This commit is contained in:
Ellpeck 2016-01-20 20:30:39 +01:00
parent fd5253846f
commit ac5d789c78

View file

@ -58,7 +58,8 @@ public class RenderSpecial{
GlStateManager.rotate(180F, 1.0F, 0.0F, 1.0F); GlStateManager.rotate(180F, 1.0F, 0.0F, 1.0F);
GlStateManager.scale(size, size, size); GlStateManager.scale(size, size, size);
// Make the floaty stuff look nice using sine waves \o/ //Make the floaty stuff look nice using sine waves \o/ -xdjackiexd
//Peck edit: What do you mean by "nice" you jackass? >_>
GlStateManager.translate(0D, Math.sin(boop%(2*Math.PI))*bobHeight, 0D); GlStateManager.translate(0D, Math.sin(boop%(2*Math.PI))*bobHeight, 0D);
GlStateManager.rotate((float)(((boop*40D)%360)), 0, 1, 0); GlStateManager.rotate((float)(((boop*40D)%360)), 0, 1, 0);