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https://github.com/Ellpeck/ActuallyAdditions.git
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remove the manual from dungeon chests
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parent
423089202f
commit
d046b44979
1 changed files with 0 additions and 12 deletions
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@ -57,7 +57,6 @@ public class DungeonLoot{
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boolean addDrillCore = false;
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boolean addQuartz = false;
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boolean addBatWings = false;
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boolean addBook = false;
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if(LootTableList.CHESTS_SIMPLE_DUNGEON.equals(event.getName())){
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addCrystals = true;
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@ -71,11 +70,9 @@ public class DungeonLoot{
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else if(LootTableList.CHESTS_VILLAGE_BLACKSMITH.equals(event.getName())){
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addDrillCore = true;
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addQuartz = true;
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addBook = true;
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}
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else if(LootTableList.CHESTS_STRONGHOLD_LIBRARY.equals(event.getName())){
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addBatWings = true;
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addBook = true;
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}
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else if(LootTableList.CHESTS_IGLOO_CHEST.equals(event.getName())){
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addBatWings = true;
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@ -88,7 +85,6 @@ public class DungeonLoot{
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addBatWings = true;
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addCrystals = true;
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addDrillCore = true;
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addBook = true;
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}
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else if(LootTableList.CHESTS_END_CITY_TREASURE.equals(event.getName())){
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addBatWings = true;
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@ -101,7 +97,6 @@ public class DungeonLoot{
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addCrystals = true;
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addDrillCore = true;
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addQuartz = true;
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addBook = true;
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}
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else if(JAM_HOUSE.equals(event.getName())){
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LootFunction jamDamage = new SetMetadata(noCondition, new RandomValueRange(0, TheJams.values().length-1));
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@ -112,7 +107,6 @@ public class DungeonLoot{
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pool.addEntry(new LootEntryItem(Items.GLASS_BOTTLE, 1, 0, new LootFunction[]{glassAmount}, noCondition, ModUtil.MOD_ID+":bottles"));
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}
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else if(LUSH_CAVES.equals(event.getName())){
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addBook = true;
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addQuartz = true;
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addBatWings = true;
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addCrystals = true;
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@ -135,7 +129,6 @@ public class DungeonLoot{
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}
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}
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else if(ENGINEER_HOUSE.equals(event.getName())){
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addBook = true;
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addQuartz = true;
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addBatWings = true;
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addCrystals = true;
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@ -175,11 +168,6 @@ public class DungeonLoot{
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LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 2));
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pool.addEntry(new LootEntryItem(InitItems.itemMisc, 5, 0, new LootFunction[]{damage, amount}, noCondition, ModUtil.MOD_ID+":batWings"));
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}
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if(addBook){
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LootFunction amount = new SetCount(noCondition, new RandomValueRange(1));
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pool.addEntry(new LootEntryItem(InitItems.itemBooklet, 10, 0, new LootFunction[]{amount}, noCondition, ModUtil.MOD_ID+":booklet"));
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}
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}
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}
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}
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