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add ghost block to avoid some broken forge thing
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2 changed files with 80 additions and 0 deletions
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@ -0,0 +1,78 @@
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package de.ellpeck.actuallyadditions.mod.blocks;
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import javax.annotation.Nullable;
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import de.ellpeck.actuallyadditions.mod.RegistryHandler;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.BlockFaceShape;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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public class BlockFakeAir extends Block
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{
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public BlockFakeAir(){
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super(Material.AIR);
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setRegistryName("actuallyadditions:block_oil");
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setUnlocalizedName("stop");
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RegistryHandler.BLOCKS_TO_REGISTER.add(this);
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}
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/**
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* The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only,
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* LIQUID for vanilla liquids, INVISIBLE to skip all rendering
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*/
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public EnumBlockRenderType getRenderType(IBlockState state)
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{
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return EnumBlockRenderType.INVISIBLE;
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}
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@Nullable
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public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos)
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{
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return NULL_AABB;
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}
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/**
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* Used to determine ambient occlusion and culling when rebuilding chunks for render
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*/
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public boolean isOpaqueCube(IBlockState state)
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{
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return false;
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}
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public boolean canCollideCheck(IBlockState state, boolean hitIfLiquid)
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{
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return false;
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}
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/**
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* Spawns this Block's drops into the World as EntityItems.
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*/
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public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
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{
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}
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/**
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* Whether this Block can be replaced directly by other blocks (true for e.g. tall grass)
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*/
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public boolean isReplaceable(IBlockAccess worldIn, BlockPos pos)
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{
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return true;
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}
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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public BlockFaceShape getBlockFaceShape(IBlockAccess p_193383_1_, IBlockState p_193383_2_, BlockPos p_193383_3_, EnumFacing p_193383_4_)
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{
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return BlockFaceShape.UNDEFINED;
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}
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}
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@ -18,6 +18,7 @@ import de.ellpeck.actuallyadditions.mod.items.metalists.TheCrystals;
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import de.ellpeck.actuallyadditions.mod.util.ModUtil;
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import de.ellpeck.actuallyadditions.mod.util.compat.CompatUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockAir;
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public final class InitBlocks{
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@ -116,6 +117,7 @@ public final class InitBlocks{
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public static Block blockCrystalClusterCoal;
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public static Block blockCrystalClusterEmerald;
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public static Block blockCrystalClusterIron;
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public static final Block FAKE_AIR_BLOCK = new BlockFakeAir();
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public static void init(){
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ModUtil.LOGGER.info("Initializing Blocks...");
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