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Made the Slots in the ESD actual filter slots that don't consume Items because people were annoying me with it
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parent
367d1b3385
commit
d3b9d575ea
2 changed files with 50 additions and 12 deletions
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@ -49,6 +49,15 @@ public class ContainerInputter extends Container{
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return this.tileInputter.isUseableByPlayer(player);
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}
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@Override
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public ItemStack slotClick(int par1, int par2, int par3, EntityPlayer player){
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if(par1 >= 0 && par1 < this.inventorySlots.size() && this.getSlot(par1) instanceof SlotFilter){
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//Calls the Filter's SlotClick function
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return ((SlotFilter)getSlot(par1)).slotClick(player, par2);
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}
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else return super.slotClick(par1, par2, par3, player);
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot){
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final int inventoryStart = this.isAdvanced ? 25 : 1;
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@ -1,17 +1,46 @@
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package ellpeck.actuallyadditions.inventory.slot;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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public class SlotFilter extends Slot{
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public SlotFilter(IInventory inventory, int id, int x, int y){
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super(inventory, id, x, y);
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public SlotFilter(IInventory inv, int slot, int x, int y){
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super(inv, slot, x, y);
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}
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/**
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* Gets called when the Filter Slot is clicked
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* Needs to be called in slotClick() in the Container!
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* @param player The player
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* @param button The button pressed (1 is right mouse button!)
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* @return Nothing, as the Item didn't really get "transferred"
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*/
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public ItemStack slotClick(EntityPlayer player, int button){
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ItemStack heldStack = player.inventory.getItemStack();
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//Delete the stack in the inventory
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if(this.getStack() != null && heldStack == null){
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this.putStack(null);
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}
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//Put the current Item as a filter
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else{
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if(heldStack != null){
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ItemStack stack = heldStack.copy();
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stack.stackSize = 1;
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this.putStack(stack);
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}
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}
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return null;
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}
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@Override
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public int getSlotStackLimit(){
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return 1;
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public void putStack(ItemStack stack){
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ItemStack theStack = (stack != null ? stack.copy() : null);
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super.putStack(theStack);
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}
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}
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