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Implemented Teleport logic for teleporting staff 😁
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7b9749ac10
commit
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3 changed files with 88 additions and 1 deletions
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@ -4,6 +4,7 @@ import com.google.common.collect.ImmutableSet;
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import de.ellpeck.actuallyadditions.common.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.common.items.useables.AllInOneTool;
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import de.ellpeck.actuallyadditions.common.items.useables.ManualItem;
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import de.ellpeck.actuallyadditions.common.items.useables.TeleportStaffItem;
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import de.ellpeck.actuallyadditions.common.materials.ArmorMaterials;
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import de.ellpeck.actuallyadditions.common.materials.ToolMaterials;
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import net.minecraft.item.Item;
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@ -95,7 +96,7 @@ public final class ActuallyItems {
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public static final RegistryObject<Item> LENS_OF_DISENCHANTING = ITEMS.register("lens_of_disenchanting", basicItem());
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public static final RegistryObject<Item> LENS_OF_THE_MINER = ITEMS.register("lens_of_the_miner", basicItem());
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public static final RegistryObject<Item> LASER_WRENCH = ITEMS.register("laser_wrench", basicItem());
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public static final RegistryObject<Item> TELEPORT_STAFF = ITEMS.register("teleport_staff", basicItem());
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public static final RegistryObject<Item> TELEPORT_STAFF = ITEMS.register("teleport_staff", TeleportStaffItem::new);
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public static final RegistryObject<Item> WINGS_OF_THE_BATS = ITEMS.register("wings_of_the_bats", basicItem());
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public static final RegistryObject<Item> SINGLE_BATTERY = ITEMS.register("single_battery", basicItem());
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public static final RegistryObject<Item> DOUBLE_BATTERY = ITEMS.register("double_battery", basicItem());
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@ -0,0 +1,7 @@
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package de.ellpeck.actuallyadditions.common.items;
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import net.minecraft.item.ItemStack;
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public interface IUseItem {
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boolean canUse(ItemStack stack);
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}
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@ -0,0 +1,79 @@
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package de.ellpeck.actuallyadditions.common.items.useables;
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import de.ellpeck.actuallyadditions.common.items.ActuallyItem;
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import de.ellpeck.actuallyadditions.common.items.IUseItem;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.*;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.vector.Vector3f;
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import net.minecraft.world.World;
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public class TeleportStaffItem extends ActuallyItem implements IUseItem {
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public TeleportStaffItem() {
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super(baseProps());
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}
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@Override
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public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
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ItemStack stack = player.getHeldItem(hand);
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if (world.isRemote) {
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return super.onItemRightClick(world, player, hand);
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}
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RayTraceResult traceResult = player.pick(100, 1.0f, false);
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if (traceResult.getType() != RayTraceResult.Type.BLOCK || !this.canUse(stack)) {
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return super.onItemRightClick(world, player, hand);
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}
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BlockPos pos = ((BlockRayTraceResult) traceResult).getPos();
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BlockPos toPos = pos.offset(((BlockRayTraceResult) traceResult).getFace(), 1);
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Vector3f centerOfHit = new Vector3f(toPos.getX(), toPos.getY(), toPos.getZ());
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centerOfHit.add(.5f, (((BlockRayTraceResult) traceResult).getFace().getAxis() == Direction.Axis.Y ? .5f : 0), .5f);
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// power cost for thing
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// int use = baseUse + (int) (baseUse * pos.hitVec.distanceTo(new Vec3d(player.posX, player.posY + (player.getEyeHeight() - player.getDefaultEyeHeight()), player.posZ)));
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if (!player.isCreative()) {
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player.getCooldownTracker().setCooldown(this, 50);
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}
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player.dismount();
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player.playSound(SoundEvents.ENTITY_ENDERMAN_TELEPORT, SoundCategory.PLAYERS, 1.0f, 1.0f);
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((ServerPlayerEntity) player).connection.setPlayerLocation(centerOfHit.getX(), centerOfHit.getY(), centerOfHit.getZ(), player.rotationYaw, player.rotationPitch);
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//
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// if (pos != null && (pos.typeOfHit == RayTraceResult.Type.BLOCK || player.rotationPitch >= -5)) {
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// int side = pos.sideHit.ordinal();
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// if (side != -1) {
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// double x = pos.hitVec.x - (side == 4 ? 0.5 : 0) + (side == 5 ? 0.5 : 0);
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// double y = pos.hitVec.y - (side == 0 ? 2.0 : 0) + (side == 1 ? 0.5 : 0);
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// double z = pos.hitVec.z - (side == 2 ? 0.5 : 0) + (side == 3 ? 0.5 : 0);
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// int baseUse = 200;
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// int use = baseUse + (int) (baseUse * pos.hitVec.distanceTo(new Vec3d(player.posX, player.posY + (player.getEyeHeight() - player.getDefaultEyeHeight()), player.posZ)));
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// if (this.getEnergyStored(stack) >= use) {
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// ((EntityPlayerMP) player).connection.setPlayerLocation(x, y, z, player.rotationYaw, player.rotationPitch);
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// player.dismountRidingEntity();
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// world.playSound(null, player.posX, player.posY, player.posZ, SoundEvents.ENTITY_ENDERMEN_TELEPORT, SoundCategory.PLAYERS, 1.0F, 1.0F);
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// if (!player.capabilities.isCreativeMode) {
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// this.extractEnergyInternal(stack, use, false);
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// player.getCooldownTracker().setCooldown(this, 50);
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// }
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// return ActionResult.newResult(EnumActionResult.SUCCESS, stack);
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// }
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// }
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// }
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player.swingArm(hand);
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return ActionResult.resultSuccess(stack);
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}
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@Override
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public boolean canUse(ItemStack stack) {
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return true;
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}
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}
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