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Fixed Fluid Placer not being able to place
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parent
16c2c22cf7
commit
af8356c9ef
2 changed files with 14 additions and 5 deletions
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@ -15,6 +15,7 @@ import de.ellpeck.actuallyadditions.mod.util.PosUtil;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumFacing;
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@ -83,16 +84,20 @@ public class TileEntityFluidCollector extends TileEntityInventoryBase implements
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}
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}
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else if(this.isPlacer && PosUtil.getBlock(coordsBlock, this.worldObj).isReplaceable(this.worldObj, coordsBlock)){
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else if(this.isPlacer && PosUtil.getBlock(coordsBlock, this.worldObj).isReplaceable(this.worldObj, coordsBlock)){
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if(this.tank.getFluidAmount() >= FluidContainerRegistry.BUCKET_VOLUME){
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if(this.tank.getFluidAmount() >= FluidContainerRegistry.BUCKET_VOLUME){
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//TODO Fix this because apparently getting the item of the water block (for the ItemStack) returns null
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Block block = this.tank.getFluid().getFluid().getBlock();
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Block block = this.tank.getFluid().getFluid().getBlock();
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if(block != null){
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if(block != null){
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WorldUtil.useItemAtSide(sideToManipulate, this.worldObj, this.pos, new ItemStack(block));
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BlockPos offsetPos = this.pos.offset(sideToManipulate);
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Block blockPresent = PosUtil.getBlock(offsetPos, this.worldObj);
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boolean replaceable = blockPresent.isReplaceable(this.worldObj, offsetPos);
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if(replaceable){
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PosUtil.setBlock(offsetPos, this.worldObj, block, 0, 3);
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this.tank.drain(FluidContainerRegistry.BUCKET_VOLUME, true);
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this.tank.drain(FluidContainerRegistry.BUCKET_VOLUME, true);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@Override
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@Override
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public int fill(EnumFacing from, FluidStack resource, boolean doFill){
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public int fill(EnumFacing from, FluidStack resource, boolean doFill){
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@ -11,7 +11,11 @@
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"0": { "y" : 0},
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"0": { "y" : 0},
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"1": { "y" : 180 },
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"1": { "y" : 180 },
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"2": { "y" : 270 },
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"2": { "y" : 270 },
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"3": { "y" : 90 }
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"3": { "y" : 90 },
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"4": { "y" : 0, "model": "actuallyadditions:blockSmileyCloudFluffy" },
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"5": { "y" : 180, "model": "actuallyadditions:blockSmileyCloudFluffy" },
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"6": { "y" : 270, "model": "actuallyadditions:blockSmileyCloudFluffy" },
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"7": { "y" : 90, "model": "actuallyadditions:blockSmileyCloudFluffy" }
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}
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}
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}
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}
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}
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}
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