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Adjusted Reconstructor explosion lens values, texture
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4 changed files with 5 additions and 4 deletions
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@ -40,8 +40,8 @@ public class BlockAtomicReconstructor extends BlockContainerBase implements IAct
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public BlockAtomicReconstructor(){
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super(Material.rock);
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this.setHarvestLevel("pickaxe", 0);
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this.setHardness(6F);
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this.setResistance(20F);
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this.setHardness(10F);
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this.setResistance(80F);
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this.setStepSound(soundTypeStone);
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}
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@ -111,6 +111,7 @@ public class CreativeTab extends CreativeTabs{
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add(InitBlocks.blockBlackLotus);
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add(InitItems.itemColorLens);
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add(InitItems.itemExplosionLens);
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add(InitItems.itemLaserWrench);
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add(InitItems.itemChestToCrateUpgrade);
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@ -70,9 +70,9 @@ public class TileEntityAtomicReconstructor extends TileEntityInventoryBase imple
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//Detonation
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if(currentLens == ReconstructorRecipeHandler.LensType.DETONATION){
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int use = baseUse+800000;
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int use = baseUse+500000;
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if(this.storage.getEnergyStored() >= use){
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this.worldObj.newExplosion(null, hitBlock.getX()+0.5, hitBlock.getY()+0.5, hitBlock.getZ()+0.5, 8F, true, true);
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this.worldObj.newExplosion(null, hitBlock.getX()+0.5, hitBlock.getY()+0.5, hitBlock.getZ()+0.5, 10F, true, true);
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this.storage.extractEnergy(use, false);
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}
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}
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