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Fixed farmer not planting potatoes / carrots. Fixes #1464
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3 changed files with 13 additions and 2 deletions
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@ -11,6 +11,10 @@
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* Fix Black Quartz wall recipe conflicts
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* Fix output of Wall, Stair and Slab recipes
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* Add stonecutter recipes for the walls/stairs and slabs
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* Fixed Farmer being unable to plant potatoes / carrots.
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* Possible fix for very rare stack overflow.
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* Reinforced fix for drills breaking in certain circumstances.
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* Fix for drill not dropping block contents for certain mods.
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# 1.3.10+mc1.21.1
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* Fixed Fluid placer not being harvestable.
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@ -78,8 +78,8 @@ public class DefaultFarmerBehavior implements IFarmerBehavior {
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farmer.extractEnergy(use);
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return FarmerResult.SUCCESS;
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} else {
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if (seed.is(Tags.Items.SEEDS) && seed.getItem() instanceof BlockItem blockItem) {
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if (defaultPlant(world, pos, blockItem.getBlock().defaultBlockState(), farmer, use)) {
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if (isPlantable(seed)) {
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if (defaultPlant(world, pos, ((BlockItem)seed.getItem()).getBlock().defaultBlockState(), farmer, use)) {
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return FarmerResult.SUCCESS;
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}
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}
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@ -88,6 +88,12 @@ public class DefaultFarmerBehavior implements IFarmerBehavior {
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return FarmerResult.FAIL;
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}
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private boolean isPlantable(ItemStack seed) {
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if (seed.is(Tags.Items.SEEDS) && seed.getItem() instanceof BlockItem) {
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return true;
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} else return seed.getItem() instanceof BlockItem blockItem && blockItem.getBlock() instanceof CropBlock;
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}
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@Override
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public FarmerResult tryHarvestPlant(ServerLevel world, BlockPos pos, IFarmer farmer) {
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int use = 250;
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@ -60,6 +60,7 @@ public class TileEntityFarmer extends TileEntityInventoryBase implements IFarmer
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public TileEntityFarmer(BlockPos pos, BlockState state) {
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super(ActuallyBlocks.FARMER.getTileEntityType(), pos, state, 12);
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area = CommonConfig.Machines.FARMER_AREA.get();
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}
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@Override
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