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Made drill be openable again. Closes #89
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@ -167,7 +167,7 @@ public class ItemDrill extends ItemEnergy{
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@Override
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public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand){
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if(!world.isRemote && player.isSneaking() && stack == player.getActiveItemStack()){
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if(!world.isRemote && player.isSneaking()){
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player.openGui(ActuallyAdditions.instance, GuiHandler.GuiTypes.DRILL.ordinal(), world, (int)player.posX, (int)player.posY, (int)player.posZ);
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}
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return new ActionResult<ItemStack>(EnumActionResult.PASS, stack);
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