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https://github.com/Ellpeck/ActuallyAdditions.git
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Fix: Because Biomes'O'Plenty uses UseHoeEvent to til, worms not happen.
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parent
76940f21d3
commit
b9bc29ffed
1 changed files with 22 additions and 5 deletions
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@ -86,6 +86,21 @@ public class ItemWorm extends ItemBase{
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return super.onItemUse(player, world, pos, hand, side, par8, par9, par10);
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}
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public static IBlockState blockHoeing;
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@SubscribeEvent(priority = EventPriority.HIGHEST)
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public void determineBlockHoeing(UseHoeEvent event) {
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if(ConfigBoolValues.WORMS.isEnabled() && event.getResult() != Result.DENY){
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World world = event.getWorld();
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if(!world.isRemote){
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BlockPos pos = event.getPos();
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if(world.isAirBlock(pos.up())){
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blockHoeing = world.getBlockState(pos);
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}
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}
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}
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}
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@SubscribeEvent(priority = EventPriority.LOW)
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public void onHoe(UseHoeEvent event){
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if(ConfigBoolValues.WORMS.isEnabled() && event.getResult() != Result.DENY){
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@ -93,22 +108,24 @@ public class ItemWorm extends ItemBase{
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if(!world.isRemote){
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BlockPos pos = event.getPos();
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if(world.isAirBlock(pos.up())){
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IBlockState state = world.getBlockState(pos);
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IBlockState state = blockHoeing;
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if(state.getBlock() instanceof BlockGrass && world.rand.nextFloat() >= 0.95F){
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ItemStack stack = new ItemStack(InitItems.itemWorm, world.rand.nextInt(2)+1);
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EntityItem item = new EntityItem(event.getWorld(), pos.getX()+0.5, pos.getY()+1, pos.getZ()+0.5, stack);
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world.spawnEntity(item);
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}
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else if(state.getBlock() == biomesOPlentyGrass){
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else if(biomesOPlentyGrass != null && state.getBlock() == biomesOPlentyGrass){
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switch((BlockBOPGrass.BOPGrassType)state.getValue(BlockBOPGrass.VARIANT)){
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case LOAMY:
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case SANDY:
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case SILTY:
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case ORIGIN:
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case DAISY:
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ItemStack stack = new ItemStack(InitItems.itemWorm, world.rand.nextInt(2) + 1);
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EntityItem item = new EntityItem(event.getWorld(), pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, stack);
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world.spawnEntity(item);
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if(world.rand.nextFloat() >= 0.95F){
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ItemStack stack = new ItemStack(InitItems.itemWorm, world.rand.nextInt(2) + 1);
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EntityItem item = new EntityItem(event.getWorld(), pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, stack);
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world.spawnEntity(item);
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}
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}
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}
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}
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