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Made Laser Relay not output to the same block it got the energy from /cc Didi
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parent
4c6d76d82e
commit
bf65cc4edb
2 changed files with 19 additions and 15 deletions
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@ -160,7 +160,7 @@ public class LaserRelayConnectionHandler{
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System.out.println("Merged Two Networks!");
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}
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public int transferEnergyToReceiverInNeed(Network network, int maxTransfer, boolean simulate){
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public int transferEnergyToReceiverInNeed(WorldPos energyGottenFrom, Network network, int maxTransfer, boolean simulate){
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int transmitted = 0;
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//Go through all of the connections in the network
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for(ConnectionPair pair : network.connections){
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@ -171,8 +171,10 @@ public class LaserRelayConnectionHandler{
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//Get every side of the relay
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for(int i = 0; i <= 5; i++){
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ForgeDirection side = ForgeDirection.getOrientation(i);
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//Get the TileEntity at the side
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TileEntity tile = WorldUtil.getTileEntityFromSide(side, relay.getWorld(), relay.getX(), relay.getY(), relay.getZ());
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//Get the Position at the side
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WorldPos pos = WorldUtil.getCoordsFromSide(side, relay.getWorld(), relay.getX(), relay.getY(), relay.getZ(), 0);
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if(!pos.isEqual(energyGottenFrom)){
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TileEntity tile = pos.getTileEntity();
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if(tile instanceof IEnergyReceiver && !(tile instanceof TileEntityLaserRelay)){
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IEnergyReceiver receiver = (IEnergyReceiver)tile;
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if(receiver.canConnectEnergy(side.getOpposite())){
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@ -189,6 +191,7 @@ public class LaserRelayConnectionHandler{
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}
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}
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}
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}
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return transmitted;
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}
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@ -16,6 +16,7 @@ import cpw.mods.fml.relauncher.SideOnly;
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import ellpeck.actuallyadditions.config.values.ConfigBoolValues;
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import ellpeck.actuallyadditions.misc.LaserRelayConnectionHandler;
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import ellpeck.actuallyadditions.util.WorldPos;
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import ellpeck.actuallyadditions.util.WorldUtil;
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import io.netty.util.internal.ConcurrentSet;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.particle.EntityReddustFX;
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@ -98,7 +99,7 @@ public class TileEntityLaserRelay extends TileEntityBase implements IEnergyRecei
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@Override
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public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate){
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return this.transmitEnergy(maxReceive, simulate);
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return this.transmitEnergy(WorldUtil.getCoordsFromSide(from, worldObj, xCoord, yCoord, zCoord, 0), maxReceive, simulate);
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}
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@Override
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@ -111,12 +112,12 @@ public class TileEntityLaserRelay extends TileEntityBase implements IEnergyRecei
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return 0;
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}
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public int transmitEnergy(int maxTransmit, boolean simulate){
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public int transmitEnergy(WorldPos blockFrom, int maxTransmit, boolean simulate){
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int transmitted = 0;
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if(maxTransmit > 0){
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LaserRelayConnectionHandler.Network network = LaserRelayConnectionHandler.getInstance().getNetworkFor(new WorldPos(this.worldObj, this.xCoord, this.yCoord, this.zCoord));
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if(network != null){
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transmitted = LaserRelayConnectionHandler.getInstance().transferEnergyToReceiverInNeed(network, maxTransmit, simulate);
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transmitted = LaserRelayConnectionHandler.getInstance().transferEnergyToReceiverInNeed(blockFrom, network, maxTransmit, simulate);
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}
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}
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return transmitted;
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