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https://github.com/Ellpeck/ActuallyAdditions.git
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Hopefully fixes ConcurrentModificationExceptions
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parent
db31abb46b
commit
cb22c4aa94
1 changed files with 14 additions and 7 deletions
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@ -68,8 +68,10 @@ public class LaserRelayConnectionHandler{
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*/
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*/
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public ArrayList<ConnectionPair> getConnectionsFor(WorldPos relay){
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public ArrayList<ConnectionPair> getConnectionsFor(WorldPos relay){
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ArrayList<ConnectionPair> allPairs = new ArrayList<ConnectionPair>();
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ArrayList<ConnectionPair> allPairs = new ArrayList<ConnectionPair>();
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for(ArrayList<ConnectionPair> aNetwork : this.networks){
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ArrayList<ArrayList<ConnectionPair>> theNetworks = new ArrayList<ArrayList<ConnectionPair>>(this.networks);
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for(ConnectionPair pair : aNetwork){
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for(ArrayList<ConnectionPair> aNetwork : theNetworks){
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ArrayList<ConnectionPair> pairs = new ArrayList<ConnectionPair>(aNetwork);
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for(ConnectionPair pair : pairs){
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if(pair.contains(relay)){
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if(pair.contains(relay)){
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allPairs.add(pair);
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allPairs.add(pair);
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}
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}
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@ -86,7 +88,8 @@ public class LaserRelayConnectionHandler{
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if(network != null){
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if(network != null){
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//Setup new network (so that splitting a network will cause it to break into two)
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//Setup new network (so that splitting a network will cause it to break into two)
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this.networks.remove(network);
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this.networks.remove(network);
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for(ConnectionPair pair : network){
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ArrayList<ConnectionPair> pairs = new ArrayList<ConnectionPair>(network);
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for(ConnectionPair pair : pairs){
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if(!pair.contains(relay)){
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if(!pair.contains(relay)){
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this.addConnection(pair.firstRelay, pair.secondRelay);
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this.addConnection(pair.firstRelay, pair.secondRelay);
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}
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}
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@ -99,8 +102,10 @@ public class LaserRelayConnectionHandler{
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* Gets a Network for a Relay
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* Gets a Network for a Relay
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*/
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*/
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public ArrayList<ConnectionPair> getNetworkFor(WorldPos relay){
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public ArrayList<ConnectionPair> getNetworkFor(WorldPos relay){
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for(ArrayList<ConnectionPair> aNetwork : this.networks){
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ArrayList<ArrayList<ConnectionPair>> theNetworks = new ArrayList<ArrayList<ConnectionPair>>(this.networks);
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for(ConnectionPair pair : aNetwork){
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for(ArrayList<ConnectionPair> aNetwork : theNetworks){
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ArrayList<ConnectionPair> pairs = new ArrayList<ConnectionPair>(aNetwork);
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for(ConnectionPair pair : pairs){
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if(pair.contains(relay)){
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if(pair.contains(relay)){
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return aNetwork;
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return aNetwork;
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}
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}
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@ -156,7 +161,8 @@ public class LaserRelayConnectionHandler{
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* (Actually puts everything from the second network into the first one and removes the second one)
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* (Actually puts everything from the second network into the first one and removes the second one)
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*/
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*/
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public void mergeNetworks(ArrayList<ConnectionPair> firstNetwork, ArrayList<ConnectionPair> secondNetwork){
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public void mergeNetworks(ArrayList<ConnectionPair> firstNetwork, ArrayList<ConnectionPair> secondNetwork){
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for(ConnectionPair secondPair : secondNetwork){
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ArrayList<ConnectionPair> pairs = new ArrayList<ConnectionPair>(secondNetwork);
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for(ConnectionPair secondPair : pairs){
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firstNetwork.add(secondPair);
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firstNetwork.add(secondPair);
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}
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}
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this.networks.remove(secondNetwork);
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this.networks.remove(secondNetwork);
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@ -167,7 +173,8 @@ public class LaserRelayConnectionHandler{
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public int transferEnergyToReceiverInNeed(ArrayList<ConnectionPair> network, int maxTransfer, boolean simulate){
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public int transferEnergyToReceiverInNeed(ArrayList<ConnectionPair> network, int maxTransfer, boolean simulate){
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int transmitted = 0;
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int transmitted = 0;
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//Go through all of the connections in the network
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//Go through all of the connections in the network
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for(ConnectionPair pair : network){
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ArrayList<ConnectionPair> pairs = new ArrayList<ConnectionPair>(network);
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for(ConnectionPair pair : pairs){
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WorldPos[] relays = new WorldPos[]{pair.firstRelay, pair.secondRelay};
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WorldPos[] relays = new WorldPos[]{pair.firstRelay, pair.secondRelay};
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//Go through both relays in the connection
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//Go through both relays in the connection
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for(WorldPos relay : relays){
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for(WorldPos relay : relays){
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