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Fixed wrong Codec / StreamCodec being used for Crushing recipe
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parent
c5e264f685
commit
bb84d53906
1 changed files with 3 additions and 3 deletions
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@ -110,7 +110,7 @@ public class CrushingRecipe implements Recipe<RecipeInput> {
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public static class Serializer implements RecipeSerializer<CrushingRecipe> {
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public static class Serializer implements RecipeSerializer<CrushingRecipe> {
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private static final Codec<CrushingResult> RESULT_CODEC = RecordCodecBuilder.create(
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private static final Codec<CrushingResult> RESULT_CODEC = RecordCodecBuilder.create(
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instance -> instance.group(
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instance -> instance.group(
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ItemStack.CODEC.fieldOf("result").forGetter(result -> result.stack),
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ItemStack.OPTIONAL_CODEC.fieldOf("result").forGetter(result -> result.stack),
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Codec.FLOAT.optionalFieldOf("chance", 1.0F).forGetter(recipe -> recipe.chance)
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Codec.FLOAT.optionalFieldOf("chance", 1.0F).forGetter(recipe -> recipe.chance)
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)
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)
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.apply(instance, CrushingResult::new)
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.apply(instance, CrushingResult::new)
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@ -190,7 +190,7 @@ public class CrushingRecipe implements Recipe<RecipeInput> {
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NonNullList<CrushingResult> nonnulllist = NonNullList.withSize(i, CrushingResult.EMPTY);
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NonNullList<CrushingResult> nonnulllist = NonNullList.withSize(i, CrushingResult.EMPTY);
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for (int j = 0; j < nonnulllist.size(); ++j) {
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for (int j = 0; j < nonnulllist.size(); ++j) {
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nonnulllist.set(j, new CrushingResult(ItemStack.STREAM_CODEC.decode(pBuffer), pBuffer.readFloat()));
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nonnulllist.set(j, new CrushingResult(ItemStack.OPTIONAL_STREAM_CODEC.decode(pBuffer), pBuffer.readFloat()));
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}
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}
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return new CrushingRecipe(ingredient, nonnulllist);
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return new CrushingRecipe(ingredient, nonnulllist);
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@ -200,7 +200,7 @@ public class CrushingRecipe implements Recipe<RecipeInput> {
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Ingredient.CONTENTS_STREAM_CODEC.encode(pBuffer, pRecipe.input);
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Ingredient.CONTENTS_STREAM_CODEC.encode(pBuffer, pRecipe.input);
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pBuffer.writeVarInt(pRecipe.outputs.size());
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pBuffer.writeVarInt(pRecipe.outputs.size());
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for (CrushingResult result : pRecipe.outputs) {
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for (CrushingResult result : pRecipe.outputs) {
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ItemStack.STREAM_CODEC.encode(pBuffer, result.stack);
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ItemStack.OPTIONAL_STREAM_CODEC.encode(pBuffer, result.stack);
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pBuffer.writeFloat(result.chance);
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pBuffer.writeFloat(result.chance);
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}
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}
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}
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}
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