Made Laser Particles render up to a range of 64 instead of the default 16

This commit is contained in:
Ellpeck 2015-10-27 20:28:48 +01:00
parent fa424644c7
commit b8ba00ed83

View file

@ -14,6 +14,8 @@ import cofh.api.energy.IEnergyReceiver;
import ellpeck.actuallyadditions.config.values.ConfigBoolValues; import ellpeck.actuallyadditions.config.values.ConfigBoolValues;
import ellpeck.actuallyadditions.misc.LaserRelayConnectionHandler; import ellpeck.actuallyadditions.misc.LaserRelayConnectionHandler;
import ellpeck.actuallyadditions.util.WorldPos; import ellpeck.actuallyadditions.util.WorldPos;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EntityReddustFX;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager; import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet; import net.minecraft.network.Packet;
@ -35,19 +37,21 @@ public class TileEntityLaserRelay extends TileEntityBase implements IEnergyRecei
@Override @Override
public void updateEntity(){ public void updateEntity(){
if(this.worldObj.isRemote){ if(this.worldObj.isRemote){
if(this.worldObj.rand.nextInt(ConfigBoolValues.LESS_LASER_RELAY_PARTICLES.isEnabled() ? 8 : 4) == 0){ if(this.worldObj.rand.nextInt(2) == 0){
WorldPos thisPos = new WorldPos(this.getWorldObj(), this.xCoord, this.yCoord, this.zCoord); WorldPos thisPos = new WorldPos(this.getWorldObj(), this.xCoord, this.yCoord, this.zCoord);
ArrayList<LaserRelayConnectionHandler.ConnectionPair> network = LaserRelayConnectionHandler.getInstance().getNetworkFor(thisPos); ArrayList<LaserRelayConnectionHandler.ConnectionPair> network = LaserRelayConnectionHandler.getInstance().getNetworkFor(thisPos);
if(network != null){ if(network != null){
for(LaserRelayConnectionHandler.ConnectionPair aPair : network){ for(LaserRelayConnectionHandler.ConnectionPair aPair : network){
if(aPair.contains(thisPos) && thisPos.isEqual(aPair.firstRelay)){ if(aPair.contains(thisPos) && thisPos.isEqual(aPair.firstRelay)){
int difX = aPair.firstRelay.getX()-aPair.secondRelay.getX(); if(Minecraft.getMinecraft().thePlayer.getDistance(aPair.firstRelay.getX(), aPair.firstRelay.getY(), aPair.firstRelay.getZ()) <= 64){
int difY = aPair.firstRelay.getY()-aPair.secondRelay.getY(); int difX = aPair.firstRelay.getX()-aPair.secondRelay.getX();
int difZ = aPair.firstRelay.getZ()-aPair.secondRelay.getZ(); int difY = aPair.firstRelay.getY()-aPair.secondRelay.getY();
int difZ = aPair.firstRelay.getZ()-aPair.secondRelay.getZ();
double distance = aPair.firstRelay.toVec().distanceTo(aPair.secondRelay.toVec()); double distance = aPair.firstRelay.toVec().distanceTo(aPair.secondRelay.toVec());
for(double i = 0; i <= 1; i += 1/(distance*(ConfigBoolValues.LESS_LASER_RELAY_PARTICLES.isEnabled() ? 2 : 4))){ for(double i = 0; i <= 1; i += 1/(distance*(ConfigBoolValues.LESS_LASER_RELAY_PARTICLES.isEnabled() ? 1 : 4))){
this.worldObj.spawnParticle("reddust", (difX*i)+aPair.secondRelay.getX()+0.5, (difY*i)+aPair.secondRelay.getY()+0.5, (difZ*i)+aPair.secondRelay.getZ()+0.5, 0, 0, 0); Minecraft.getMinecraft().effectRenderer.addEffect(new EntityReddustFX(this.worldObj, (difX*i)+aPair.secondRelay.getX()+0.5, (difY*i)+aPair.secondRelay.getY()+0.5, (difZ*i)+aPair.secondRelay.getZ()+0.5, 0, 0, 0));
}
} }
} }
} }