Added Emerald and Obsidian Armor, added Info on Scuba Armor

This commit is contained in:
Ellpeck 2015-07-11 06:45:26 +02:00
parent 1718862a6a
commit d4962ddb66
5 changed files with 75 additions and 2 deletions

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@ -35,12 +35,26 @@ public enum ConfigIntValues{
OBSIDIAN_USES("Obsidian: Max Uses", ConfigCategories.TOOL_VALUES, 8000, 50, 20000, "How often Obsidian Tools can be used"), OBSIDIAN_USES("Obsidian: Max Uses", ConfigCategories.TOOL_VALUES, 8000, 50, 20000, "How often Obsidian Tools can be used"),
OBSIDIAN_ENCHANTABILITY("Obsidian: Enchantability", ConfigCategories.TOOL_VALUES, 15, 1, 30, "How enchantable an Obsidian Tool is"), OBSIDIAN_ENCHANTABILITY("Obsidian: Enchantability", ConfigCategories.TOOL_VALUES, 15, 1, 30, "How enchantable an Obsidian Tool is"),
SCUBA_DURABILITY("Scuba Armor: Durability", ConfigCategories.ARMOR_VALUES, 450, 10, 2000, "The Durability of Scuba Armor"), SCUBA_DURABILITY("Scuba Armor: Durability", ConfigCategories.ARMOR_VALUES, 450, 10, 10000, "The Durability of Scuba Armor"),
SCUBA_HEAD_DAMAGE("Scuba Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 2, 0, 10, "The Damage Reduction of Scuba Helmets"), SCUBA_HEAD_DAMAGE("Scuba Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 2, 0, 10, "The Damage Reduction of Scuba Helmets"),
SCUBA_CHEST_DAMAGE("Scuba Chests: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Scuba Chests"), SCUBA_CHEST_DAMAGE("Scuba Chests: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Scuba Chests"),
SCUBA_LEGS_DAMAGE("Scuba Legs: Damage Reduction", ConfigCategories.ARMOR_VALUES, 4, 0, 10, "The Damage Reduction of Scuba Legs"), SCUBA_LEGS_DAMAGE("Scuba Legs: Damage Reduction", ConfigCategories.ARMOR_VALUES, 4, 0, 10, "The Damage Reduction of Scuba Legs"),
SCUBA_BOOTS_DAMAGE("Scuba Boots: Damage Reduction", ConfigCategories.ARMOR_VALUES, 1, 0, 10, "The Damage Reduction of Scuba Boots"), SCUBA_BOOTS_DAMAGE("Scuba Boots: Damage Reduction", ConfigCategories.ARMOR_VALUES, 1, 0, 10, "The Damage Reduction of Scuba Boots"),
SCUBA_ENCHANTABILITY("Scuba Armor: Enchantability", ConfigCategories.ARMOR_VALUES, 15, 1, 100, "The Enchantability of Scuba Armor"), SCUBA_ENCHANTABILITY("Scuba Armor: Enchantability", ConfigCategories.ARMOR_VALUES, 15, 1, 30, "The Enchantability of Scuba Armor"),
EMERALD_ARMOR_DURABILITY("Emerald Armor: Durability", ConfigCategories.ARMOR_VALUES, 1500, 10, 10000, "The Durability of Emerald Armor"),
EMERALD_ARMOR_HEAD_DAMAGE("Emerald Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Emerald Helmets"),
EMERALD_ARMOR_CHEST_DAMAGE("Emerald Chests: Damage Reduction", ConfigCategories.ARMOR_VALUES, 9, 0, 10, "The Damage Reduction of Emerald Chests"),
EMERALD_ARMOR_LEGS_DAMAGE("Emerald Legs: Damage Reduction", ConfigCategories.ARMOR_VALUES, 8, 0, 10, "The Damage Reduction of Emerald Legs"),
EMERALD_ARMOR_BOOTS_DAMAGE("Emerald Boots: Damage Reduction", ConfigCategories.ARMOR_VALUES, 5, 0, 10, "The Damage Reduction of Emerald Boots"),
EMERALD_ARMOR_ENCHANTABILITY("Emerald Armor: Enchantability", ConfigCategories.ARMOR_VALUES, 15, 1, 30, "The Enchantability of Emerald Armor"),
OBSIDIAN_ARMOR_DURABILITY("Obsidian Armor: Durability", ConfigCategories.ARMOR_VALUES, 7000, 10, 10000, "The Durability of Obsidian Armor"),
OBSIDIAN_ARMOR_HEAD_DAMAGE("Obsidian Helmets: Damage Reduction", ConfigCategories.ARMOR_VALUES, 3, 0, 10, "The Damage Reduction of Obsidian Helmets"),
OBSIDIAN_ARMOR_CHEST_DAMAGE("Obsidian Chests: Damage Reduction", ConfigCategories.ARMOR_VALUES, 4, 0, 10, "The Damage Reduction of Obsidian Chests"),
OBSIDIAN_ARMOR_LEGS_DAMAGE("Obsidian Legs: Damage Reduction", ConfigCategories.ARMOR_VALUES, 3, 0, 10, "The Damage Reduction of Obsidian Legs"),
OBSIDIAN_ARMOR_BOOTS_DAMAGE("Obsidian Boots: Damage Reduction", ConfigCategories.ARMOR_VALUES, 1, 0, 10, "The Damage Reduction of Obsidian Boots"),
OBSIDIAN_ARMOR_ENCHANTABILITY("Obsidian Armor: Enchantability", ConfigCategories.ARMOR_VALUES, 10, 1, 30, "The Enchantability of Obsidian Armor"),
GRINDER_CRUSH_TIME("Crusher: Time", ConfigCategories.MACHINE_VALUES, 100, 10, 1000, "How long the Crusher takes to crush an item"), GRINDER_CRUSH_TIME("Crusher: Time", ConfigCategories.MACHINE_VALUES, 100, 10, 1000, "How long the Crusher takes to crush an item"),
GRINDER_DOUBLE_CRUSH_TIME("Double Crusher: Time", ConfigCategories.MACHINE_VALUES, 150, 10, 1000, "How long the Double Crusher takes to crush an item"), GRINDER_DOUBLE_CRUSH_TIME("Double Crusher: Time", ConfigCategories.MACHINE_VALUES, 150, 10, 1000, "How long the Double Crusher takes to crush an item"),

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@ -123,6 +123,11 @@ public class CreativeTab extends CreativeTabs{
add(InitItems.itemAxeEmerald); add(InitItems.itemAxeEmerald);
add(InitItems.itemShovelEmerald); add(InitItems.itemShovelEmerald);
add(InitItems.itemHoeEmerald); add(InitItems.itemHoeEmerald);
add(InitItems.itemHelmEmerald);
add(InitItems.itemChestEmerald);
add(InitItems.itemPantsEmerald);
add(InitItems.itemBootsEmerald);
add(InitItems.itemPickaxeObsidian); add(InitItems.itemPickaxeObsidian);
add(InitItems.itemSwordObsidian); add(InitItems.itemSwordObsidian);
@ -130,6 +135,16 @@ public class CreativeTab extends CreativeTabs{
add(InitItems.itemShovelObsidian); add(InitItems.itemShovelObsidian);
add(InitItems.itemHoeObsidian); add(InitItems.itemHoeObsidian);
add(InitItems.itemHelmObsidian);
add(InitItems.itemChestObsidian);
add(InitItems.itemPantsObsidian);
add(InitItems.itemBootsObsidian);
add(InitItems.itemScubaHelm);
add(InitItems.itemScubaChest);
add(InitItems.itemScubaPants);
add(InitItems.itemScubaBoots);
add(InitItems.itemJams); add(InitItems.itemJams);
add(InitItems.itemPotionRing); add(InitItems.itemPotionRing);

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@ -4,6 +4,7 @@ import ellpeck.actuallyadditions.blocks.InitBlocks;
import ellpeck.actuallyadditions.items.metalists.TheFoods; import ellpeck.actuallyadditions.items.metalists.TheFoods;
import ellpeck.actuallyadditions.items.metalists.TheMiscItems; import ellpeck.actuallyadditions.items.metalists.TheMiscItems;
import ellpeck.actuallyadditions.items.tools.*; import ellpeck.actuallyadditions.items.tools.*;
import ellpeck.actuallyadditions.material.InitArmorMaterials;
import ellpeck.actuallyadditions.material.InitToolMaterials; import ellpeck.actuallyadditions.material.InitToolMaterials;
import ellpeck.actuallyadditions.util.CompatUtil; import ellpeck.actuallyadditions.util.CompatUtil;
import ellpeck.actuallyadditions.util.ItemUtil; import ellpeck.actuallyadditions.util.ItemUtil;
@ -36,6 +37,11 @@ public class InitItems{
public static Item itemShovelEmerald; public static Item itemShovelEmerald;
public static Item itemSwordEmerald; public static Item itemSwordEmerald;
public static Item itemHoeEmerald; public static Item itemHoeEmerald;
public static Item itemHelmEmerald;
public static Item itemChestEmerald;
public static Item itemPantsEmerald;
public static Item itemBootsEmerald;
public static Item itemPickaxeObsidian; public static Item itemPickaxeObsidian;
public static Item itemAxeObsidian; public static Item itemAxeObsidian;
@ -43,6 +49,11 @@ public class InitItems{
public static Item itemSwordObsidian; public static Item itemSwordObsidian;
public static Item itemHoeObsidian; public static Item itemHoeObsidian;
public static Item itemHelmObsidian;
public static Item itemChestObsidian;
public static Item itemPantsObsidian;
public static Item itemBootsObsidian;
public static Item itemHairyBall; public static Item itemHairyBall;
public static Item itemRiceSeed; public static Item itemRiceSeed;
@ -96,6 +107,18 @@ public class InitItems{
itemScubaBoots = new ItemScubaArmor("itemScubaBoots", 3); itemScubaBoots = new ItemScubaArmor("itemScubaBoots", 3);
ItemUtil.registerItems(new Item[]{itemScubaHelm, itemScubaChest, itemScubaPants, itemScubaBoots}); ItemUtil.registerItems(new Item[]{itemScubaHelm, itemScubaChest, itemScubaPants, itemScubaBoots});
itemHelmEmerald = new ItemArmorAA("itemHelmEmerald", InitArmorMaterials.armorMaterialEmerald, 0, new ItemStack(Items.emerald), "armorEmerald");
itemChestEmerald = new ItemArmorAA("itemChestEmerald", InitArmorMaterials.armorMaterialEmerald, 1, new ItemStack(Items.emerald), "armorEmerald");
itemPantsEmerald = new ItemArmorAA("itemPantsEmerald", InitArmorMaterials.armorMaterialEmerald, 2, new ItemStack(Items.emerald), "armorEmerald");
itemBootsEmerald = new ItemArmorAA("itemBootsEmerald", InitArmorMaterials.armorMaterialEmerald, 3, new ItemStack(Items.emerald), "armorEmerald");
ItemUtil.registerItems(new Item[]{itemHelmEmerald, itemChestEmerald, itemPantsEmerald, itemBootsEmerald});
itemHelmObsidian = new ItemArmorAA("itemHelmObsidian", InitArmorMaterials.armorMaterialObsidian, 0, new ItemStack(Blocks.obsidian), "armorObsidian");
itemChestObsidian = new ItemArmorAA("itemChestObsidian", InitArmorMaterials.armorMaterialObsidian, 1, new ItemStack(Blocks.obsidian), "armorObsidian");
itemPantsObsidian = new ItemArmorAA("itemPantsObsidian", InitArmorMaterials.armorMaterialObsidian, 2, new ItemStack(Blocks.obsidian), "armorObsidian");
itemBootsObsidian = new ItemArmorAA("itemBootsObsidian", InitArmorMaterials.armorMaterialObsidian, 3, new ItemStack(Blocks.obsidian), "armorObsidian");
ItemUtil.registerItems(new Item[]{itemHelmObsidian, itemChestObsidian, itemPantsObsidian, itemBootsObsidian});
itemTeleStaff = new ItemTeleStaff(); itemTeleStaff = new ItemTeleStaff();
ItemUtil.register(itemTeleStaff); ItemUtil.register(itemTeleStaff);

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@ -1,12 +1,18 @@
package ellpeck.actuallyadditions.items; package ellpeck.actuallyadditions.items;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ellpeck.actuallyadditions.material.InitArmorMaterials; import ellpeck.actuallyadditions.material.InitArmorMaterials;
import ellpeck.actuallyadditions.util.ItemUtil;
import ellpeck.actuallyadditions.util.KeyUtil;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.World; import net.minecraft.world.World;
import java.util.List;
public class ItemScubaArmor extends ItemArmorAA{ public class ItemScubaArmor extends ItemArmorAA{
private static final int helmetTime = 500; private static final int helmetTime = 500;
@ -39,4 +45,16 @@ public class ItemScubaArmor extends ItemArmorAA{
} }
} }
} }
@Override
@SuppressWarnings("unchecked")
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean isHeld) {
ItemUtil.addInformation(this, list, 1, "");
if(KeyUtil.isShiftPressed() && stack.getItem() == InitItems.itemScubaHelm){
NBTTagCompound compound = stack.getTagCompound();
//TODO Localize
list.add("Air: "+(compound == null ? helmetTime : helmetTime-compound.getInteger("waitTime"))+"/"+helmetTime);
}
}
} }

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@ -15,5 +15,8 @@ public class InitArmorMaterials{
ModUtil.LOGGER.info("Initializing Armor Materials..."); ModUtil.LOGGER.info("Initializing Armor Materials...");
armorMaterialScuba = EnumHelper.addArmorMaterial("armorMaterialScuba", ConfigIntValues.SCUBA_DURABILITY.getValue(), new int[]{ConfigIntValues.SCUBA_HEAD_DAMAGE.getValue(), ConfigIntValues.SCUBA_CHEST_DAMAGE.getValue(), ConfigIntValues.SCUBA_LEGS_DAMAGE.getValue(), ConfigIntValues.SCUBA_BOOTS_DAMAGE.getValue()}, ConfigIntValues.SCUBA_ENCHANTABILITY.getValue()); armorMaterialScuba = EnumHelper.addArmorMaterial("armorMaterialScuba", ConfigIntValues.SCUBA_DURABILITY.getValue(), new int[]{ConfigIntValues.SCUBA_HEAD_DAMAGE.getValue(), ConfigIntValues.SCUBA_CHEST_DAMAGE.getValue(), ConfigIntValues.SCUBA_LEGS_DAMAGE.getValue(), ConfigIntValues.SCUBA_BOOTS_DAMAGE.getValue()}, ConfigIntValues.SCUBA_ENCHANTABILITY.getValue());
armorMaterialEmerald = EnumHelper.addArmorMaterial("armorMaterialEmerald", ConfigIntValues.EMERALD_ARMOR_DURABILITY.getValue(), new int[]{ConfigIntValues.EMERALD_ARMOR_HEAD_DAMAGE.getValue(), ConfigIntValues.EMERALD_ARMOR_CHEST_DAMAGE.getValue(), ConfigIntValues.EMERALD_ARMOR_LEGS_DAMAGE.getValue(), ConfigIntValues.EMERALD_ARMOR_BOOTS_DAMAGE.getValue()}, ConfigIntValues.EMERALD_ARMOR_ENCHANTABILITY.getValue());
armorMaterialObsidian = EnumHelper.addArmorMaterial("armorMaterialObsidian", ConfigIntValues.OBSIDIAN_ARMOR_DURABILITY.getValue(), new int[]{ConfigIntValues.OBSIDIAN_ARMOR_HEAD_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ARMOR_CHEST_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ARMOR_LEGS_DAMAGE.getValue(), ConfigIntValues.OBSIDIAN_ARMOR_BOOTS_DAMAGE.getValue()}, ConfigIntValues.OBSIDIAN_ARMOR_ENCHANTABILITY.getValue());
} }
} }