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More things
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3 changed files with 49 additions and 57 deletions
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@ -17,8 +17,6 @@ import de.ellpeck.actuallyadditions.mod.config.CommonConfig;
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import de.ellpeck.actuallyadditions.mod.inventory.ContainerDrill;
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import de.ellpeck.actuallyadditions.mod.items.base.ItemEnergy;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA;
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import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
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import de.ellpeck.actuallyadditions.mod.util.Util;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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@ -40,13 +38,10 @@ import net.minecraft.world.item.Tiers;
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import net.minecraft.world.item.component.ItemAttributeModifiers;
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import net.minecraft.world.item.component.ItemContainerContents;
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import net.minecraft.world.item.context.UseOnContext;
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import net.minecraft.world.item.enchantment.Enchantments;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.HitResult;
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import net.neoforged.neoforge.common.CommonHooks;
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import net.neoforged.neoforge.common.ItemAbilities;
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import net.neoforged.neoforge.common.ItemAbility;
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import net.neoforged.neoforge.items.IItemHandler;
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@ -217,42 +212,42 @@ public class DrillItem extends ItemEnergy {
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: 0.1F;
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}
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@Override
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public boolean onBlockStartBreak(@Nonnull ItemStack stack, @Nonnull BlockPos pos, @Nonnull Player player) {
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boolean toReturn = false;
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int use = this.getEnergyUsePerBlock(stack);
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if (this.getEnergyStored(stack) >= use) {
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//Enchants the Drill depending on the Upgrades it has
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if (this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)) {
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ItemUtil.addEnchantment(stack, Enchantments.SILK_TOUCH, 1);
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} else {
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if (this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)) {
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ItemUtil.addEnchantment(stack, Enchantments.BLOCK_FORTUNE, this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II)
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? 3
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: 1);
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}
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}
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//Block hit
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HitResult ray = player.pick(Util.getReachDistance(player), 1f, false);
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if (ray instanceof BlockHitResult trace) {
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//Breaks the Blocks
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if (!player.isShiftKeyDown() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)) {
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if (this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)) {
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toReturn = this.breakBlocks(stack, 2, player.level(), pos, trace.getDirection(), player);
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} else {
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toReturn = this.breakBlocks(stack, 1, player.level(), pos, trace.getDirection(), player);
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}
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} else {
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toReturn = this.breakBlocks(stack, 0, player.level(), pos, trace.getDirection(), player);
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}
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//Removes Enchantments added above
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ItemUtil.removeEnchantment(stack, Enchantments.SILK_TOUCH);
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ItemUtil.removeEnchantment(stack, Enchantments.BLOCK_FORTUNE);
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}
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}
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return toReturn;
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}
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// @Override TODO: Check if CommonEvents.onBlockBreaking works
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// public boolean onBlockStartBreak(@Nonnull ItemStack stack, @Nonnull BlockPos pos, @Nonnull Player player) {
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// boolean toReturn = false;
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// int use = this.getEnergyUsePerBlock(stack);
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// if (this.getEnergyStored(stack) >= use) {
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// //Enchants the Drill depending on the Upgrades it has
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// if (this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.SILK_TOUCH)) {
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// ItemUtil.addEnchantment(stack, Enchantments.SILK_TOUCH, 1);
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// } else {
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// if (this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE)) {
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// ItemUtil.addEnchantment(stack, Enchantments.BLOCK_FORTUNE, this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FORTUNE_II)
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// ? 3
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// : 1);
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// }
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// }
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// //Block hit
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// HitResult ray = player.pick(Util.getReachDistance(player), 1f, false);
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// if (ray instanceof BlockHitResult trace) {
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// //Breaks the Blocks
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// if (!player.isShiftKeyDown() && this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.THREE_BY_THREE)) {
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// if (this.getHasUpgrade(stack, ItemDrillUpgrade.UpgradeType.FIVE_BY_FIVE)) {
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// toReturn = this.breakBlocks(stack, 2, player.level(), pos, trace.getDirection(), player);
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// } else {
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// toReturn = this.breakBlocks(stack, 1, player.level(), pos, trace.getDirection(), player);
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// }
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// } else {
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// toReturn = this.breakBlocks(stack, 0, player.level(), pos, trace.getDirection(), player);
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// }
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//
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// //Removes Enchantments added above
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// ItemUtil.removeEnchantment(stack, Enchantments.SILK_TOUCH);
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// ItemUtil.removeEnchantment(stack, Enchantments.BLOCK_FORTUNE);
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// }
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// }
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// return toReturn;
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// }
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/* @Override //TODO old one
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public boolean isCorrectToolForDrops(ItemStack stack, BlockState state) {
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@ -544,7 +539,7 @@ public class DrillItem extends ItemEnergy {
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Block block = state.getBlock();
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float hardness = state.getDestroySpeed(world, pos);
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boolean canHarvest = (CommonHooks.isCorrectToolForDrops(state, player) || this.isCorrectToolForDrops(stack, state)) && (!isExtra || this.getDestroySpeed(stack, world.getBlockState(pos)) > 1.0F);
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boolean canHarvest = (player.hasCorrectToolForDrops(state) || this.isCorrectToolForDrops(stack, state)) && (!isExtra || this.getDestroySpeed(stack, world.getBlockState(pos)) > 1.0F);
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if (hardness >= 0.0F && (!isExtra || canHarvest && !state.hasBlockEntity())) {
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if (!player.isCreative()) {
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this.extractEnergyInternal(stack, use, false);
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@ -38,6 +38,7 @@ import net.minecraft.world.level.storage.loot.LootParams;
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import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
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import net.minecraft.world.phys.Vec3;
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import net.neoforged.neoforge.common.SpecialPlantable;
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import net.neoforged.neoforge.common.Tags;
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import net.neoforged.neoforge.common.util.FakePlayerFactory;
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import java.util.ArrayList;
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@ -76,8 +77,17 @@ public class DefaultFarmerBehavior implements IFarmerBehavior {
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public FarmerResult tryPlantSeed(ItemStack seed, Level world, BlockPos pos, IFarmer farmer) {
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int use = 350;
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if (farmer.getEnergy() >= use * 2) {
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if (defaultPlant(world, pos, this.getPlantablePlantFromStack(seed, world, pos), farmer, use)) {
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var plantable = getPlantableFromStack(seed); //TODO: Should figure out what else to call in here (Farmland stuff etc)
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if (plantable != null && plantable.canPlacePlantAtPosition(seed, world, pos, Direction.DOWN)) {
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plantable.spawnPlantAtPosition(seed, world, pos, Direction.DOWN);
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farmer.extractEnergy(use);
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return FarmerResult.SUCCESS;
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} else {
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if (seed.is(Tags.Items.SEEDS) && seed.getItem() instanceof BlockItem blockItem) {
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if (defaultPlant(world, pos, blockItem.getBlock().defaultBlockState(), farmer, use)) {
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return FarmerResult.SUCCESS;
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}
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}
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}
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}
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return FarmerResult.FAIL;
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@ -147,19 +157,6 @@ public class DefaultFarmerBehavior implements IFarmerBehavior {
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return 0;
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}
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private BlockState getPlantablePlantFromStack(ItemStack stack, Level world, BlockPos pos) {
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if (!stack.isEmpty()) {
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SpecialPlantable plantable = this.getPlantableFromStack(stack);
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if (plantable != null) {
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BlockState state = plantable.getPlantType(world, pos);
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if (state != null && state.getBlock() instanceof BonemealableBlock) {
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return state;
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}
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}
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}
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return null;
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}
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private SpecialPlantable getPlantableFromStack(ItemStack stack) {
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Item item = stack.getItem();
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if (item instanceof SpecialPlantable plantable) {
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@ -37,7 +37,7 @@ public class NetherWartFarmerBehavior implements IFarmerBehavior {
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int use = 500;
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if (farmer.getEnergy() >= use) {
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if (seed.getItem() == Items.NETHER_WART) {
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if (world.getBlockState(pos.below()).getBlock().canSustainPlant(world.getBlockState(pos.below()), world, pos.below(), Direction.UP, (IPlantable) Items.NETHER_WART)) {
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if (world.getBlockState(pos.below()).getBlock().canSustainPlant(world.getBlockState(pos), world, pos.below(), Direction.UP, Blocks.NETHER_WART.defaultBlockState()).isTrue()) {
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world.setBlock(pos, Blocks.NETHER_WART.defaultBlockState(), 2);
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farmer.extractEnergy(use);
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return FarmerResult.SUCCESS;
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