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Remove todo from Powered Furnace light level code (it works)
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@ -45,7 +45,6 @@ import static net.minecraft.world.level.block.state.properties.BlockStatePropert
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public class BlockPoweredFurnace extends DirectionalBlock.Container {
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public class BlockPoweredFurnace extends DirectionalBlock.Container {
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public BlockPoweredFurnace() {
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public BlockPoweredFurnace() {
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// TODO: [port] confirm this is correct for light level... Might not be reactive.
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super(ActuallyBlocks.defaultPickProps().randomTicks().lightLevel(state -> state.getValue(LIT)
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super(ActuallyBlocks.defaultPickProps().randomTicks().lightLevel(state -> state.getValue(LIT)
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? 12
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? 12
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: 0));
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: 0));
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