remove greenhouse glass tile entity

I am not sure if this is faster or slower than the old tile entity, but
it certainly is more performant.  Numbers may be adjusted to try and fix
what the old speed was (every 50 ticks)
This commit is contained in:
Shadows_of_Fire 2018-01-04 14:40:58 -05:00
parent 4493a687ce
commit beef72d35d
3 changed files with 66 additions and 131 deletions

View file

@ -10,15 +10,18 @@
package de.ellpeck.actuallyadditions.mod.blocks;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
import de.ellpeck.actuallyadditions.mod.tile.TileEntityGreenhouseGlass;
import java.util.Random;
import org.apache.commons.lang3.tuple.Triple;
import de.ellpeck.actuallyadditions.mod.blocks.base.BlockBase;
import net.minecraft.block.Block;
import net.minecraft.block.IGrowable;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
@ -27,50 +30,73 @@ import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockGreenhouseGlass extends BlockContainerBase{
public class BlockGreenhouseGlass extends BlockBase {
public BlockGreenhouseGlass(String name){
super(Material.ROCK, name);
this.setHarvestLevel("pickaxe", 0);
this.setHardness(0.5F);
this.setResistance(10.0F);
this.setSoundType(SoundType.STONE);
}
public BlockGreenhouseGlass(String name) {
super(Material.GLASS, name);
this.setHarvestLevel("pickaxe", 0);
this.setHardness(0.5F);
this.setResistance(10.0F);
this.setSoundType(SoundType.GLASS);
this.setTickRandomly(true);
}
@Override
public boolean isFullCube(IBlockState state){
return false;
}
@Override
public boolean isFullCube(IBlockState state) {
return true;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
@Deprecated
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side){
IBlockState otherState = world.getBlockState(pos.offset(side));
Block block = otherState.getBlock();
@Override
@Deprecated
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) {
IBlockState otherState = world.getBlockState(pos.offset(side));
Block block = otherState.getBlock();
return state != otherState || block != this && super.shouldSideBeRendered(state, world, pos, side);
return state != otherState || block != this && super.shouldSideBeRendered(state, world, pos, side);
}
}
@Override
public boolean isOpaqueCube(IBlockState state){
return false;
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer(){
return BlockRenderLayer.CUTOUT;
}
@Override
public EnumRarity getRarity(ItemStack stack) {
return EnumRarity.EPIC;
}
@Override
public EnumRarity getRarity(ItemStack stack){
return EnumRarity.EPIC;
}
@Override
public void updateTick(World world, BlockPos pos, IBlockState state, Random rand) {
if (world.isRemote) return;
@Override
public TileEntity createNewTileEntity(World world, int par2){
return new TileEntityGreenhouseGlass();
}
if (rand.nextInt(2) == 0 && world.canBlockSeeSky(pos) && world.isDaytime()) {
Triple<BlockPos, IBlockState, IGrowable> trip = firstSolidBlock(world, pos);
if (trip != null && trip.getRight().canGrow(world, trip.getLeft(), trip.getMiddle(), false)) {
trip.getRight().grow(world, rand, trip.getLeft(), trip.getMiddle());
world.playEvent(2005, trip.getMiddle().isOpaqueCube() ? trip.getLeft().up() : trip.getLeft(), 0);
}
}
}
public static Triple<BlockPos, IBlockState, IGrowable> firstSolidBlock(World world, BlockPos glassPos) {
BlockPos.MutableBlockPos mut = new BlockPos.MutableBlockPos(glassPos);
while (true) {
mut.setPos(mut.getX(), mut.getY() - 1, mut.getZ());
IBlockState state = world.getBlockState(mut);
if (!state.getBlock().isAir(state, world, mut)) {
if (state.getBlock() instanceof IGrowable) return Triple.of(mut.toImmutable(), state, (IGrowable) state.getBlock());
else return null;
}
}
}
}

View file

@ -66,7 +66,6 @@ public abstract class TileEntityBase extends TileEntity implements ITickable{
register(TileEntityFurnaceSolar.class);
register(TileEntityHeatCollector.class);
register(TileEntityItemRepairer.class);
register(TileEntityGreenhouseGlass.class);
register(TileEntityBreaker.class);
register(TileEntityDropper.class);
register(TileEntityInputterAdvanced.class);

View file

@ -1,90 +0,0 @@
/*
* This file ("TileEntityGreenhouseGlass.java") is part of the Actually Additions mod for Minecraft.
* It is created and owned by Ellpeck and distributed
* under the Actually Additions License to be found at
* http://ellpeck.de/actaddlicense
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
*
* © 2015-2017 Ellpeck
*/
package de.ellpeck.actuallyadditions.mod.tile;
import net.minecraft.block.Block;
import net.minecraft.block.BlockGrass;
import net.minecraft.block.IGrowable;
import net.minecraft.block.state.IBlockState;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.common.IPlantable;
public class TileEntityGreenhouseGlass extends TileEntityBase{
private int timeUntilNextFert;
public TileEntityGreenhouseGlass(){
super("greenhouseGlass");
}
@Override
public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
super.writeSyncableNBT(compound, type);
if(type != NBTType.SAVE_BLOCK){
this.timeUntilNextFert = compound.getInteger("Time");
}
}
@Override
public void readSyncableNBT(NBTTagCompound compound, NBTType type){
super.readSyncableNBT(compound, type);
if(type != NBTType.SAVE_BLOCK){
compound.setInteger("Time", this.timeUntilNextFert);
}
}
@Override
public void updateEntity(){
super.updateEntity();
if(!this.world.isRemote){
if(this.world.canBlockSeeSky(this.getPos()) && this.world.isDaytime()){
if(this.timeUntilNextFert > 0){
this.timeUntilNextFert--;
if(this.timeUntilNextFert <= 0){
BlockPos blockToFert = this.blockToFertilize();
if(blockToFert != null){
IBlockState state = this.world.getBlockState(blockToFert);
Block block = state.getBlock();
int metaBefore = block.getMetaFromState(state);
block.updateTick(this.world, blockToFert, this.world.getBlockState(blockToFert), this.world.rand);
IBlockState newState = this.world.getBlockState(blockToFert);
if(newState.getBlock().getMetaFromState(newState) != metaBefore){
this.world.playEvent(2005, blockToFert, 0);
}
}
}
}
else{
int time = 50;
this.timeUntilNextFert = time+this.world.rand.nextInt(time);
}
}
}
}
public BlockPos blockToFertilize(){
for(int i = this.pos.getY()-1; i > 0; i--){
BlockPos offset = new BlockPos(this.pos.getX(), i, this.pos.getZ());
Block block = this.world.getBlockState(offset).getBlock();
if(block != null && !this.world.isAirBlock(offset)){
if((block instanceof IGrowable || block instanceof IPlantable) && !(block instanceof BlockGrass)){
return offset;
}
else{
return null;
}
}
}
return null;
}
}