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Added Emerald and Obsidian Armor, added Info on Scuba Armor
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5 changed files with 75 additions and 2 deletions
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@ -35,12 +35,26 @@ public enum ConfigIntValues{
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OBSIDIAN_USES("Obsidian: Max Uses", ConfigCategories.TOOL_VALUES, 8000, 50, 20000, "How often Obsidian Tools can be used"),
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OBSIDIAN_USES("Obsidian: Max Uses", ConfigCategories.TOOL_VALUES, 8000, 50, 20000, "How often Obsidian Tools can be used"),
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OBSIDIAN_ENCHANTABILITY("Obsidian: Enchantability", ConfigCategories.TOOL_VALUES, 15, 1, 30, "How enchantable an Obsidian Tool is"),
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OBSIDIAN_ENCHANTABILITY("Obsidian: Enchantability", ConfigCategories.TOOL_VALUES, 15, 1, 30, "How enchantable an Obsidian Tool is"),
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SCUBA_DURABILITY("Scuba Armor: Durability", ConfigCategories.ARMOR_VALUES, 450, 10, 2000, "The Durability of Scuba Armor"),
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SCUBA_DURABILITY("Scuba Armor: Durability", ConfigCategories.ARMOR_VALUES, 450, 10, 10000, "The Durability of Scuba Armor"),
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SCUBA_HEAD_DAMAGE("Scuba Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 2, 0, 10, "The Damage Reduction of Scuba Helmets"),
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SCUBA_HEAD_DAMAGE("Scuba Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 2, 0, 10, "The Damage Reduction of Scuba Helmets"),
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SCUBA_CHEST_DAMAGE("Scuba Chests: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Scuba Chests"),
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SCUBA_CHEST_DAMAGE("Scuba Chests: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Scuba Chests"),
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SCUBA_LEGS_DAMAGE("Scuba Legs: Damage Reduction", ConfigCategories.ARMOR_VALUES, 4, 0, 10, "The Damage Reduction of Scuba Legs"),
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SCUBA_LEGS_DAMAGE("Scuba Legs: Damage Reduction", ConfigCategories.ARMOR_VALUES, 4, 0, 10, "The Damage Reduction of Scuba Legs"),
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SCUBA_BOOTS_DAMAGE("Scuba Boots: Damage Reduction", ConfigCategories.ARMOR_VALUES, 1, 0, 10, "The Damage Reduction of Scuba Boots"),
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SCUBA_BOOTS_DAMAGE("Scuba Boots: Damage Reduction", ConfigCategories.ARMOR_VALUES, 1, 0, 10, "The Damage Reduction of Scuba Boots"),
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SCUBA_ENCHANTABILITY("Scuba Armor: Enchantability", ConfigCategories.ARMOR_VALUES, 15, 1, 100, "The Enchantability of Scuba Armor"),
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SCUBA_ENCHANTABILITY("Scuba Armor: Enchantability", ConfigCategories.ARMOR_VALUES, 15, 1, 30, "The Enchantability of Scuba Armor"),
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EMERALD_ARMOR_DURABILITY("Emerald Armor: Durability", ConfigCategories.ARMOR_VALUES, 1500, 10, 10000, "The Durability of Emerald Armor"),
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EMERALD_ARMOR_HEAD_DAMAGE("Emerald Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Emerald Helmets"),
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EMERALD_ARMOR_CHEST_DAMAGE("Emerald Chests: Damage Reduction", ConfigCategories.ARMOR_VALUES, 9, 0, 10, "The Damage Reduction of Emerald Chests"),
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EMERALD_ARMOR_LEGS_DAMAGE("Emerald Legs: Damage Reduction", ConfigCategories.ARMOR_VALUES, 8, 0, 10, "The Damage Reduction of Emerald Legs"),
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EMERALD_ARMOR_BOOTS_DAMAGE("Emerald Boots: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Emerald Boots"),
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EMERALD_ARMOR_ENCHANTABILITY("Emerald Armor: Enchantability", ConfigCategories.ARMOR_VALUES, 15, 1, 30, "The Enchantability of Emerald Armor"),
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OBSIDIAN_ARMOR_DURABILITY("Obsidian Armor: Durability", ConfigCategories.ARMOR_VALUES, 7000, 10, 10000, "The Durability of Obsidian Armor"),
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OBSIDIAN_ARMOR_HEAD_DAMAGE("Obsidian Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 3, 0, 10, "The Damage Reduction of Obsidian Helmets"),
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OBSIDIAN_ARMOR_CHEST_DAMAGE("Obsidian Chests: Damage Reduction", ConfigCategories.ARMOR_VALUES, 4, 0, 10, "The Damage Reduction of Obsidian Chests"),
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OBSIDIAN_ARMOR_LEGS_DAMAGE("Obsidian Legs: Damage Reduction", ConfigCategories.ARMOR_VALUES, 3, 0, 10, "The Damage Reduction of Obsidian Legs"),
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OBSIDIAN_ARMOR_BOOTS_DAMAGE("Obsidian Boots: Damage Reduction", ConfigCategories.ARMOR_VALUES, 1, 0, 10, "The Damage Reduction of Obsidian Boots"),
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OBSIDIAN_ARMOR_ENCHANTABILITY("Obsidian Armor: Enchantability", ConfigCategories.ARMOR_VALUES, 10, 1, 30, "The Enchantability of Obsidian Armor"),
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GRINDER_CRUSH_TIME("Crusher: Time", ConfigCategories.MACHINE_VALUES, 100, 10, 1000, "How long the Crusher takes to crush an item"),
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GRINDER_CRUSH_TIME("Crusher: Time", ConfigCategories.MACHINE_VALUES, 100, 10, 1000, "How long the Crusher takes to crush an item"),
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GRINDER_DOUBLE_CRUSH_TIME("Double Crusher: Time", ConfigCategories.MACHINE_VALUES, 150, 10, 1000, "How long the Double Crusher takes to crush an item"),
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GRINDER_DOUBLE_CRUSH_TIME("Double Crusher: Time", ConfigCategories.MACHINE_VALUES, 150, 10, 1000, "How long the Double Crusher takes to crush an item"),
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@ -123,6 +123,11 @@ public class CreativeTab extends CreativeTabs{
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add(InitItems.itemAxeEmerald);
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add(InitItems.itemAxeEmerald);
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add(InitItems.itemShovelEmerald);
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add(InitItems.itemShovelEmerald);
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add(InitItems.itemHoeEmerald);
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add(InitItems.itemHoeEmerald);
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add(InitItems.itemHelmEmerald);
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add(InitItems.itemChestEmerald);
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add(InitItems.itemPantsEmerald);
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add(InitItems.itemBootsEmerald);
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add(InitItems.itemPickaxeObsidian);
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add(InitItems.itemPickaxeObsidian);
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add(InitItems.itemSwordObsidian);
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add(InitItems.itemSwordObsidian);
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@ -130,6 +135,16 @@ public class CreativeTab extends CreativeTabs{
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add(InitItems.itemShovelObsidian);
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add(InitItems.itemShovelObsidian);
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add(InitItems.itemHoeObsidian);
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add(InitItems.itemHoeObsidian);
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add(InitItems.itemHelmObsidian);
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add(InitItems.itemChestObsidian);
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add(InitItems.itemPantsObsidian);
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add(InitItems.itemBootsObsidian);
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add(InitItems.itemScubaHelm);
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add(InitItems.itemScubaChest);
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add(InitItems.itemScubaPants);
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add(InitItems.itemScubaBoots);
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add(InitItems.itemJams);
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add(InitItems.itemJams);
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add(InitItems.itemPotionRing);
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add(InitItems.itemPotionRing);
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@ -4,6 +4,7 @@ import ellpeck.actuallyadditions.blocks.InitBlocks;
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import ellpeck.actuallyadditions.items.metalists.TheFoods;
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import ellpeck.actuallyadditions.items.metalists.TheFoods;
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import ellpeck.actuallyadditions.items.metalists.TheMiscItems;
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import ellpeck.actuallyadditions.items.metalists.TheMiscItems;
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import ellpeck.actuallyadditions.items.tools.*;
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import ellpeck.actuallyadditions.items.tools.*;
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import ellpeck.actuallyadditions.material.InitArmorMaterials;
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import ellpeck.actuallyadditions.material.InitToolMaterials;
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import ellpeck.actuallyadditions.material.InitToolMaterials;
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import ellpeck.actuallyadditions.util.CompatUtil;
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import ellpeck.actuallyadditions.util.CompatUtil;
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import ellpeck.actuallyadditions.util.ItemUtil;
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import ellpeck.actuallyadditions.util.ItemUtil;
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@ -36,6 +37,11 @@ public class InitItems{
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public static Item itemShovelEmerald;
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public static Item itemShovelEmerald;
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public static Item itemSwordEmerald;
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public static Item itemSwordEmerald;
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public static Item itemHoeEmerald;
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public static Item itemHoeEmerald;
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public static Item itemHelmEmerald;
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public static Item itemChestEmerald;
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public static Item itemPantsEmerald;
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public static Item itemBootsEmerald;
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public static Item itemPickaxeObsidian;
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public static Item itemPickaxeObsidian;
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public static Item itemAxeObsidian;
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public static Item itemAxeObsidian;
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@ -43,6 +49,11 @@ public class InitItems{
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public static Item itemSwordObsidian;
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public static Item itemSwordObsidian;
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public static Item itemHoeObsidian;
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public static Item itemHoeObsidian;
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public static Item itemHelmObsidian;
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public static Item itemChestObsidian;
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public static Item itemPantsObsidian;
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public static Item itemBootsObsidian;
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public static Item itemHairyBall;
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public static Item itemHairyBall;
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public static Item itemRiceSeed;
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public static Item itemRiceSeed;
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@ -96,6 +107,18 @@ public class InitItems{
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itemScubaBoots = new ItemScubaArmor("itemScubaBoots", 3);
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itemScubaBoots = new ItemScubaArmor("itemScubaBoots", 3);
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ItemUtil.registerItems(new Item[]{itemScubaHelm, itemScubaChest, itemScubaPants, itemScubaBoots});
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ItemUtil.registerItems(new Item[]{itemScubaHelm, itemScubaChest, itemScubaPants, itemScubaBoots});
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itemHelmEmerald = new ItemArmorAA("itemHelmEmerald", InitArmorMaterials.armorMaterialEmerald, 0, new ItemStack(Items.emerald), "armorEmerald");
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itemChestEmerald = new ItemArmorAA("itemChestEmerald", InitArmorMaterials.armorMaterialEmerald, 1, new ItemStack(Items.emerald), "armorEmerald");
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itemPantsEmerald = new ItemArmorAA("itemPantsEmerald", InitArmorMaterials.armorMaterialEmerald, 2, new ItemStack(Items.emerald), "armorEmerald");
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itemBootsEmerald = new ItemArmorAA("itemBootsEmerald", InitArmorMaterials.armorMaterialEmerald, 3, new ItemStack(Items.emerald), "armorEmerald");
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ItemUtil.registerItems(new Item[]{itemHelmEmerald, itemChestEmerald, itemPantsEmerald, itemBootsEmerald});
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itemHelmObsidian = new ItemArmorAA("itemHelmObsidian", InitArmorMaterials.armorMaterialObsidian, 0, new ItemStack(Blocks.obsidian), "armorObsidian");
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itemChestObsidian = new ItemArmorAA("itemChestObsidian", InitArmorMaterials.armorMaterialObsidian, 1, new ItemStack(Blocks.obsidian), "armorObsidian");
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itemPantsObsidian = new ItemArmorAA("itemPantsObsidian", InitArmorMaterials.armorMaterialObsidian, 2, new ItemStack(Blocks.obsidian), "armorObsidian");
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itemBootsObsidian = new ItemArmorAA("itemBootsObsidian", InitArmorMaterials.armorMaterialObsidian, 3, new ItemStack(Blocks.obsidian), "armorObsidian");
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ItemUtil.registerItems(new Item[]{itemHelmObsidian, itemChestObsidian, itemPantsObsidian, itemBootsObsidian});
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itemTeleStaff = new ItemTeleStaff();
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itemTeleStaff = new ItemTeleStaff();
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ItemUtil.register(itemTeleStaff);
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ItemUtil.register(itemTeleStaff);
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@ -1,12 +1,18 @@
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package ellpeck.actuallyadditions.items;
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package ellpeck.actuallyadditions.items;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import ellpeck.actuallyadditions.material.InitArmorMaterials;
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import ellpeck.actuallyadditions.material.InitArmorMaterials;
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import ellpeck.actuallyadditions.util.ItemUtil;
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import ellpeck.actuallyadditions.util.KeyUtil;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import java.util.List;
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public class ItemScubaArmor extends ItemArmorAA{
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public class ItemScubaArmor extends ItemArmorAA{
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private static final int helmetTime = 500;
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private static final int helmetTime = 500;
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@ -39,4 +45,16 @@ public class ItemScubaArmor extends ItemArmorAA{
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}
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}
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}
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}
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}
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}
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@Override
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@SuppressWarnings("unchecked")
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@SideOnly(Side.CLIENT)
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public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean isHeld) {
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ItemUtil.addInformation(this, list, 1, "");
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if(KeyUtil.isShiftPressed() && stack.getItem() == InitItems.itemScubaHelm){
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NBTTagCompound compound = stack.getTagCompound();
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//TODO Localize
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list.add("Air: "+(compound == null ? helmetTime : helmetTime-compound.getInteger("waitTime"))+"/"+helmetTime);
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}
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}
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}
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}
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@ -15,5 +15,8 @@ public class InitArmorMaterials{
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ModUtil.LOGGER.info("Initializing Armor Materials...");
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ModUtil.LOGGER.info("Initializing Armor Materials...");
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armorMaterialScuba = EnumHelper.addArmorMaterial("armorMaterialScuba", ConfigIntValues.SCUBA_DURABILITY.getValue(), new int[]{ConfigIntValues.SCUBA_HEAD_DAMAGE.getValue(), ConfigIntValues.SCUBA_CHEST_DAMAGE.getValue(), ConfigIntValues.SCUBA_LEGS_DAMAGE.getValue(), ConfigIntValues.SCUBA_BOOTS_DAMAGE.getValue()}, ConfigIntValues.SCUBA_ENCHANTABILITY.getValue());
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armorMaterialScuba = EnumHelper.addArmorMaterial("armorMaterialScuba", ConfigIntValues.SCUBA_DURABILITY.getValue(), new int[]{ConfigIntValues.SCUBA_HEAD_DAMAGE.getValue(), ConfigIntValues.SCUBA_CHEST_DAMAGE.getValue(), ConfigIntValues.SCUBA_LEGS_DAMAGE.getValue(), ConfigIntValues.SCUBA_BOOTS_DAMAGE.getValue()}, ConfigIntValues.SCUBA_ENCHANTABILITY.getValue());
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armorMaterialEmerald = EnumHelper.addArmorMaterial("armorMaterialEmerald", ConfigIntValues.EMERALD_ARMOR_DURABILITY.getValue(), new int[]{ConfigIntValues.EMERALD_ARMOR_HEAD_DAMAGE.getValue(), ConfigIntValues.EMERALD_ARMOR_CHEST_DAMAGE.getValue(), ConfigIntValues.EMERALD_ARMOR_LEGS_DAMAGE.getValue(), ConfigIntValues.EMERALD_ARMOR_BOOTS_DAMAGE.getValue()}, ConfigIntValues.EMERALD_ARMOR_ENCHANTABILITY.getValue());
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armorMaterialObsidian = EnumHelper.addArmorMaterial("armorMaterialObsidian", ConfigIntValues.OBSIDIAN_ARMOR_DURABILITY.getValue(), new int[]{ConfigIntValues.OBSIDIAN_ARMOR_HEAD_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ARMOR_CHEST_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ARMOR_LEGS_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ARMOR_BOOTS_DAMAGE.getValue()}, ConfigIntValues.OBSIDIAN_ARMOR_ENCHANTABILITY.getValue());
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}
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}
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}
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}
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