Replace chests in village houses and lush caves with storage crates.

Also closes #382
This commit is contained in:
Ellpeck 2016-11-20 13:22:36 +01:00
parent 659d424467
commit b39ee8228d
4 changed files with 86 additions and 14 deletions

View file

@ -83,6 +83,7 @@ public class BlockGiantChest extends BlockContainerBase{
if(!world.isRemote){ if(!world.isRemote){
TileEntityGiantChest chest = (TileEntityGiantChest)world.getTileEntity(pos); TileEntityGiantChest chest = (TileEntityGiantChest)world.getTileEntity(pos);
if(chest != null){ if(chest != null){
chest.fillWithLoot(player);
player.openGui(ActuallyAdditions.instance, GuiHandler.GuiTypes.GIANT_CHEST.ordinal(), world, pos.getX(), pos.getY(), pos.getZ()); player.openGui(ActuallyAdditions.instance, GuiHandler.GuiTypes.GIANT_CHEST.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
} }
return true; return true;

View file

@ -10,11 +10,16 @@
package de.ellpeck.actuallyadditions.mod.gen; package de.ellpeck.actuallyadditions.mod.gen;
import de.ellpeck.actuallyadditions.mod.blocks.InitBlocks;
import de.ellpeck.actuallyadditions.mod.misc.DungeonLoot; import de.ellpeck.actuallyadditions.mod.misc.DungeonLoot;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityGiantChest;
import net.minecraft.block.*; import net.minecraft.block.*;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraft.world.gen.structure.StructureBoundingBox; import net.minecraft.world.gen.structure.StructureBoundingBox;
import net.minecraft.world.gen.structure.StructureComponent; import net.minecraft.world.gen.structure.StructureComponent;
@ -184,7 +189,7 @@ public class VillageComponentJamHouse extends StructureVillagePieces.House1{
this.fillWithBlocks(world, sbb, 3, 1, 4, 4, 1, 6, Blocks.CARPET.getStateFromMeta(10), Blocks.CARPET.getStateFromMeta(10), false); this.fillWithBlocks(world, sbb, 3, 1, 4, 4, 1, 6, Blocks.CARPET.getStateFromMeta(10), Blocks.CARPET.getStateFromMeta(10), false);
//Loot Chest //Loot Chest
this.generateChest(world, this.boundingBox, rand, 8, 1, 6, DungeonLoot.JAM_HOUSE); this.generateCrate(world, this.boundingBox, 8, 1, 6, DungeonLoot.JAM_HOUSE);
//Torches //Torches
this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.SOUTH), 6, 2, 0, sbb); this.setBlockState(world, Blocks.TORCH.getDefaultState().withProperty(BlockTorch.FACING, EnumFacing.SOUTH), 6, 2, 0, sbb);
@ -201,4 +206,22 @@ public class VillageComponentJamHouse extends StructureVillagePieces.House1{
protected VillagerProfession chooseForgeProfession(int count, VillagerProfession prof){ protected VillagerProfession chooseForgeProfession(int count, VillagerProfession prof){
return InitVillager.jamProfession; return InitVillager.jamProfession;
} }
protected boolean generateCrate(World world, StructureBoundingBox box, int x, int y, int z, ResourceLocation loot){
BlockPos pos = new BlockPos(this.getXWithOffset(x, z), this.getYWithOffset(y), this.getZWithOffset(x, z));
if(box.isVecInside(pos) && (world.getBlockState(pos).getBlock() != InitBlocks.blockGiantChest)){
world.setBlockState(pos, InitBlocks.blockGiantChest.getDefaultState(), 2);
TileEntity tile = world.getTileEntity(pos);
if(tile instanceof TileEntityGiantChest){
((TileEntityGiantChest)tile).lootTable = loot;
}
return true;
}
else{
return false;
}
}
} }

View file

@ -10,7 +10,9 @@
package de.ellpeck.actuallyadditions.mod.gen; package de.ellpeck.actuallyadditions.mod.gen;
import de.ellpeck.actuallyadditions.mod.blocks.InitBlocks;
import de.ellpeck.actuallyadditions.mod.misc.DungeonLoot; import de.ellpeck.actuallyadditions.mod.misc.DungeonLoot;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityGiantChest;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
@ -70,13 +72,13 @@ public class WorldGenLushCaves{
} }
if(!possiblePoses.isEmpty()){ if(!possiblePoses.isEmpty()){
boolean chestGenDone = false; boolean crateGenDone = false;
for(int i = 0; i <= amount; i++){ for(int i = 0; i <= amount; i++){
Collections.shuffle(possiblePoses); Collections.shuffle(possiblePoses);
BlockPos pos = possiblePoses.get(0); BlockPos pos = possiblePoses.get(0);
if(rand.nextBoolean()){ if(rand.nextBoolean()){
boolean genChest = false; boolean genCrate = false;
WorldGenAbstractTree trees; WorldGenAbstractTree trees;
if(rand.nextBoolean()){ if(rand.nextBoolean()){
@ -85,7 +87,7 @@ public class WorldGenLushCaves{
} }
else{ else{
trees = new WorldGenShrub(Blocks.LOG.getDefaultState(), Blocks.LEAVES.getDefaultState()); trees = new WorldGenShrub(Blocks.LOG.getDefaultState(), Blocks.LEAVES.getDefaultState());
genChest = true; genCrate = true;
} }
} }
else{ else{
@ -93,20 +95,20 @@ public class WorldGenLushCaves{
} }
trees.generate(world, rand, pos.up()); trees.generate(world, rand, pos.up());
if(!chestGenDone && genChest){ if(!crateGenDone && genCrate){
BlockPos chestPos = pos.add(MathHelper.getRandomIntegerInRange(rand, -2, 2), MathHelper.getRandomIntegerInRange(rand, 3, 8), MathHelper.getRandomIntegerInRange(rand, -2, 2)); BlockPos cratePos = pos.add(MathHelper.getRandomIntegerInRange(rand, -2, 2), MathHelper.getRandomIntegerInRange(rand, 3, 8), MathHelper.getRandomIntegerInRange(rand, -2, 2));
IBlockState state = world.getBlockState(chestPos); IBlockState state = world.getBlockState(cratePos);
if(state != null && state.getBlock().isLeaves(state, world, chestPos)){ if(state != null && state.getBlock().isLeaves(state, world, cratePos)){
world.setBlockState(chestPos, Blocks.CHEST.getDefaultState()); world.setBlockState(cratePos, InitBlocks.blockGiantChest.getDefaultState());
TileEntity chest = world.getTileEntity(chestPos); TileEntity tile = world.getTileEntity(cratePos);
if(chest instanceof TileEntityChest){ if(tile instanceof TileEntityGiantChest){
((TileEntityChest)chest).setLootTable(DungeonLoot.LUSH_CAVES, rand.nextLong()); ((TileEntityGiantChest)tile).lootTable = DungeonLoot.LUSH_CAVES;
} }
} }
chestGenDone = true; crateGenDone = true;
} }
} }
else{ else{

View file

@ -16,9 +16,19 @@ import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor; import de.ellpeck.actuallyadditions.mod.network.gui.IButtonReactor;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.WorldServer;
import net.minecraft.world.storage.loot.ILootContainer;
import net.minecraft.world.storage.loot.LootContext;
import net.minecraft.world.storage.loot.LootTable;
public class TileEntityGiantChest extends TileEntityInventoryBase implements IButtonReactor{ import java.util.Random;
public class TileEntityGiantChest extends TileEntityInventoryBase implements IButtonReactor, ILootContainer{
public ResourceLocation lootTable;
public TileEntityGiantChest(int slotAmount, String name){ public TileEntityGiantChest(int slotAmount, String name){
super(slotAmount, name); super(slotAmount, name);
@ -28,6 +38,24 @@ public class TileEntityGiantChest extends TileEntityInventoryBase implements IBu
this(9*13, "giantChest"); this(9*13, "giantChest");
} }
@Override
public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
super.writeSyncableNBT(compound, type);
if(this.lootTable != null){
compound.setString("LootTable", this.lootTable.toString());
}
}
@Override
public void readSyncableNBT(NBTTagCompound compound, NBTType type){
super.readSyncableNBT(compound, type);
if(compound.hasKey("LootTable")){
this.lootTable = new ResourceLocation(compound.getString("LootTable"));
}
}
@Override @Override
public boolean canInsertItem(int slot, ItemStack stack, EnumFacing side){ public boolean canInsertItem(int slot, ItemStack stack, EnumFacing side){
return this.isItemValidForSlot(slot, stack); return this.isItemValidForSlot(slot, stack);
@ -61,4 +89,22 @@ public class TileEntityGiantChest extends TileEntityInventoryBase implements IBu
player.openGui(ActuallyAdditions.instance, type.ordinal(), this.worldObj, this.pos.getX(), this.pos.getY(), this.pos.getZ()); player.openGui(ActuallyAdditions.instance, type.ordinal(), this.worldObj, this.pos.getX(), this.pos.getY(), this.pos.getZ());
} }
} }
@Override
public ResourceLocation getLootTable(){
return this.lootTable;
}
public void fillWithLoot(EntityPlayer player){
if(this.lootTable != null && !this.worldObj.isRemote && this.worldObj instanceof WorldServer){
LootTable table = this.worldObj.getLootTableManager().getLootTableFromLocation(this.lootTable);
this.lootTable = null;
LootContext.Builder builder = new LootContext.Builder((WorldServer)this.worldObj);
if(player != null){
builder.withLuck(player.getLuck());
}
table.fillInventory(this, new Random(), builder.build());
}
}
} }