Compressed and registered all tool and armor types

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Michael Hillcox 2020-11-21 10:57:36 +00:00
parent 2939e3af2a
commit be12e2e9ab
No known key found for this signature in database
GPG key ID: 971C5B254742488F
2 changed files with 30 additions and 74 deletions

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@ -2,6 +2,8 @@ package de.ellpeck.actuallyadditions.common.items;
import com.google.common.collect.ImmutableSet;
import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
import de.ellpeck.actuallyadditions.common.materials.ArmorMaterials;
import de.ellpeck.actuallyadditions.common.materials.ToolMaterials;
import net.minecraft.item.*;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.registries.DeferredRegister;
@ -14,69 +16,18 @@ public class ActuallyItems {
public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, ActuallyAdditions.MOD_ID);
// tools
// all tool types have the same values for attack and speed. Their tool tier modifies the values down or up
public static final RegistryObject<Item> EMERALD_PICKAXE = ITEMS.register("emerald_pickaxe", () -> new PickaxeItem(ActuallyToolsTiers.EMERALD, 1, -2.8f, defaultProps()));
public static final RegistryObject<Item> EMERALD_AXE = ITEMS.register("emerald_axe", () -> new AxeItem(ActuallyToolsTiers.EMERALD, 6, -3.0f, defaultProps()));
public static final RegistryObject<Item> EMERALD_SHOVEL = ITEMS.register("emerald_shovel", () -> new ShovelItem(ActuallyToolsTiers.EMERALD, 1, -3.0f, defaultProps()));
public static final RegistryObject<Item> EMERALD_SWORD = ITEMS.register("emerald_sword", () -> new SwordItem(ActuallyToolsTiers.EMERALD, 1, ActuallyToolsTiers.EMERALD.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> EMERALD_HOE = ITEMS.register("emerald_hoe", () -> new HoeItem(ActuallyToolsTiers.EMERALD, 1, ActuallyToolsTiers.EMERALD.getAttackDamage() + 1.f, defaultProps()));
// If these ever need registry object referencing then I might be shit out of luck but it shouldn't be that complex to fix.
public static final ToolSet EMERALD_SET = new ToolSet("emerald", ToolMaterials.EMERALD, ArmorMaterials.EMERALD, ActuallyItems::defaultProps);
public static final ToolSet OBSIDIAN_SET = new ToolSet("obsidian", ToolMaterials.OBSIDIAN, ArmorMaterials.OBSIDIAN, ActuallyItems::defaultProps);
public static final ToolSet QUARTZ_SET = new ToolSet("quartz", ToolMaterials.QUARTZ, ArmorMaterials.QUARTZ, ActuallyItems::defaultProps);
public static final ToolSet ENORI_SET = new ToolSet("enori", ToolMaterials.ENORI, ArmorMaterials.ENORI, ActuallyItems::defaultProps);
public static final ToolSet EMERADIC_SET = new ToolSet("emeradic", ToolMaterials.EMERADIC, ArmorMaterials.EMERADIC, ActuallyItems::defaultProps);
public static final ToolSet VOID_SET = new ToolSet("void", ToolMaterials.VOID, ArmorMaterials.VOID, ActuallyItems::defaultProps);
public static final ToolSet DIAMATINE_SET = new ToolSet("diamatine", ToolMaterials.DIAMATINE, ArmorMaterials.DIAMATINE, ActuallyItems::defaultProps);
public static final ToolSet PALIS_SET = new ToolSet("palis", ToolMaterials.PALIS, ArmorMaterials.PALIS, ActuallyItems::defaultProps);
public static final ToolSet RESTONIA_SET = new ToolSet("restonia", ToolMaterials.RESTONIA, ArmorMaterials.RESTONIA, ActuallyItems::defaultProps);
public static final RegistryObject<Item> OBSIDIAN_PICKAXE = ITEMS.register("obsidian_pickaxe", () -> new PickaxeItem(ActuallyToolsTiers.OBSIDIAN, 1, -2.8f, defaultProps()));
public static final RegistryObject<Item> OBSIDIAN_AXE = ITEMS.register("obsidian_axe", () -> new AxeItem(ActuallyToolsTiers.OBSIDIAN, 6, -3.0f, defaultProps()));
public static final RegistryObject<Item> OBSIDIAN_SHOVEL = ITEMS.register("obsidian_shovel", () -> new ShovelItem(ActuallyToolsTiers.OBSIDIAN, 1, -3.0f, defaultProps()));
public static final RegistryObject<Item> OBSIDIAN_SWORD = ITEMS.register("obsidian_sword", () -> new SwordItem(ActuallyToolsTiers.OBSIDIAN, 1, ActuallyToolsTiers.OBSIDIAN.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> OBSIDIAN_HOE = ITEMS.register("obsidian_hoe", () -> new HoeItem(ActuallyToolsTiers.OBSIDIAN, 1, ActuallyToolsTiers.OBSIDIAN.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> QUARTZ_PICKAXE = ITEMS.register("quartz_pickaxe", () -> new PickaxeItem(ActuallyToolsTiers.QUARTZ, 1, -2.8f, defaultProps()));
public static final RegistryObject<Item> QUARTZ_AXE = ITEMS.register("quartz_axe", () -> new AxeItem(ActuallyToolsTiers.QUARTZ, 6, -3.0f, defaultProps()));
public static final RegistryObject<Item> QUARTZ_SHOVEL = ITEMS.register("quartz_shovel", () -> new ShovelItem(ActuallyToolsTiers.QUARTZ, 1, -3.0f, defaultProps()));
public static final RegistryObject<Item> QUARTZ_SWORD = ITEMS.register("quartz_sword", () -> new SwordItem(ActuallyToolsTiers.QUARTZ, 1, ActuallyToolsTiers.QUARTZ.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> QUARTZ_HOE = ITEMS.register("quartz_hoe", () -> new HoeItem(ActuallyToolsTiers.QUARTZ, 1, ActuallyToolsTiers.QUARTZ.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> ENORI_PICKAXE = ITEMS.register("enori_pickaxe", () -> new PickaxeItem(ActuallyToolsTiers.ENORI, 1, -2.8f, defaultProps()));
public static final RegistryObject<Item> ENORI_AXE = ITEMS.register("enori_axe", () -> new AxeItem(ActuallyToolsTiers.ENORI, 6, -3.0f, defaultProps()));
public static final RegistryObject<Item> ENORI_SHOVEL = ITEMS.register("enori_shovel", () -> new ShovelItem(ActuallyToolsTiers.ENORI, 1, -3.0f, defaultProps()));
public static final RegistryObject<Item> ENORI_SWORD = ITEMS.register("enori_sword", () -> new SwordItem(ActuallyToolsTiers.ENORI, 1, ActuallyToolsTiers.ENORI.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> ENORI_HOE = ITEMS.register("enori_hoe", () -> new HoeItem(ActuallyToolsTiers.ENORI, 1, ActuallyToolsTiers.ENORI.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> EMERADIC_PICKAXE = ITEMS.register("emeradic_pickaxe", () -> new PickaxeItem(ActuallyToolsTiers.EMERADIC, 1, -2.8f, defaultProps()));
public static final RegistryObject<Item> EMERADIC_AXE = ITEMS.register("emeradic_axe", () -> new AxeItem(ActuallyToolsTiers.EMERADIC, 6, -3.0f, defaultProps()));
public static final RegistryObject<Item> EMERADIC_SHOVEL = ITEMS.register("emeradic_shovel", () -> new ShovelItem(ActuallyToolsTiers.EMERADIC, 1, -3.0f, defaultProps()));
public static final RegistryObject<Item> EMERADIC_SWORD = ITEMS.register("emeradic_sword", () -> new SwordItem(ActuallyToolsTiers.EMERADIC, 1, ActuallyToolsTiers.EMERADIC.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> EMERADIC_HOE = ITEMS.register("emeradic_hoe", () -> new HoeItem(ActuallyToolsTiers.EMERADIC, 1, ActuallyToolsTiers.EMERADIC.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> VOID_PICKAXE = ITEMS.register("void_pickaxe", () -> new PickaxeItem(ActuallyToolsTiers.VOID, 1, -2.8f, defaultProps()));
public static final RegistryObject<Item> VOID_AXE = ITEMS.register("void_axe", () -> new AxeItem(ActuallyToolsTiers.VOID, 6, -3.0f, defaultProps()));
public static final RegistryObject<Item> VOID_SHOVEL = ITEMS.register("void_shovel", () -> new ShovelItem(ActuallyToolsTiers.VOID, 1, -3.0f, defaultProps()));
public static final RegistryObject<Item> VOID_SWORD = ITEMS.register("void_sword", () -> new SwordItem(ActuallyToolsTiers.VOID, 1, ActuallyToolsTiers.VOID.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> VOID_HOE = ITEMS.register("void_hoe", () -> new HoeItem(ActuallyToolsTiers.VOID, 1, ActuallyToolsTiers.VOID.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> DIAMATINE_PICKAXE = ITEMS.register("diamatine_pickaxe", () -> new PickaxeItem(ActuallyToolsTiers.DIAMATINE, 1, -2.8f, defaultProps()));
public static final RegistryObject<Item> DIAMATINE_AXE = ITEMS.register("diamatine_axe", () -> new AxeItem(ActuallyToolsTiers.DIAMATINE, 6, -3.0f, defaultProps()));
public static final RegistryObject<Item> DIAMATINE_SHOVEL = ITEMS.register("diamatine_shovel", () -> new ShovelItem(ActuallyToolsTiers.DIAMATINE, 1, -3.0f, defaultProps()));
public static final RegistryObject<Item> DIAMATINE_SWORD = ITEMS.register("diamatine_sword", () -> new SwordItem(ActuallyToolsTiers.DIAMATINE, 1, ActuallyToolsTiers.DIAMATINE.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> DIAMATINE_HOE = ITEMS.register("diamatine_hoe", () -> new HoeItem(ActuallyToolsTiers.DIAMATINE, 1, ActuallyToolsTiers.DIAMATINE.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> PALIS_PICKAXE = ITEMS.register("palis_pickaxe", () -> new PickaxeItem(ActuallyToolsTiers.PALIS, 1, -2.8f, defaultProps()));
public static final RegistryObject<Item> PALIS_AXE = ITEMS.register("palis_axe", () -> new AxeItem(ActuallyToolsTiers.PALIS, 6, -3.0f, defaultProps()));
public static final RegistryObject<Item> PALIS_SHOVEL = ITEMS.register("palis_shovel", () -> new ShovelItem(ActuallyToolsTiers.PALIS, 1, -3.0f, defaultProps()));
public static final RegistryObject<Item> PALIS_SWORD = ITEMS.register("palis_sword", () -> new SwordItem(ActuallyToolsTiers.PALIS, 1, ActuallyToolsTiers.PALIS.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> PALIS_HOE = ITEMS.register("palis_hoe", () -> new HoeItem(ActuallyToolsTiers.PALIS, 1, ActuallyToolsTiers.PALIS.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> RESTONIA_PICKAXE = ITEMS.register("restonia_pickaxe", () -> new PickaxeItem(ActuallyToolsTiers.RESTONIA, 1, -2.8f, defaultProps()));
public static final RegistryObject<Item> RESTONIA_AXE = ITEMS.register("restonia_axe", () -> new AxeItem(ActuallyToolsTiers.RESTONIA, 6, -3.0f, defaultProps()));
public static final RegistryObject<Item> RESTONIA_SHOVEL = ITEMS.register("restonia_shovel", () -> new ShovelItem(ActuallyToolsTiers.RESTONIA, 1, -3.0f, defaultProps()));
public static final RegistryObject<Item> RESTONIA_SWORD = ITEMS.register("restonia_sword", () -> new SwordItem(ActuallyToolsTiers.RESTONIA, 1, ActuallyToolsTiers.RESTONIA.getAttackDamage() + 1.f, defaultProps()));
public static final RegistryObject<Item> RESTONIA_HOE = ITEMS.register("restonia_hoe", () -> new HoeItem(ActuallyToolsTiers.RESTONIA, 1, ActuallyToolsTiers.RESTONIA.getAttackDamage() + 1.f, defaultProps()));
public static final Set<RegistryObject<Item>> TOOL_ITEMS = ImmutableSet.of(
EMERALD_PICKAXE, EMERALD_AXE, EMERALD_SHOVEL, EMERALD_SWORD, EMERALD_HOE, OBSIDIAN_PICKAXE, OBSIDIAN_AXE,
OBSIDIAN_SHOVEL, OBSIDIAN_SWORD, OBSIDIAN_HOE, ENORI_PICKAXE, ENORI_AXE, ENORI_SHOVEL, ENORI_SWORD, ENORI_HOE,
EMERADIC_PICKAXE, EMERADIC_AXE, EMERADIC_SHOVEL, EMERADIC_SWORD, EMERADIC_HOE, VOID_PICKAXE, VOID_AXE, VOID_SHOVEL,
VOID_SWORD, VOID_HOE, DIAMATINE_PICKAXE, DIAMATINE_AXE, DIAMATINE_SHOVEL, DIAMATINE_SWORD, DIAMATINE_HOE,
PALIS_PICKAXE, PALIS_AXE, PALIS_SHOVEL, PALIS_SWORD, PALIS_HOE, RESTONIA_PICKAXE, RESTONIA_AXE, RESTONIA_SHOVEL,
RESTONIA_SWORD, RESTONIA_HOE, QUARTZ_PICKAXE, QUARTZ_AXE, QUARTZ_SHOVEL, QUARTZ_SWORD, QUARTZ_HOE
);
public static final Set<ToolSet> ALL_TOOL_SETS = ImmutableSet.of(EMERALD_SET, OBSIDIAN_SET, QUARTZ_SET, ENORI_SET, EMERADIC_SET, VOID_SET, DIAMATINE_SET, PALIS_SET, RESTONIA_SET);
// Resources
public static final RegistryObject<Item> BLACK_QUARTS = ITEMS.register("black_quartz", basicItem());
@ -87,18 +38,10 @@ public class ActuallyItems {
public static final RegistryObject<Item> EMERADIC_CRYSTAL = ITEMS.register("emeradic_crystal", basicItem());
public static final RegistryObject<Item> ENORI_CRYSTAL = ITEMS.register("enori_crystal", basicItem());
public static final Set<RegistryObject<Item>> SIMPLE_ITEMS;
static {
final ImmutableSet.Builder<RegistryObject<Item>> simpleBuilder = ImmutableSet.builder();
simpleBuilder.addAll(TOOL_ITEMS);
simpleBuilder.addAll(ImmutableSet.of(
BLACK_QUARTS, RESTONIA_CRYSTAL, PALIS_CRYSTAL, DIAMATINE_CRYSTAL,
VOID_CRYSTAL, EMERADIC_CRYSTAL, ENORI_CRYSTAL
));
SIMPLE_ITEMS = simpleBuilder.build();
}
public static final Set<RegistryObject<Item>> SIMPLE_ITEMS = ImmutableSet.of(
BLACK_QUARTS, RESTONIA_CRYSTAL, PALIS_CRYSTAL, DIAMATINE_CRYSTAL,
VOID_CRYSTAL, EMERADIC_CRYSTAL, ENORI_CRYSTAL
);
private static Supplier<Item> basicItem() {
return () -> new Item(defaultProps());
@ -107,4 +50,8 @@ public class ActuallyItems {
private static Item.Properties defaultProps() {
return new Item.Properties().group(ActuallyAdditions.ACTUALLY_GROUP);
}
static {
ALL_TOOL_SETS.forEach(e -> e.register(ITEMS));
}
}

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@ -3,6 +3,7 @@ package de.ellpeck.actuallyadditions.data;
import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
import de.ellpeck.actuallyadditions.common.blocks.ActuallyBlocks;
import de.ellpeck.actuallyadditions.common.items.ActuallyItems;
import de.ellpeck.actuallyadditions.common.items.ToolSet;
import net.minecraft.block.Block;
import net.minecraft.data.DataGenerator;
import net.minecraft.item.Item;
@ -11,6 +12,7 @@ import net.minecraftforge.client.model.generators.ModelFile;
import net.minecraftforge.common.data.ExistingFileHelper;
import net.minecraftforge.fml.RegistryObject;
import java.util.Collection;
import java.util.function.Supplier;
public class GeneratorItemModels extends ItemModelProvider {
@ -21,6 +23,13 @@ public class GeneratorItemModels extends ItemModelProvider {
@Override
protected void registerModels() {
ActuallyItems.SIMPLE_ITEMS.forEach(this::simpleItem);
// Toolsets
ActuallyItems.ALL_TOOL_SETS.stream()
.map(ToolSet::getItemGroup)
.flatMap(Collection::stream)
.forEach(item -> simpleItem(() -> item));
ActuallyBlocks.BLOCKS.getEntries().forEach(this::registerBlockModel);
}