mirror of
https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-26 08:48:34 +01:00
parent
820f097c12
commit
c4ef288653
9 changed files with 489 additions and 87 deletions
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@ -0,0 +1,65 @@
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/*
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* This file ("BlockBioReactor.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.blocks;
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import de.ellpeck.actuallyadditions.mod.ActuallyAdditions;
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import de.ellpeck.actuallyadditions.mod.blocks.base.BlockContainerBase;
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import de.ellpeck.actuallyadditions.mod.inventory.GuiHandler;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBioReactor;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public class BlockBioReactor extends BlockContainerBase{
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public BlockBioReactor(String name){
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super(Material.ROCK, name);
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this.setHarvestLevel("pickaxe", 0);
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this.setHardness(2.0F);
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this.setResistance(10.0F);
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this.setSoundType(SoundType.STONE);
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}
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@Override
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public TileEntity createNewTileEntity(World worldIn, int meta){
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return new TileEntityBioReactor();
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack stack, EnumFacing par6, float par7, float par8, float par9){
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if(!world.isRemote){
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if(world.getTileEntity(pos) instanceof TileEntityBioReactor){
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player.openGui(ActuallyAdditions.instance, GuiHandler.GuiTypes.BIO_REACTOR.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
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}
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}
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return true;
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}
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@Override
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public EnumRarity getRarity(ItemStack stack){
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return EnumRarity.EPIC;
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}
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@Override
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public void breakBlock(World world, BlockPos pos, IBlockState state){
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this.dropInventory(world, pos);
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super.breakBlock(world, pos, state);
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}
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}
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@ -27,7 +27,6 @@ public final class InitBlocks{
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public static Block blockGiantChest;
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public static Block blockGiantChest;
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public static Block blockGiantChestMedium;
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public static Block blockGiantChestMedium;
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public static Block blockGiantChestLarge;
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public static Block blockGiantChestLarge;
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public static Block blockGrinder;
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public static Block blockGrinder;
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public static Block blockGrinderDouble;
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public static Block blockGrinderDouble;
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public static Block blockFurnaceDouble;
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public static Block blockFurnaceDouble;
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@ -38,22 +37,17 @@ public final class InitBlocks{
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public static Block blockHeatCollector;
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public static Block blockHeatCollector;
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public static Block blockItemRepairer;
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public static Block blockItemRepairer;
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public static Block blockGreenhouseGlass;
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public static Block blockGreenhouseGlass;
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public static Block blockBreaker;
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public static Block blockBreaker;
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public static Block blockPlacer;
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public static Block blockPlacer;
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public static Block blockDropper;
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public static Block blockDropper;
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public static Block blockRice;
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public static Block blockRice;
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public static Block blockCanola;
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public static Block blockCanola;
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public static Block blockFlax;
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public static Block blockFlax;
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public static Block blockCoffee;
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public static Block blockCoffee;
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public static Block blockCanolaPress;
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public static Block blockCanolaPress;
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public static Block blockFermentingBarrel;
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public static Block blockFermentingBarrel;
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public static Block blockCoalGenerator;
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public static Block blockCoalGenerator;
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public static Block blockOilGenerator;
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public static Block blockOilGenerator;
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public static Block blockPhantomface;
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public static Block blockPhantomface;
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public static Block blockPhantomPlacer;
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public static Block blockPhantomPlacer;
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public static Block blockPhantomBreaker;
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public static Block blockPhantomBreaker;
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@ -61,18 +55,13 @@ public final class InitBlocks{
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public static Block blockPhantomEnergyface;
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public static Block blockPhantomEnergyface;
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public static Block blockPhantomRedstoneface;
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public static Block blockPhantomRedstoneface;
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public static Block blockPlayerInterface;
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public static Block blockPlayerInterface;
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public static Block blockFluidPlacer;
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public static Block blockFluidPlacer;
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public static Block blockFluidCollector;
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public static Block blockFluidCollector;
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public static Block blockLavaFactoryController;
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public static Block blockLavaFactoryController;
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public static Block blockCoffeeMachine;
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public static Block blockCoffeeMachine;
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public static Block blockPhantomBooster;
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public static Block blockPhantomBooster;
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public static Block blockEnergizer;
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public static Block blockEnergizer;
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public static Block blockEnervator;
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public static Block blockEnervator;
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public static Block blockTestifiBucksGreenWall;
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public static Block blockTestifiBucksGreenWall;
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public static Block blockTestifiBucksWhiteWall;
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public static Block blockTestifiBucksWhiteWall;
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public static Block blockTestifiBucksGreenStairs;
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public static Block blockTestifiBucksGreenStairs;
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@ -81,20 +70,15 @@ public final class InitBlocks{
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public static Block blockTestifiBucksWhiteSlab;
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public static Block blockTestifiBucksWhiteSlab;
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public static Block blockTestifiBucksGreenFence;
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public static Block blockTestifiBucksGreenFence;
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public static Block blockTestifiBucksWhiteFence;
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public static Block blockTestifiBucksWhiteFence;
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public static Block blockColoredLamp;
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public static Block blockColoredLamp;
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public static Block blockColoredLampOn;
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public static Block blockColoredLampOn;
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public static Block blockLampPowerer;
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public static Block blockLampPowerer;
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public static Block blockTreasureChest;
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public static Block blockTreasureChest;
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public static Block blockXPSolidifier;
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public static Block blockXPSolidifier;
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public static Block blockSmileyCloud;
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public static Block blockSmileyCloud;
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public static Block blockLeafGenerator;
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public static Block blockLeafGenerator;
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public static Block blockDirectionalBreaker;
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public static Block blockDirectionalBreaker;
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public static Block blockRangedCollector;
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public static Block blockRangedCollector;
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public static Block blockLaserRelay;
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public static Block blockLaserRelay;
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public static Block blockLaserRelayAdvanced;
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public static Block blockLaserRelayAdvanced;
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public static Block blockLaserRelayExtreme;
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public static Block blockLaserRelayExtreme;
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@ -102,16 +86,12 @@ public final class InitBlocks{
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public static Block blockLaserRelayItem;
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public static Block blockLaserRelayItem;
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public static Block blockLaserRelayItemWhitelist;
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public static Block blockLaserRelayItemWhitelist;
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public static Block blockItemViewer;
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public static Block blockItemViewer;
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public static Block blockBlackLotus;
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public static Block blockBlackLotus;
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public static Block blockCrystal;
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public static Block blockCrystal;
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public static Block blockCrystalEmpowered;
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public static Block blockCrystalEmpowered;
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public static Block blockAtomicReconstructor;
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public static Block blockAtomicReconstructor;
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public static Block blockMiner;
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public static Block blockMiner;
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public static Block blockFireworkBox;
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public static Block blockFireworkBox;
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public static Block blockQuartzWall;
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public static Block blockQuartzWall;
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public static Block blockQuartzStair;
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public static Block blockQuartzStair;
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public static Block blockQuartzSlab;
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public static Block blockQuartzSlab;
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@ -121,18 +101,18 @@ public final class InitBlocks{
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public static Block blockPillarQuartzWall;
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public static Block blockPillarQuartzWall;
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public static Block blockPillarQuartzStair;
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public static Block blockPillarQuartzStair;
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public static Block blockPillarQuartzSlab;
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public static Block blockPillarQuartzSlab;
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public static Block blockBookletStand;
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public static Block blockBookletStand;
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public static Block blockDisplayStand;
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public static Block blockDisplayStand;
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public static Block blockShockSuppressor;
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public static Block blockShockSuppressor;
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public static Block blockEmpowerer;
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public static Block blockEmpowerer;
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public static Block blockDistributorItem;
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public static Block blockDistributorItem;
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public static Block blockBioReactor;
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public static Block blockTinyTorch;
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public static Block blockTinyTorch;
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public static void init(){
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public static void init(){
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ModUtil.LOGGER.info("Initializing Blocks...");
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ModUtil.LOGGER.info("Initializing Blocks...");
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blockBioReactor = new BlockBioReactor("blockBioReactor");
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blockDistributorItem = new BlockDistributorItem("blockDistributorItem");
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blockDistributorItem = new BlockDistributorItem("blockDistributorItem");
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blockEmpowerer = new BlockEmpowerer("blockEmpowerer");
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blockEmpowerer = new BlockEmpowerer("blockEmpowerer");
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blockTinyTorch = new BlockTinyTorch("blockTinyTorch");
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blockTinyTorch = new BlockTinyTorch("blockTinyTorch");
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@ -100,6 +100,7 @@ public class CreativeTab extends CreativeTabs{
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this.add(InitBlocks.blockCoalGenerator);
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this.add(InitBlocks.blockCoalGenerator);
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this.add(InitBlocks.blockOilGenerator);
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this.add(InitBlocks.blockOilGenerator);
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this.add(InitBlocks.blockLeafGenerator);
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this.add(InitBlocks.blockLeafGenerator);
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this.add(InitBlocks.blockBioReactor);
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this.add(InitBlocks.blockItemRepairer);
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this.add(InitBlocks.blockItemRepairer);
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this.add(InitBlocks.blockFishingNet);
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this.add(InitBlocks.blockFishingNet);
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@ -0,0 +1,101 @@
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/*
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* This file ("ContainerBioReactor.java") is part of the Actually Additions mod for Minecraft.
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* It is created and owned by Ellpeck and distributed
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* under the Actually Additions License to be found at
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* http://ellpeck.de/actaddlicense
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* View the source code at https://github.com/Ellpeck/ActuallyAdditions
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*
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* © 2015-2016 Ellpeck
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*/
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package de.ellpeck.actuallyadditions.mod.inventory;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityBioReactor;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class ContainerBioReactor extends Container{
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private final TileEntityBioReactor tile;
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public ContainerBioReactor(InventoryPlayer inventory, TileEntityBase tile){
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this.tile = (TileEntityBioReactor)tile;
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for(int i = 0; i < 4; i++){
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for(int j = 0; j < 2; j++){
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this.addSlotToContainer(new Slot(this.tile, j+i*2, 50+j*18, 13+i*18));
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}
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}
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for(int i = 0; i < 3; i++){
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for(int j = 0; j < 9; j++){
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this.addSlotToContainer(new Slot(inventory, j+i*9+9, 8+j*18, 97+i*18));
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}
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}
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for(int i = 0; i < 9; i++){
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this.addSlotToContainer(new Slot(inventory, i, 8+i*18, 155));
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}
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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int inventoryStart = 8;
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int inventoryEnd = inventoryStart+26;
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int hotbarStart = inventoryEnd+1;
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int hotbarEnd = hotbarStart+8;
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Slot theSlot = this.inventorySlots.get(slot);
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if(theSlot != null && theSlot.getHasStack()){
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ItemStack newStack = theSlot.getStack();
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ItemStack currentStack = newStack.copy();
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//Other Slots in Inventory excluded
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if(slot >= inventoryStart){
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//Shift from Inventory
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if(TileEntityBioReactor.isValidItem(newStack.getItem())){
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if(!this.mergeItemStack(newStack, 0, 8, false)){
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return null;
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}
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}
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//
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else if(slot >= inventoryStart && slot <= inventoryEnd){
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if(!this.mergeItemStack(newStack, hotbarStart, hotbarEnd+1, false)){
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return null;
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}
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}
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else if(slot >= inventoryEnd+1 && slot < hotbarEnd+1 && !this.mergeItemStack(newStack, inventoryStart, inventoryEnd+1, false)){
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return null;
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}
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}
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else if(!this.mergeItemStack(newStack, inventoryStart, hotbarEnd+1, false)){
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return null;
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}
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if(newStack.stackSize <= 0){
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theSlot.putStack(null);
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}
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else{
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theSlot.onSlotChanged();
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}
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if(newStack.stackSize == currentStack.stackSize){
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return null;
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}
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theSlot.onPickupFromSlot(player, newStack);
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return currentStack;
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}
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return null;
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}
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@Override
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public boolean canInteractWith(EntityPlayer player){
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return this.tile.isUseableByPlayer(player);
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}
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}
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@ -30,156 +30,160 @@ public class GuiHandler implements IGuiHandler{
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}
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}
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@Override
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@Override
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public Object getServerGuiElement(int id, EntityPlayer entityPlayer, World world, int x, int y, int z){
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public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z){
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TileEntityBase tile = null;
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TileEntityBase tile = null;
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if(GuiTypes.values()[id].checkTileEntity){
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if(GuiTypes.values()[id].checkTileEntity){
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tile = (TileEntityBase)world.getTileEntity(new BlockPos(x, y, z));
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tile = (TileEntityBase)world.getTileEntity(new BlockPos(x, y, z));
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}
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}
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switch(GuiTypes.values()[id]){
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switch(GuiTypes.values()[id]){
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case FEEDER:
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case FEEDER:
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return new ContainerFeeder(entityPlayer.inventory, tile);
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return new ContainerFeeder(player.inventory, tile);
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case GIANT_CHEST:
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case GIANT_CHEST:
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return new ContainerGiantChest(entityPlayer.inventory, tile, 0);
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return new ContainerGiantChest(player.inventory, tile, 0);
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case GIANT_CHEST_PAGE_2:
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case GIANT_CHEST_PAGE_2:
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return new ContainerGiantChest(entityPlayer.inventory, tile, 1);
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return new ContainerGiantChest(player.inventory, tile, 1);
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case GIANT_CHEST_PAGE_3:
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case GIANT_CHEST_PAGE_3:
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return new ContainerGiantChest(entityPlayer.inventory, tile, 2);
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return new ContainerGiantChest(player.inventory, tile, 2);
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case CRAFTER:
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case CRAFTER:
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return new ContainerCrafter(entityPlayer);
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return new ContainerCrafter(player);
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case GRINDER:
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case GRINDER:
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return new ContainerGrinder(entityPlayer.inventory, tile, false);
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return new ContainerGrinder(player.inventory, tile, false);
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case GRINDER_DOUBLE:
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case GRINDER_DOUBLE:
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return new ContainerGrinder(entityPlayer.inventory, tile, true);
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return new ContainerGrinder(player.inventory, tile, true);
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case FURNACE_DOUBLE:
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case FURNACE_DOUBLE:
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return new ContainerFurnaceDouble(entityPlayer.inventory, tile);
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return new ContainerFurnaceDouble(player.inventory, tile);
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case INPUTTER:
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case INPUTTER:
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return new ContainerInputter(entityPlayer.inventory, tile, false);
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return new ContainerInputter(player.inventory, tile, false);
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case INPUTTER_ADVANCED:
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case INPUTTER_ADVANCED:
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return new ContainerInputter(entityPlayer.inventory, tile, true);
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return new ContainerInputter(player.inventory, tile, true);
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case REPAIRER:
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case REPAIRER:
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return new ContainerRepairer(entityPlayer.inventory, tile);
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return new ContainerRepairer(player.inventory, tile);
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case BREAKER:
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case BREAKER:
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return new ContainerBreaker(entityPlayer.inventory, tile);
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return new ContainerBreaker(player.inventory, tile);
|
||||||
case DROPPER:
|
case DROPPER:
|
||||||
return new ContainerDropper(entityPlayer.inventory, tile);
|
return new ContainerDropper(player.inventory, tile);
|
||||||
case CANOLA_PRESS:
|
case CANOLA_PRESS:
|
||||||
return new ContainerCanolaPress(entityPlayer.inventory, tile);
|
return new ContainerCanolaPress(player.inventory, tile);
|
||||||
case FERMENTING_BARREL:
|
case FERMENTING_BARREL:
|
||||||
return new ContainerFermentingBarrel(entityPlayer.inventory, tile);
|
return new ContainerFermentingBarrel(player.inventory, tile);
|
||||||
case COAL_GENERATOR:
|
case COAL_GENERATOR:
|
||||||
return new ContainerCoalGenerator(entityPlayer.inventory, tile);
|
return new ContainerCoalGenerator(player.inventory, tile);
|
||||||
case OIL_GENERATOR:
|
case OIL_GENERATOR:
|
||||||
return new ContainerOilGenerator(entityPlayer.inventory, tile);
|
return new ContainerOilGenerator(player.inventory, tile);
|
||||||
case PHANTOM_PLACER:
|
case PHANTOM_PLACER:
|
||||||
return new ContainerPhantomPlacer(entityPlayer.inventory, tile);
|
return new ContainerPhantomPlacer(player.inventory, tile);
|
||||||
case FLUID_COLLECTOR:
|
case FLUID_COLLECTOR:
|
||||||
return new ContainerFluidCollector(entityPlayer.inventory, tile);
|
return new ContainerFluidCollector(player.inventory, tile);
|
||||||
case COFFEE_MACHINE:
|
case COFFEE_MACHINE:
|
||||||
return new ContainerCoffeeMachine(entityPlayer.inventory, tile);
|
return new ContainerCoffeeMachine(player.inventory, tile);
|
||||||
case DRILL:
|
case DRILL:
|
||||||
return new ContainerDrill(entityPlayer.inventory);
|
return new ContainerDrill(player.inventory);
|
||||||
case FILTER:
|
case FILTER:
|
||||||
return new ContainerFilter(entityPlayer.inventory);
|
return new ContainerFilter(player.inventory);
|
||||||
case ENERGIZER:
|
case ENERGIZER:
|
||||||
return new ContainerEnergizer(entityPlayer, tile);
|
return new ContainerEnergizer(player, tile);
|
||||||
case ENERVATOR:
|
case ENERVATOR:
|
||||||
return new ContainerEnervator(entityPlayer, tile);
|
return new ContainerEnervator(player, tile);
|
||||||
case XP_SOLIDIFIER:
|
case XP_SOLIDIFIER:
|
||||||
return new ContainerXPSolidifier(entityPlayer.inventory, tile);
|
return new ContainerXPSolidifier(player.inventory, tile);
|
||||||
case CLOUD:
|
case CLOUD:
|
||||||
return new ContainerSmileyCloud();
|
return new ContainerSmileyCloud();
|
||||||
case DIRECTIONAL_BREAKER:
|
case DIRECTIONAL_BREAKER:
|
||||||
return new ContainerDirectionalBreaker(entityPlayer.inventory, tile);
|
return new ContainerDirectionalBreaker(player.inventory, tile);
|
||||||
case RANGED_COLLECTOR:
|
case RANGED_COLLECTOR:
|
||||||
return new ContainerRangedCollector(entityPlayer.inventory, tile);
|
return new ContainerRangedCollector(player.inventory, tile);
|
||||||
case MINER:
|
case MINER:
|
||||||
return new ContainerMiner(entityPlayer.inventory, tile);
|
return new ContainerMiner(player.inventory, tile);
|
||||||
case LASER_RELAY_ITEM_WHITELIST:
|
case LASER_RELAY_ITEM_WHITELIST:
|
||||||
return new ContainerLaserRelayItemWhitelist(entityPlayer.inventory, tile);
|
return new ContainerLaserRelayItemWhitelist(player.inventory, tile);
|
||||||
case BAG:
|
case BAG:
|
||||||
return new ContainerBag(entityPlayer.inventory, false);
|
return new ContainerBag(player.inventory, false);
|
||||||
case VOID_BAG:
|
case VOID_BAG:
|
||||||
return new ContainerBag(entityPlayer.inventory, true);
|
return new ContainerBag(player.inventory, true);
|
||||||
|
case BIO_REACTOR:
|
||||||
|
return new ContainerBioReactor(player.inventory, tile);
|
||||||
default:
|
default:
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Object getClientGuiElement(int id, EntityPlayer entityPlayer, World world, int x, int y, int z){
|
public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z){
|
||||||
TileEntityBase tile = null;
|
TileEntityBase tile = null;
|
||||||
if(GuiTypes.values()[id].checkTileEntity){
|
if(GuiTypes.values()[id].checkTileEntity){
|
||||||
tile = (TileEntityBase)world.getTileEntity(new BlockPos(x, y, z));
|
tile = (TileEntityBase)world.getTileEntity(new BlockPos(x, y, z));
|
||||||
}
|
}
|
||||||
switch(GuiTypes.values()[id]){
|
switch(GuiTypes.values()[id]){
|
||||||
case FEEDER:
|
case FEEDER:
|
||||||
return new GuiFeeder(entityPlayer.inventory, tile);
|
return new GuiFeeder(player.inventory, tile);
|
||||||
case GIANT_CHEST:
|
case GIANT_CHEST:
|
||||||
return new GuiGiantChest(entityPlayer.inventory, tile, 0);
|
return new GuiGiantChest(player.inventory, tile, 0);
|
||||||
case GIANT_CHEST_PAGE_2:
|
case GIANT_CHEST_PAGE_2:
|
||||||
return new GuiGiantChest(entityPlayer.inventory, tile, 1);
|
return new GuiGiantChest(player.inventory, tile, 1);
|
||||||
case GIANT_CHEST_PAGE_3:
|
case GIANT_CHEST_PAGE_3:
|
||||||
return new GuiGiantChest(entityPlayer.inventory, tile, 2);
|
return new GuiGiantChest(player.inventory, tile, 2);
|
||||||
case CRAFTER:
|
case CRAFTER:
|
||||||
return new GuiCrafter(entityPlayer);
|
return new GuiCrafter(player);
|
||||||
case GRINDER:
|
case GRINDER:
|
||||||
return new GuiGrinder(entityPlayer.inventory, tile);
|
return new GuiGrinder(player.inventory, tile);
|
||||||
case GRINDER_DOUBLE:
|
case GRINDER_DOUBLE:
|
||||||
return new GuiGrinder.GuiGrinderDouble(entityPlayer.inventory, tile);
|
return new GuiGrinder.GuiGrinderDouble(player.inventory, tile);
|
||||||
case FURNACE_DOUBLE:
|
case FURNACE_DOUBLE:
|
||||||
return new GuiFurnaceDouble(entityPlayer.inventory, tile);
|
return new GuiFurnaceDouble(player.inventory, tile);
|
||||||
case INPUTTER:
|
case INPUTTER:
|
||||||
return new GuiInputter(entityPlayer.inventory, tile, x, y, z, world, false);
|
return new GuiInputter(player.inventory, tile, x, y, z, world, false);
|
||||||
case INPUTTER_ADVANCED:
|
case INPUTTER_ADVANCED:
|
||||||
return new GuiInputter(entityPlayer.inventory, tile, x, y, z, world, true);
|
return new GuiInputter(player.inventory, tile, x, y, z, world, true);
|
||||||
case REPAIRER:
|
case REPAIRER:
|
||||||
return new GuiRepairer(entityPlayer.inventory, tile);
|
return new GuiRepairer(player.inventory, tile);
|
||||||
case BREAKER:
|
case BREAKER:
|
||||||
return new GuiBreaker(entityPlayer.inventory, tile);
|
return new GuiBreaker(player.inventory, tile);
|
||||||
case DROPPER:
|
case DROPPER:
|
||||||
return new GuiDropper(entityPlayer.inventory, tile);
|
return new GuiDropper(player.inventory, tile);
|
||||||
case CANOLA_PRESS:
|
case CANOLA_PRESS:
|
||||||
return new GuiCanolaPress(entityPlayer.inventory, tile);
|
return new GuiCanolaPress(player.inventory, tile);
|
||||||
case FERMENTING_BARREL:
|
case FERMENTING_BARREL:
|
||||||
return new GuiFermentingBarrel(entityPlayer.inventory, tile);
|
return new GuiFermentingBarrel(player.inventory, tile);
|
||||||
case COAL_GENERATOR:
|
case COAL_GENERATOR:
|
||||||
return new GuiCoalGenerator(entityPlayer.inventory, tile);
|
return new GuiCoalGenerator(player.inventory, tile);
|
||||||
case OIL_GENERATOR:
|
case OIL_GENERATOR:
|
||||||
return new GuiOilGenerator(entityPlayer.inventory, tile);
|
return new GuiOilGenerator(player.inventory, tile);
|
||||||
case PHANTOM_PLACER:
|
case PHANTOM_PLACER:
|
||||||
return new GuiPhantomPlacer(entityPlayer.inventory, tile);
|
return new GuiPhantomPlacer(player.inventory, tile);
|
||||||
case FLUID_COLLECTOR:
|
case FLUID_COLLECTOR:
|
||||||
return new GuiFluidCollector(entityPlayer.inventory, tile);
|
return new GuiFluidCollector(player.inventory, tile);
|
||||||
case COFFEE_MACHINE:
|
case COFFEE_MACHINE:
|
||||||
return new GuiCoffeeMachine(entityPlayer.inventory, tile, x, y, z, world);
|
return new GuiCoffeeMachine(player.inventory, tile, x, y, z, world);
|
||||||
case DRILL:
|
case DRILL:
|
||||||
return new GuiDrill(entityPlayer.inventory);
|
return new GuiDrill(player.inventory);
|
||||||
case FILTER:
|
case FILTER:
|
||||||
return new GuiFilter(entityPlayer.inventory);
|
return new GuiFilter(player.inventory);
|
||||||
case ENERGIZER:
|
case ENERGIZER:
|
||||||
return new GuiEnergizer(entityPlayer, tile);
|
return new GuiEnergizer(player, tile);
|
||||||
case ENERVATOR:
|
case ENERVATOR:
|
||||||
return new GuiEnervator(entityPlayer, tile);
|
return new GuiEnervator(player, tile);
|
||||||
case XP_SOLIDIFIER:
|
case XP_SOLIDIFIER:
|
||||||
return new GuiXPSolidifier(entityPlayer.inventory, tile, x, y, z, world);
|
return new GuiXPSolidifier(player.inventory, tile, x, y, z, world);
|
||||||
case CLOUD:
|
case CLOUD:
|
||||||
return new GuiSmileyCloud(tile, x, y, z, world);
|
return new GuiSmileyCloud(tile, x, y, z, world);
|
||||||
case BOOK:
|
case BOOK:
|
||||||
return new GuiBooklet(null, true, true);
|
return new GuiBooklet(null, true, true);
|
||||||
case DIRECTIONAL_BREAKER:
|
case DIRECTIONAL_BREAKER:
|
||||||
return new GuiDirectionalBreaker(entityPlayer.inventory, tile);
|
return new GuiDirectionalBreaker(player.inventory, tile);
|
||||||
case RANGED_COLLECTOR:
|
case RANGED_COLLECTOR:
|
||||||
return new GuiRangedCollector(entityPlayer.inventory, tile, x, y, z, world);
|
return new GuiRangedCollector(player.inventory, tile, x, y, z, world);
|
||||||
case MINER:
|
case MINER:
|
||||||
return new GuiMiner(entityPlayer.inventory, tile);
|
return new GuiMiner(player.inventory, tile);
|
||||||
case BOOK_STAND:
|
case BOOK_STAND:
|
||||||
return new GuiBookletStand(tile);
|
return new GuiBookletStand(tile);
|
||||||
case LASER_RELAY_ITEM_WHITELIST:
|
case LASER_RELAY_ITEM_WHITELIST:
|
||||||
return new GuiLaserRelayItemWhitelist(entityPlayer.inventory, tile);
|
return new GuiLaserRelayItemWhitelist(player.inventory, tile);
|
||||||
case BAG:
|
case BAG:
|
||||||
return new GuiBag(entityPlayer.inventory, false);
|
return new GuiBag(player.inventory, false);
|
||||||
case VOID_BAG:
|
case VOID_BAG:
|
||||||
return new GuiBag(entityPlayer.inventory, true);
|
return new GuiBag(player.inventory, true);
|
||||||
|
case BIO_REACTOR:
|
||||||
|
return new GuiBioReactor(player.inventory, tile);
|
||||||
default:
|
default:
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
@ -219,7 +223,8 @@ public class GuiHandler implements IGuiHandler{
|
||||||
LASER_RELAY_ITEM_WHITELIST,
|
LASER_RELAY_ITEM_WHITELIST,
|
||||||
FILTER(false),
|
FILTER(false),
|
||||||
BAG(false),
|
BAG(false),
|
||||||
VOID_BAG(false);
|
VOID_BAG(false),
|
||||||
|
BIO_REACTOR;
|
||||||
|
|
||||||
public final boolean checkTileEntity;
|
public final boolean checkTileEntity;
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,83 @@
|
||||||
|
/*
|
||||||
|
* This file ("GuiBioReactor.java") is part of the Actually Additions mod for Minecraft.
|
||||||
|
* It is created and owned by Ellpeck and distributed
|
||||||
|
* under the Actually Additions License to be found at
|
||||||
|
* http://ellpeck.de/actaddlicense
|
||||||
|
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
|
||||||
|
*
|
||||||
|
* © 2015-2016 Ellpeck
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.ellpeck.actuallyadditions.mod.inventory.gui;
|
||||||
|
|
||||||
|
import de.ellpeck.actuallyadditions.mod.inventory.ContainerBioReactor;
|
||||||
|
import de.ellpeck.actuallyadditions.mod.inventory.ContainerBreaker;
|
||||||
|
import de.ellpeck.actuallyadditions.mod.tile.TileEntityBase;
|
||||||
|
import de.ellpeck.actuallyadditions.mod.tile.TileEntityBioReactor;
|
||||||
|
import de.ellpeck.actuallyadditions.mod.util.AssetUtil;
|
||||||
|
import net.minecraft.client.gui.inventory.GuiContainer;
|
||||||
|
import net.minecraft.client.renderer.GlStateManager;
|
||||||
|
import net.minecraft.entity.player.InventoryPlayer;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
|
||||||
|
import java.io.IOException;
|
||||||
|
|
||||||
|
public class GuiBioReactor extends GuiContainer{
|
||||||
|
|
||||||
|
private static final ResourceLocation RES_LOC = AssetUtil.getGuiLocation("guiBioReactor");
|
||||||
|
private final TileEntityBioReactor tile;
|
||||||
|
private EnergyDisplay energy;
|
||||||
|
|
||||||
|
public GuiBioReactor(InventoryPlayer inventory, TileEntityBase tile){
|
||||||
|
super(new ContainerBioReactor(inventory, tile));
|
||||||
|
this.tile = (TileEntityBioReactor)tile;
|
||||||
|
this.xSize = 176;
|
||||||
|
this.ySize = 93+86;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void initGui(){
|
||||||
|
super.initGui();
|
||||||
|
this.energy = new EnergyDisplay(this.guiLeft+116, this.guiTop+5, this.tile.storage);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException{
|
||||||
|
super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
|
this.energy.onMouseClick(mouseX, mouseY, mouseButton);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void drawScreen(int x, int y, float f){
|
||||||
|
super.drawScreen(x, y, f);
|
||||||
|
this.energy.drawOverlay(x, y);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void drawGuiContainerForegroundLayer(int x, int y){
|
||||||
|
AssetUtil.displayNameString(this.fontRendererObj, this.xSize, -10, this.tile);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void drawGuiContainerBackgroundLayer(float f, int x, int y){
|
||||||
|
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
|
|
||||||
|
this.mc.getTextureManager().bindTexture(AssetUtil.GUI_INVENTORY_LOCATION);
|
||||||
|
this.drawTexturedModalRect(this.guiLeft, this.guiTop+93, 0, 0, 176, 86);
|
||||||
|
|
||||||
|
this.mc.getTextureManager().bindTexture(RES_LOC);
|
||||||
|
this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, 176, 93);
|
||||||
|
|
||||||
|
if(this.tile.burnTime > 0){
|
||||||
|
int i = this.tile.burnTime*13/this.tile.maxBurnTime;
|
||||||
|
this.drawTexturedModalRect(this.guiLeft+87, this.guiTop+51+12-i, 176, 96-i, 14, i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(this.tile.producePerTick > 0){
|
||||||
|
this.drawCenteredString(this.fontRendererObj, this.tile.producePerTick+" RF/t", this.guiLeft+87, this.guiTop+86, 0xFFFFFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
this.energy.draw();
|
||||||
|
}
|
||||||
|
}
|
|
@ -109,6 +109,7 @@ public abstract class TileEntityBase extends TileEntity implements ITickable{
|
||||||
register(TileEntityEmpowerer.class);
|
register(TileEntityEmpowerer.class);
|
||||||
register(TileEntityLaserRelayFluids.class);
|
register(TileEntityLaserRelayFluids.class);
|
||||||
register(TileEntityDistributorItem.class);
|
register(TileEntityDistributorItem.class);
|
||||||
|
register(TileEntityBioReactor.class);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void register(Class<? extends TileEntityBase> tileClass, String legacyName){
|
private static void register(Class<? extends TileEntityBase> tileClass, String legacyName){
|
||||||
|
|
|
@ -0,0 +1,166 @@
|
||||||
|
/*
|
||||||
|
* This file ("TileEntityBioReactor.java") is part of the Actually Additions mod for Minecraft.
|
||||||
|
* It is created and owned by Ellpeck and distributed
|
||||||
|
* under the Actually Additions License to be found at
|
||||||
|
* http://ellpeck.de/actaddlicense
|
||||||
|
* View the source code at https://github.com/Ellpeck/ActuallyAdditions
|
||||||
|
*
|
||||||
|
* © 2015-2016 Ellpeck
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.ellpeck.actuallyadditions.mod.tile;
|
||||||
|
|
||||||
|
import cofh.api.energy.EnergyStorage;
|
||||||
|
import net.minecraft.block.IGrowable;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemFood;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraftforge.common.IPlantable;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class TileEntityBioReactor extends TileEntityInventoryBase implements ISharingEnergyProvider{
|
||||||
|
|
||||||
|
public final EnergyStorage storage = new EnergyStorage(200000);
|
||||||
|
|
||||||
|
public int burnTime;
|
||||||
|
public int maxBurnTime;
|
||||||
|
public int producePerTick;
|
||||||
|
|
||||||
|
private int lastBurnTime;
|
||||||
|
private int lastProducePerTick;
|
||||||
|
|
||||||
|
public TileEntityBioReactor(){
|
||||||
|
super(8, "bioReactor");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void updateEntity(){
|
||||||
|
super.updateEntity();
|
||||||
|
|
||||||
|
if(this.burnTime <= 0){
|
||||||
|
List<Item> types = null;
|
||||||
|
|
||||||
|
if(this.storage.getEnergyStored() < this.storage.getMaxEnergyStored()){
|
||||||
|
for(int i = 0; i < this.slots.length; i++){
|
||||||
|
ItemStack stack = this.slots[i];
|
||||||
|
if(stack != null){
|
||||||
|
Item item = stack.getItem();
|
||||||
|
if(isValidItem(item) && (types == null || !types.contains(item))){
|
||||||
|
if(types == null){
|
||||||
|
types = new ArrayList<Item>();
|
||||||
|
}
|
||||||
|
types.add(item);
|
||||||
|
|
||||||
|
stack.stackSize--;
|
||||||
|
if(stack.stackSize <= 0){
|
||||||
|
this.slots[i] = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
this.markDirty();
|
||||||
|
}
|
||||||
|
|
||||||
|
if(types != null && !types.isEmpty()){
|
||||||
|
int amount = types.size();
|
||||||
|
this.producePerTick = (int)Math.pow(amount*2, 2);
|
||||||
|
|
||||||
|
this.maxBurnTime = 200-(int)Math.pow(1.8, amount);
|
||||||
|
this.burnTime = this.maxBurnTime;
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
this.burnTime = 0;
|
||||||
|
this.maxBurnTime = 0;
|
||||||
|
this.producePerTick = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
this.burnTime--;
|
||||||
|
this.storage.receiveEnergy(this.producePerTick, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
if((this.lastBurnTime != this.burnTime || this.lastProducePerTick != this.producePerTick) && this.sendUpdateWithInterval()){
|
||||||
|
this.lastBurnTime = this.burnTime;
|
||||||
|
this.lastProducePerTick = this.producePerTick;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void writeSyncableNBT(NBTTagCompound compound, NBTType type){
|
||||||
|
super.writeSyncableNBT(compound, type);
|
||||||
|
|
||||||
|
this.storage.writeToNBT(compound);
|
||||||
|
compound.setInteger("BurnTime", this.burnTime);
|
||||||
|
compound.setInteger("MaxBurnTime", this.maxBurnTime);
|
||||||
|
compound.setInteger("ProducePerTick", this.producePerTick);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void readSyncableNBT(NBTTagCompound compound, NBTType type){
|
||||||
|
super.readSyncableNBT(compound, type);
|
||||||
|
|
||||||
|
this.storage.readFromNBT(compound);
|
||||||
|
this.burnTime = compound.getInteger("BurnTime");
|
||||||
|
this.maxBurnTime = compound.getInteger("MaxBurnTime");
|
||||||
|
this.producePerTick = compound.getInteger("ProducePerTick");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean isValidItem(Item item){
|
||||||
|
return item instanceof IPlantable || item instanceof IGrowable || item instanceof ItemFood;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canInsertItem(int index, ItemStack stack, EnumFacing direction){
|
||||||
|
return this.isItemValidForSlot(index, stack);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction){
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isItemValidForSlot(int index, ItemStack stack){
|
||||||
|
return isValidItem(stack.getItem());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int extractEnergy(EnumFacing from, int maxExtract, boolean simulate){
|
||||||
|
return this.storage.extractEnergy(maxExtract, simulate);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getEnergyStored(EnumFacing from){
|
||||||
|
return this.storage.getEnergyStored();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getMaxEnergyStored(EnumFacing from){
|
||||||
|
return this.storage.getMaxEnergyStored();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canConnectEnergy(EnumFacing from){
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getEnergyToSplitShare(){
|
||||||
|
return this.storage.getEnergyStored();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean doesShareEnergy(){
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumFacing[] getEnergyShareSides(){
|
||||||
|
return EnumFacing.values();
|
||||||
|
}
|
||||||
|
}
|
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