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Made crafter not randomly create stacks with 0 items in them
Closes #127
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parent
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commit
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1 changed files with 31 additions and 20 deletions
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@ -50,44 +50,55 @@ public class ContainerCrafter extends Container{
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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ItemStack stack = null;
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Slot theSlot = this.inventorySlots.get(slot);
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public ItemStack transferStackInSlot(EntityPlayer player, int index){
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ItemStack itemstack = null;
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Slot slot = this.inventorySlots.get(index);
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if(theSlot != null && theSlot.getHasStack()){
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ItemStack savedStack = theSlot.getStack();
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stack = savedStack.copy();
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if(slot != null && slot.getHasStack()){
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ItemStack itemstack1 = slot.getStack();
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itemstack = itemstack1.copy();
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if(slot == 0){
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if(!this.mergeItemStack(savedStack, 10, 46, true)){
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return null;
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}
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theSlot.onSlotChange(savedStack, stack);
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}
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else if(slot >= 10 && slot < 37 && !this.mergeItemStack(savedStack, 37, 46, false)){
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return null;
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}
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else if(slot >= 37 && slot < 46 && !this.mergeItemStack(savedStack, 10, 37, false)){
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return null;
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}
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else if(!this.mergeItemStack(savedStack, 10, 46, false)){
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if(index == 0){
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if(!this.mergeItemStack(itemstack1, 10, 46, true)){
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return null;
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}
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if(savedStack.stackSize <= 0){
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theSlot.putStack(null);
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slot.onSlotChange(itemstack1, itemstack);
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}
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else if(index >= 10 && index < 37){
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if(!this.mergeItemStack(itemstack1, 37, 46, false)){
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return null;
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}
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}
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else if(index >= 37 && index < 46){
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if(!this.mergeItemStack(itemstack1, 10, 37, false)){
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return null;
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}
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}
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else if(!this.mergeItemStack(itemstack1, 10, 46, false)){
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return null;
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}
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if(itemstack1.stackSize <= 0){
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slot.putStack(null);
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}
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else{
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theSlot.onSlotChanged();
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slot.onSlotChanged();
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}
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if(savedStack.stackSize == stack.stackSize){
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if(itemstack1.stackSize == itemstack.stackSize){
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return null;
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}
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theSlot.onPickupFromSlot(player, savedStack);
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slot.onPickupFromSlot(player, itemstack1);
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}
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return stack;
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return itemstack;
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}
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@Override
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public boolean canMergeSlot(ItemStack stack, Slot slotIn){
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return slotIn.inventory != this.craftResult && super.canMergeSlot(stack, slotIn);
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}
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@Override
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