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"nice"
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@ -58,7 +58,8 @@ public class RenderSpecial{
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GlStateManager.rotate(180F, 1.0F, 0.0F, 1.0F);
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GlStateManager.scale(size, size, size);
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// Make the floaty stuff look nice using sine waves \o/
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//Make the floaty stuff look nice using sine waves \o/ -xdjackiexd
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//Peck edit: What do you mean by "nice" you jackass? >_>
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GlStateManager.translate(0D, Math.sin(boop%(2*Math.PI))*bobHeight, 0D);
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GlStateManager.rotate((float)(((boop*40D)%360)), 0, 1, 0);
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