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fix: drill range
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1183a169d8
commit
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1 changed files with 3 additions and 6 deletions
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@ -48,10 +48,7 @@ import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.HitResult;
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import net.neoforged.neoforge.common.CommonHooks;
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import net.neoforged.neoforge.common.TierSortingRegistry;
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import net.neoforged.neoforge.common.ToolAction;
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import net.neoforged.neoforge.common.ToolActions;
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import net.neoforged.neoforge.common.*;
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import net.neoforged.neoforge.items.IItemHandler;
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import net.neoforged.neoforge.items.IItemHandlerModifiable;
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@ -236,7 +233,7 @@ public class DrillItem extends ItemEnergy {
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}
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//Block hit
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HitResult ray = WorldUtil.getNearestBlockWithDefaultReachDistance(player.level(), player);
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HitResult ray = player.pick(8f, 1f, false);
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if (ray != null && ray.getType() == HitResult.Type.BLOCK) {
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BlockHitResult trace = (BlockHitResult) ray;
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//Breaks the Blocks
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@ -412,7 +409,7 @@ public class DrillItem extends ItemEnergy {
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}
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if (side.getAxis() == Direction.Axis.X) {
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xRange = 0;
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zRange = radius;
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w zRange = radius;
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}
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//Not defined later because main Block is getting broken below
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