Fixed a Bug with Number Key Slot Swapping and the Drill being movable, added Armor Slots to the Energizer & Enervator

This commit is contained in:
Ellpeck 2015-07-12 01:22:47 +02:00
parent 5de08fc41f
commit adb64232e7
8 changed files with 78 additions and 11 deletions

View file

@ -62,6 +62,14 @@ public class ContainerDrill extends Container{
super.onContainerClosed(player); super.onContainerClosed(player);
} }
@Override
public ItemStack slotClick(int par1, int par2, int par3, EntityPlayer player){
//par3 appears to be the type of clicking
//par3 == 2 appears to be one of the number keys being hit
if(par3 == 2 && par2 == inventory.currentItem) return null;
else return super.slotClick(par1, par2, par3, player);
}
@Override @Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot){ public ItemStack transferStackInSlot(EntityPlayer player, int slot){
final int inventoryStart = 5; final int inventoryStart = 5;

View file

@ -1,6 +1,8 @@
package ellpeck.actuallyadditions.inventory; package ellpeck.actuallyadditions.inventory;
import cofh.api.energy.IEnergyContainerItem; import cofh.api.energy.IEnergyContainerItem;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.actuallyadditions.inventory.slot.SlotOutput; import ellpeck.actuallyadditions.inventory.slot.SlotOutput;
import ellpeck.actuallyadditions.tile.TileEntityBase; import ellpeck.actuallyadditions.tile.TileEntityBase;
import ellpeck.actuallyadditions.tile.TileEntityEnergizer; import ellpeck.actuallyadditions.tile.TileEntityEnergizer;
@ -9,15 +11,18 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container; import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot; import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
@InventoryContainer @InventoryContainer
public class ContainerEnergizer extends Container{ public class ContainerEnergizer extends Container{
private TileEntityEnergizer energizer; private TileEntityEnergizer energizer;
public ContainerEnergizer(InventoryPlayer inventory, TileEntityBase tile){ public ContainerEnergizer(EntityPlayer player, TileEntityBase tile){
this.energizer = (TileEntityEnergizer)tile; this.energizer = (TileEntityEnergizer)tile;
InventoryPlayer inventory = player.inventory;
this.addSlotToContainer(new Slot(this.energizer, 0, 76, 73)); this.addSlotToContainer(new Slot(this.energizer, 0, 76, 73));
this.addSlotToContainer(new SlotOutput(this.energizer, 1, 76, 42)); this.addSlotToContainer(new SlotOutput(this.energizer, 1, 76, 42));
@ -30,6 +35,25 @@ public class ContainerEnergizer extends Container{
for (int i = 0; i < 9; i++){ for (int i = 0; i < 9; i++){
this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155)); this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155));
} }
final EntityPlayer finalPlayer = player;
for(int i = 0; i < 4; ++i){
final int finalI = i;
this.addSlotToContainer(new Slot(inventory, inventory.getSizeInventory()-1-i, 102, 19+i*18){
@Override
public int getSlotStackLimit(){
return 1;
}
@Override
public boolean isItemValid(ItemStack stack){
return stack != null && stack.getItem().isValidArmor(stack, finalI, finalPlayer);
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getBackgroundIconIndex(){
return ItemArmor.func_94602_b(finalI);
}
});
}
} }
@Override @Override
@ -37,6 +61,7 @@ public class ContainerEnergizer extends Container{
return this.energizer.isUseableByPlayer(player); return this.energizer.isUseableByPlayer(player);
} }
//TODO Armor Shift-Clicking
@Override @Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot){ public ItemStack transferStackInSlot(EntityPlayer player, int slot){
final int inventoryStart = 2; final int inventoryStart = 2;

View file

@ -1,6 +1,8 @@
package ellpeck.actuallyadditions.inventory; package ellpeck.actuallyadditions.inventory;
import cofh.api.energy.IEnergyContainerItem; import cofh.api.energy.IEnergyContainerItem;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.actuallyadditions.inventory.slot.SlotOutput; import ellpeck.actuallyadditions.inventory.slot.SlotOutput;
import ellpeck.actuallyadditions.tile.TileEntityBase; import ellpeck.actuallyadditions.tile.TileEntityBase;
import ellpeck.actuallyadditions.tile.TileEntityEnervator; import ellpeck.actuallyadditions.tile.TileEntityEnervator;
@ -9,15 +11,18 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container; import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot; import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
@InventoryContainer @InventoryContainer
public class ContainerEnervator extends Container{ public class ContainerEnervator extends Container{
private TileEntityEnervator enervator; private TileEntityEnervator enervator;
public ContainerEnervator(InventoryPlayer inventory, TileEntityBase tile){ public ContainerEnervator(EntityPlayer player, TileEntityBase tile){
this.enervator = (TileEntityEnervator)tile; this.enervator = (TileEntityEnervator)tile;
InventoryPlayer inventory = player.inventory;
this.addSlotToContainer(new Slot(this.enervator, 0, 76, 73)); this.addSlotToContainer(new Slot(this.enervator, 0, 76, 73));
this.addSlotToContainer(new SlotOutput(this.enervator, 1, 76, 42)); this.addSlotToContainer(new SlotOutput(this.enervator, 1, 76, 42));
@ -30,6 +35,25 @@ public class ContainerEnervator extends Container{
for (int i = 0; i < 9; i++){ for (int i = 0; i < 9; i++){
this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155)); this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 155));
} }
final EntityPlayer finalPlayer = player;
for(int i = 0; i < 4; ++i){
final int finalI = i;
this.addSlotToContainer(new Slot(inventory, inventory.getSizeInventory()-1-i, 102, 19+i*18){
@Override
public int getSlotStackLimit(){
return 1;
}
@Override
public boolean isItemValid(ItemStack stack){
return stack != null && stack.getItem().isValidArmor(stack, finalI, finalPlayer);
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getBackgroundIconIndex(){
return ItemArmor.func_94602_b(finalI);
}
});
}
} }
@Override @Override
@ -37,6 +61,7 @@ public class ContainerEnervator extends Container{
return this.enervator.isUseableByPlayer(player); return this.enervator.isUseableByPlayer(player);
} }
//TODO Armor Shift-Clicking
@Override @Override
public ItemStack transferStackInSlot(EntityPlayer player, int slot){ public ItemStack transferStackInSlot(EntityPlayer player, int slot){
final int inventoryStart = 2; final int inventoryStart = 2;

View file

@ -57,9 +57,9 @@ public class GuiHandler implements IGuiHandler{
case DRILL_ID: case DRILL_ID:
return new ContainerDrill(entityPlayer.inventory); return new ContainerDrill(entityPlayer.inventory);
case ENERGIZER_ID: case ENERGIZER_ID:
return new ContainerEnergizer(entityPlayer.inventory, tile); return new ContainerEnergizer(entityPlayer, tile);
case ENERVATOR_ID: case ENERVATOR_ID:
return new ContainerEnervator(entityPlayer.inventory, tile); return new ContainerEnervator(entityPlayer, tile);
default: default:
return null; return null;
} }
@ -111,9 +111,9 @@ public class GuiHandler implements IGuiHandler{
case DRILL_ID: case DRILL_ID:
return new GuiDrill(entityPlayer.inventory); return new GuiDrill(entityPlayer.inventory);
case ENERGIZER_ID: case ENERGIZER_ID:
return new GuiEnergizer(entityPlayer.inventory, tile); return new GuiEnergizer(entityPlayer, tile);
case ENERVATOR_ID: case ENERVATOR_ID:
return new GuiEnervator(entityPlayer.inventory, tile); return new GuiEnervator(entityPlayer, tile);
default: default:
return null; return null;
} }

View file

@ -7,7 +7,7 @@ import ellpeck.actuallyadditions.tile.TileEntityBase;
import ellpeck.actuallyadditions.tile.TileEntityEnergizer; import ellpeck.actuallyadditions.tile.TileEntityEnergizer;
import ellpeck.actuallyadditions.util.AssetUtil; import ellpeck.actuallyadditions.util.AssetUtil;
import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL11;
@ -20,7 +20,7 @@ public class GuiEnergizer extends GuiContainer{
private static final ResourceLocation resLoc = AssetUtil.getGuiLocation("guiEnergizer"); private static final ResourceLocation resLoc = AssetUtil.getGuiLocation("guiEnergizer");
public GuiEnergizer(InventoryPlayer inventory, TileEntityBase tile){ public GuiEnergizer(EntityPlayer inventory, TileEntityBase tile){
super(new ContainerEnergizer(inventory, tile)); super(new ContainerEnergizer(inventory, tile));
this.energizer = (TileEntityEnergizer)tile; this.energizer = (TileEntityEnergizer)tile;
this.xSize = 176; this.xSize = 176;

View file

@ -7,7 +7,7 @@ import ellpeck.actuallyadditions.tile.TileEntityBase;
import ellpeck.actuallyadditions.tile.TileEntityEnervator; import ellpeck.actuallyadditions.tile.TileEntityEnervator;
import ellpeck.actuallyadditions.util.AssetUtil; import ellpeck.actuallyadditions.util.AssetUtil;
import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL11;
@ -20,7 +20,7 @@ public class GuiEnervator extends GuiContainer{
private static final ResourceLocation resLoc = AssetUtil.getGuiLocation("guiEnergizer"); private static final ResourceLocation resLoc = AssetUtil.getGuiLocation("guiEnergizer");
public GuiEnervator(InventoryPlayer inventory, TileEntityBase tile){ public GuiEnervator(EntityPlayer inventory, TileEntityBase tile){
super(new ContainerEnervator(inventory, tile)); super(new ContainerEnervator(inventory, tile));
this.enervator = (TileEntityEnervator)tile; this.enervator = (TileEntityEnervator)tile;
this.xSize = 176; this.xSize = 176;

View file

@ -11,6 +11,16 @@ public class SlotImmovable extends Slot{
super(inventory, id, x, y); super(inventory, id, x, y);
} }
@Override
public void putStack(ItemStack stack){
}
@Override
public ItemStack decrStackSize(int i){
return null;
}
@Override @Override
public boolean canTakeStack(EntityPlayer player){ public boolean canTakeStack(EntityPlayer player){
return false; return false;
@ -20,5 +30,4 @@ public class SlotImmovable extends Slot{
public boolean isItemValid(ItemStack stack){ public boolean isItemValid(ItemStack stack){
return false; return false;
} }
} }

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