODID);
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// EMERALD("emerald_armor_material", 30, createProtectionMap( 5, 8, 9, 4 ), 15, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 2, 0f, () -> Ingredient.fromItems(Items.EMERALD)),
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// OBSIDIAN("obsidian_armor_material", 28, createProtectionMap( 1, 3, 4, 3 ), 10, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 1, 0f, () -> Ingredient.fromItems(Items.OBSIDIAN)),
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@ -34,46 +40,28 @@ public class ArmorMaterials {
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// ENORI("enori_armor_material", 24, createProtectionMap(3, 6, 6, 3), 11, SoundEvents.ARMOR_EQUIP_GENERIC, 0, 0f, () -> Ingredient.of(ActuallyItems.ENORI_CRYSTAL.get())),
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// GOGGLES("goggles_armor_material", 0, createProtectionMap(0, 0, 0, 0), 0, SoundEvents.ARMOR_EQUIP_GENERIC, 0, 0f, () -> Ingredient.EMPTY);
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public static final Holder<ArmorMaterial> GOGGLES = register(
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public static final DeferredHolder<ArmorMaterial, ArmorMaterial> GOGGLES = MATERIALS.register(
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"goggles_armor_material",
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Util.make(new EnumMap<>(ArmorItem.Type.class), p323384 -> {
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p323384.put(ArmorItem.Type.BOOTS, 0);
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p323384.put(ArmorItem.Type.LEGGINGS, 0);
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p323384.put(ArmorItem.Type.CHESTPLATE, 0);
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p323384.put(ArmorItem.Type.HELMET, 0);
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p323384.put(ArmorItem.Type.BODY, 0);
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}),
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() -> new ArmorMaterial(
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Map.of(
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ArmorItem.Type.BOOTS, 0,
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ArmorItem.Type.LEGGINGS, 0,
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ArmorItem.Type.CHESTPLATE, 0,
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ArmorItem.Type.HELMET, 0,
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ArmorItem.Type.BODY, 0
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),
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0,
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SoundEvents.ARMOR_EQUIP_GENERIC,
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0.0F,
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0.0F,
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() -> Ingredient.EMPTY,
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List.of(
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new ArmorMaterial.Layer(ActuallyAdditions.modLoc("goggles"), "", true),
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new ArmorMaterial.Layer(ActuallyAdditions.modLoc("goggles"), "_overlay", false)
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)
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);
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),
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0.0F,
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0.0F
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));
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private static Holder<ArmorMaterial> register(
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String pName,
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EnumMap<ArmorItem.Type, Integer> pDefense,
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int pEnchantmentValue,
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Holder<SoundEvent> pEquipSound,
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float pToughness,
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float pKnockbackResistance,
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Supplier<Ingredient> pRepairIngridient,
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List<ArmorMaterial.Layer> pLayers
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) {
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EnumMap<ArmorItem.Type, Integer> enummap = new EnumMap<>(ArmorItem.Type.class);
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for (ArmorItem.Type armoritem$type : ArmorItem.Type.values()) {
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enummap.put(armoritem$type, pDefense.get(armoritem$type));
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}
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return Registry.registerForHolder(
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BuiltInRegistries.ARMOR_MATERIAL,
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ResourceLocation.withDefaultNamespace(pName),
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new ArmorMaterial(enummap, pEnchantmentValue, pEquipSound, pRepairIngridient, pLayers, pToughness, pKnockbackResistance)
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);
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public static void init(IEventBus bus) {
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MATERIALS.register(bus);
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}
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}
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