mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 23:28:35 +01:00
fix: teleport staff to the correct location 🤦
This commit is contained in:
parent
fdda08b593
commit
b0c1e8e8cc
1 changed files with 7 additions and 8 deletions
|
@ -18,10 +18,9 @@ import net.minecraft.util.ActionResult;
|
||||||
import net.minecraft.util.Hand;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.util.SoundCategory;
|
||||||
import net.minecraft.util.SoundEvents;
|
import net.minecraft.util.SoundEvents;
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.BlockRayTraceResult;
|
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
import net.minecraft.util.math.vector.Vector3d;
|
import net.minecraft.util.math.vector.Vector3d;
|
||||||
|
import net.minecraft.util.math.vector.Vector3i;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
public class ItemTeleStaff extends ItemEnergy {
|
public class ItemTeleStaff extends ItemEnergy {
|
||||||
|
@ -34,14 +33,14 @@ public class ItemTeleStaff extends ItemEnergy {
|
||||||
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
|
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
|
||||||
ItemStack stack = player.getItemInHand(hand);
|
ItemStack stack = player.getItemInHand(hand);
|
||||||
if (!world.isClientSide) {
|
if (!world.isClientSide) {
|
||||||
RayTraceResult rayTraceResult = player.pick(100,0,false);
|
RayTraceResult rayTraceResult = player.pick(100,1F,false);
|
||||||
if (rayTraceResult != null && (rayTraceResult.getType() == RayTraceResult.Type.BLOCK || player.xRot >= -5)) {
|
if (rayTraceResult.getType() == RayTraceResult.Type.BLOCK || player.xRot >= -5) {
|
||||||
BlockRayTraceResult res = (BlockRayTraceResult)rayTraceResult;
|
Vector3d location = rayTraceResult.getLocation();
|
||||||
BlockPos pos = res.getBlockPos().relative(res.getDirection());
|
Vector3d pos = Vector3d.atBottomCenterOf(new Vector3i(location.x, location.y, location.z));
|
||||||
int baseUse = 200;
|
int baseUse = 200;
|
||||||
int use = baseUse + (int) (baseUse * rayTraceResult.getLocation().distanceTo(new Vector3d(player.getX(), player.getY() + (player.getEyeHeight() - player.getEyeHeight()), player.getZ())));
|
int use = baseUse + (int) (baseUse * player.blockPosition().distSqr(new Vector3i(pos.x, pos.y, pos.z)));
|
||||||
if (this.getEnergyStored(stack) >= use) {
|
if (this.getEnergyStored(stack) >= use) {
|
||||||
((ServerPlayerEntity) player).connection.teleport(pos.getX(), pos.getY(), pos.getY(), player.yRot, player.xRot);
|
((ServerPlayerEntity) player).connection.teleport(pos.x, pos.y + 1F, pos.z, player.yRot, player.xRot);
|
||||||
player.removeVehicle();
|
player.removeVehicle();
|
||||||
world.playSound(null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENDERMAN_TELEPORT, SoundCategory.PLAYERS, 1.0F, 1.0F);
|
world.playSound(null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENDERMAN_TELEPORT, SoundCategory.PLAYERS, 1.0F, 1.0F);
|
||||||
if (!player.isCreative()) {
|
if (!player.isCreative()) {
|
||||||
|
|
Loading…
Reference in a new issue