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Make Laser Relays ignore full containers
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parent
1846d52e50
commit
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2 changed files with 44 additions and 12 deletions
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@ -123,16 +123,32 @@ public class TileEntityLaserRelayEnergy extends TileEntityLaserRelay implements
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TileEntity relayTile = this.worldObj.getTileEntity(relay);
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if(relayTile instanceof TileEntityLaserRelayEnergy){
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TileEntityLaserRelayEnergy theRelay = (TileEntityLaserRelayEnergy)relayTile;
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boolean workedOnce = false;
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int amount = theRelay.receiversAround.size();
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if(theRelay == this && theRelay.receiversAround.containsKey(from)){
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//So that the tile energy was gotten from isn't factored into the amount
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amount--;
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for(EnumFacing facing : theRelay.receiversAround.keySet()){
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if(theRelay != this || facing != from){
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TileEntity tile = theRelay.receiversAround.get(facing);
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EnumFacing opp = facing.getOpposite();
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if(tile instanceof IEnergyReceiver){
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IEnergyReceiver iReceiver = (IEnergyReceiver)tile;
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if(iReceiver.canConnectEnergy(opp) && iReceiver.receiveEnergy(opp, Integer.MAX_VALUE, true) > 0){
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totalReceiverAmount++;
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workedOnce = true;
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}
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}
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else if(ActuallyAdditions.teslaLoaded && tile.hasCapability(TeslaUtil.teslaConsumer, opp)){
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ITeslaConsumer cap = tile.getCapability(TeslaUtil.teslaConsumer, opp);
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if(cap != null && cap.givePower(maxTransfer, true) > 0){
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totalReceiverAmount++;
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workedOnce = true;
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}
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}
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}
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}
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if(amount > 0){
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if(workedOnce){
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relaysThatWork.add(theRelay);
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totalReceiverAmount += amount;
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}
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}
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}
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@ -117,16 +117,32 @@ public class TileEntityLaserRelayFluids extends TileEntityLaserRelay implements
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TileEntity relayTile = this.worldObj.getTileEntity(relay);
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if(relayTile instanceof TileEntityLaserRelayFluids){
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TileEntityLaserRelayFluids theRelay = (TileEntityLaserRelayFluids)relayTile;
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boolean workedOnce = false;
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int amount = theRelay.receiversAround.size();
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if(theRelay == this && theRelay.receiversAround.containsKey(from)){
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//So that the tile energy was gotten from isn't factored into the amount
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amount--;
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for(EnumFacing facing : theRelay.receiversAround.keySet()){
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if(theRelay != this || facing != from){
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TileEntity tile = theRelay.receiversAround.get(facing);
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EnumFacing opp = facing.getOpposite();
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if(tile instanceof net.minecraftforge.fluids.IFluidHandler){
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net.minecraftforge.fluids.IFluidHandler iHandler = (net.minecraftforge.fluids.IFluidHandler)tile;
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if(iHandler.canFill(opp, stack.getFluid()) && iHandler.fill(opp, stack, false) > 0){
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totalReceiverAmount++;
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workedOnce = true;
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}
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}
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else if(tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp)){
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IFluidHandler cap = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, opp);
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if(cap != null && cap.fill(stack, false) > 0){
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totalReceiverAmount++;
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workedOnce = true;
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}
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}
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}
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}
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if(amount > 0){
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if(workedOnce){
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relaysThatWork.add(theRelay);
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totalReceiverAmount += amount;
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}
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}
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}
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