Fixes #1005 (removes a debug sysout)

This commit is contained in:
Shadows_of_Fire 2018-01-15 17:00:32 -05:00
parent ffa274a7b2
commit bf451dceb1

View file

@ -78,20 +78,17 @@ public class BlockGreenhouseGlass extends BlockBase {
if (world.isRemote) return; if (world.isRemote) return;
if (world.canBlockSeeSky(pos) && world.isDaytime()) { if (world.canBlockSeeSky(pos) && world.isDaytime()) {
System.out.println("debugg");
Triple<BlockPos, IBlockState, IGrowable> trip = firstBlock(world, pos); Triple<BlockPos, IBlockState, IGrowable> trip = firstBlock(world, pos);
boolean once = false; boolean once = false;
for(int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
if (trip != null && trip.getRight().canGrow(world, trip.getLeft(), trip.getMiddle(), false)) { if (trip != null && trip.getRight().canGrow(world, trip.getLeft(), trip.getMiddle(), false)) {
trip.getRight().grow(world, rand, trip.getLeft(), trip.getMiddle()); trip.getRight().grow(world, rand, trip.getLeft(), trip.getMiddle());
once = true; once = true;
} }
if(once) world.playEvent(2005, trip.getMiddle().isOpaqueCube() ? trip.getLeft().up() : trip.getLeft(), 0); if (once) world.playEvent(2005, trip.getMiddle().isOpaqueCube() ? trip.getLeft().up() : trip.getLeft(), 0);
} }
} }