mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
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Fixed a Bug with Number Key Slot Swapping and the Drill being movable, added Armor Slots to the Energizer & Enervator
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parent
5de08fc41f
commit
adb64232e7
8 changed files with 78 additions and 11 deletions
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@ -62,6 +62,14 @@ public class ContainerDrill extends Container{
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super.onContainerClosed(player);
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}
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@Override
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public ItemStack slotClick(int par1, int par2, int par3, EntityPlayer player){
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//par3 appears to be the type of clicking
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//par3 == 2 appears to be one of the number keys being hit
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if(par3 == 2 && par2 == inventory.currentItem) return null;
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else return super.slotClick(par1, par2, par3, player);
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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final int inventoryStart = 5;
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@ -1,6 +1,8 @@
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package ellpeck.actuallyadditions.inventory;
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import cofh.api.energy.IEnergyContainerItem;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import ellpeck.actuallyadditions.inventory.slot.SlotOutput;
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import ellpeck.actuallyadditions.tile.TileEntityBase;
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import ellpeck.actuallyadditions.tile.TileEntityEnergizer;
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@ -9,15 +11,18 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IIcon;
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@InventoryContainer
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public class ContainerEnergizer extends Container{
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private TileEntityEnergizer energizer;
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public ContainerEnergizer(InventoryPlayer inventory, TileEntityBase tile){
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public ContainerEnergizer(EntityPlayer player, TileEntityBase tile){
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this.energizer = (TileEntityEnergizer)tile;
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InventoryPlayer inventory = player.inventory;
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this.addSlotToContainer(new Slot(this.energizer, 0, 76, 73));
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this.addSlotToContainer(new SlotOutput(this.energizer, 1, 76, 42));
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@ -30,6 +35,25 @@ public class ContainerEnergizer extends Container{
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for (int i = 0; i < 9; i++){
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this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155));
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}
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final EntityPlayer finalPlayer = player;
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for(int i = 0; i < 4; ++i){
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final int finalI = i;
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this.addSlotToContainer(new Slot(inventory, inventory.getSizeInventory()-1-i, 102, 19+i*18){
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@Override
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public int getSlotStackLimit(){
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return 1;
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}
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@Override
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public boolean isItemValid(ItemStack stack){
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return stack != null && stack.getItem().isValidArmor(stack, finalI, finalPlayer);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public IIcon getBackgroundIconIndex(){
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return ItemArmor.func_94602_b(finalI);
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}
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});
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}
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}
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@Override
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@ -37,6 +61,7 @@ public class ContainerEnergizer extends Container{
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return this.energizer.isUseableByPlayer(player);
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}
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//TODO Armor Shift-Clicking
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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final int inventoryStart = 2;
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@ -1,6 +1,8 @@
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package ellpeck.actuallyadditions.inventory;
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import cofh.api.energy.IEnergyContainerItem;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import ellpeck.actuallyadditions.inventory.slot.SlotOutput;
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import ellpeck.actuallyadditions.tile.TileEntityBase;
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import ellpeck.actuallyadditions.tile.TileEntityEnervator;
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@ -9,15 +11,18 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IIcon;
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@InventoryContainer
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public class ContainerEnervator extends Container{
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private TileEntityEnervator enervator;
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public ContainerEnervator(InventoryPlayer inventory, TileEntityBase tile){
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public ContainerEnervator(EntityPlayer player, TileEntityBase tile){
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this.enervator = (TileEntityEnervator)tile;
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InventoryPlayer inventory = player.inventory;
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this.addSlotToContainer(new Slot(this.enervator, 0, 76, 73));
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this.addSlotToContainer(new SlotOutput(this.enervator, 1, 76, 42));
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@ -30,6 +35,25 @@ public class ContainerEnervator extends Container{
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for (int i = 0; i < 9; i++){
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this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155));
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}
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final EntityPlayer finalPlayer = player;
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for(int i = 0; i < 4; ++i){
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final int finalI = i;
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this.addSlotToContainer(new Slot(inventory, inventory.getSizeInventory()-1-i, 102, 19+i*18){
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@Override
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public int getSlotStackLimit(){
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return 1;
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}
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@Override
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public boolean isItemValid(ItemStack stack){
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return stack != null && stack.getItem().isValidArmor(stack, finalI, finalPlayer);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public IIcon getBackgroundIconIndex(){
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return ItemArmor.func_94602_b(finalI);
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}
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});
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}
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}
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@Override
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@ -37,6 +61,7 @@ public class ContainerEnervator extends Container{
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return this.enervator.isUseableByPlayer(player);
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}
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//TODO Armor Shift-Clicking
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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final int inventoryStart = 2;
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@ -57,9 +57,9 @@ public class GuiHandler implements IGuiHandler{
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case DRILL_ID:
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return new ContainerDrill(entityPlayer.inventory);
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case ENERGIZER_ID:
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return new ContainerEnergizer(entityPlayer.inventory, tile);
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return new ContainerEnergizer(entityPlayer, tile);
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case ENERVATOR_ID:
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return new ContainerEnervator(entityPlayer.inventory, tile);
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return new ContainerEnervator(entityPlayer, tile);
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default:
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return null;
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}
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@ -111,9 +111,9 @@ public class GuiHandler implements IGuiHandler{
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case DRILL_ID:
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return new GuiDrill(entityPlayer.inventory);
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case ENERGIZER_ID:
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return new GuiEnergizer(entityPlayer.inventory, tile);
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return new GuiEnergizer(entityPlayer, tile);
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case ENERVATOR_ID:
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return new GuiEnervator(entityPlayer.inventory, tile);
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return new GuiEnervator(entityPlayer, tile);
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default:
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return null;
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}
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@ -7,7 +7,7 @@ import ellpeck.actuallyadditions.tile.TileEntityBase;
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import ellpeck.actuallyadditions.tile.TileEntityEnergizer;
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import ellpeck.actuallyadditions.util.AssetUtil;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.ResourceLocation;
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import org.lwjgl.opengl.GL11;
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@ -20,7 +20,7 @@ public class GuiEnergizer extends GuiContainer{
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private static final ResourceLocation resLoc = AssetUtil.getGuiLocation("guiEnergizer");
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public GuiEnergizer(InventoryPlayer inventory, TileEntityBase tile){
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public GuiEnergizer(EntityPlayer inventory, TileEntityBase tile){
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super(new ContainerEnergizer(inventory, tile));
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this.energizer = (TileEntityEnergizer)tile;
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this.xSize = 176;
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@ -7,7 +7,7 @@ import ellpeck.actuallyadditions.tile.TileEntityBase;
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import ellpeck.actuallyadditions.tile.TileEntityEnervator;
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import ellpeck.actuallyadditions.util.AssetUtil;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.ResourceLocation;
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import org.lwjgl.opengl.GL11;
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@ -20,7 +20,7 @@ public class GuiEnervator extends GuiContainer{
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private static final ResourceLocation resLoc = AssetUtil.getGuiLocation("guiEnergizer");
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public GuiEnervator(InventoryPlayer inventory, TileEntityBase tile){
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public GuiEnervator(EntityPlayer inventory, TileEntityBase tile){
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super(new ContainerEnervator(inventory, tile));
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this.enervator = (TileEntityEnervator)tile;
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this.xSize = 176;
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@ -11,6 +11,16 @@ public class SlotImmovable extends Slot{
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super(inventory, id, x, y);
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}
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@Override
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public void putStack(ItemStack stack){
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}
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@Override
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public ItemStack decrStackSize(int i){
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return null;
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}
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@Override
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public boolean canTakeStack(EntityPlayer player){
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return false;
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@ -20,5 +30,4 @@ public class SlotImmovable extends Slot{
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public boolean isItemValid(ItemStack stack){
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return false;
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}
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}
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