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https://github.com/Ellpeck/ActuallyAdditions.git
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Made the Damage Lens cost extra energy
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parent
a5dfbc426c
commit
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1 changed files with 81 additions and 81 deletions
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@ -54,93 +54,92 @@ public class TileEntityAtomicReconstructor extends TileEntityInventoryBase imple
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ForgeDirection sideToManipulate = ForgeDirection.getOrientation(worldObj.getBlockMetadata(xCoord, yCoord, zCoord));
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//Extract energy for shooting the laser itself too!
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this.storage.extractEnergy(ENERGY_USE, false);
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if(this.storage.getEnergyStored() >= ENERGY_USE){
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//The Lens the Reconstructor currently has installed
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ReconstructorRecipeHandler.LensType currentLens = this.getCurrentLens();
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int distance = currentLens.getDistance();
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for(int i = 0; i < distance; i++){
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WorldPos hitBlock = WorldUtil.getCoordsFromSide(sideToManipulate, worldObj, xCoord, yCoord, zCoord, i);
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//The Lens the Reconstructor currently has installed
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ReconstructorRecipeHandler.LensType currentLens = this.getCurrentLens();
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int distance = currentLens.getDistance();
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for(int i = 0; i < distance; i++){
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WorldPos hitBlock = WorldUtil.getCoordsFromSide(sideToManipulate, worldObj, xCoord, yCoord, zCoord, i);
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float damage = currentLens == ReconstructorRecipeHandler.LensType.JUST_DAMAGE ? 20F : 5F;
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this.damagePlayer(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), damage);
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float damage = 5F;
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if(currentLens == ReconstructorRecipeHandler.LensType.JUST_DAMAGE){
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int use = 150; //Per Block (because it doesn't only activate when something is hit like the other lenses!)
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if(this.storage.getEnergyStored() >= use){
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damage = 20F;
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this.storage.extractEnergy(use, false);
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}
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}
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this.damagePlayer(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), damage);
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if(hitBlock != null){
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if(!hitBlock.getBlock().isAir(hitBlock.getWorld(), hitBlock.getX(), hitBlock.getY(), hitBlock.getZ())){
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this.shootLaser(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), currentLens);
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if(hitBlock != null && !hitBlock.getBlock().isAir(hitBlock.getWorld(), hitBlock.getX(), hitBlock.getY(), hitBlock.getZ())){
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this.shootLaser(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), currentLens);
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//Detonation
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if(currentLens == ReconstructorRecipeHandler.LensType.DETONATION){
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int use = ENERGY_USE+500000;
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if(this.storage.getEnergyStored() >= use){
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this.worldObj.newExplosion(null, hitBlock.getX()+0.5, hitBlock.getY()+0.5, hitBlock.getZ()+0.5, 10F, true, true);
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this.storage.extractEnergy(use, false);
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}
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}
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//Conversion Recipes
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else if(currentLens.hasRecipes){
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int range = 2;
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//Converting the Blocks
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for(int reachX = -range; reachX < range+1; reachX++){
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for(int reachZ = -range; reachZ < range+1; reachZ++){
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for(int reachY = -range; reachY < range+1; reachY++){
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if(this.storage.getEnergyStored() >= ENERGY_USE){
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WorldPos pos = new WorldPos(worldObj, hitBlock.getX()+reachX, hitBlock.getY()+reachY, hitBlock.getZ()+reachZ);
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ArrayList<ReconstructorRecipeHandler.Recipe> recipes = ReconstructorRecipeHandler.getRecipes(new ItemStack(pos.getBlock(), 1, pos.getMetadata()));
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for(ReconstructorRecipeHandler.Recipe recipe : recipes){
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if(recipe != null && this.storage.getEnergyStored() >= ENERGY_USE+recipe.energyUse && recipe.type == currentLens){
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List<ItemStack> outputs = recipe.getOutputs();
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if(outputs != null && !outputs.isEmpty()){
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ItemStack output = outputs.get(0);
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if(output.getItem() instanceof ItemBlock){
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this.worldObj.playAuxSFX(2001, pos.getX(), pos.getY(), pos.getZ(), Block.getIdFromBlock(pos.getBlock())+(pos.getMetadata() << 12));
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pos.setBlock(Block.getBlockFromItem(output.getItem()), output.getItemDamage(), 2);
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}
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else{
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EntityItem item = new EntityItem(worldObj, pos.getX()+0.5, pos.getY()+0.5, pos.getZ()+0.5, output.copy());
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worldObj.spawnEntityInWorld(item);
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}
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this.storage.extractEnergy(ENERGY_USE+recipe.energyUse, false);
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break;
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}
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}
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}
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}
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}
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}
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}
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//Converting the Items
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ArrayList<EntityItem> items = (ArrayList<EntityItem>)worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(hitBlock.getX()-range, hitBlock.getY()-range, hitBlock.getZ()-range, hitBlock.getX()+range, hitBlock.getY()+range, hitBlock.getZ()+range));
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for(EntityItem item : items){
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if(this.storage.getEnergyStored() >= ENERGY_USE){
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ItemStack stack = item.getEntityItem();
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if(stack != null){
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ArrayList<ReconstructorRecipeHandler.Recipe> recipes = ReconstructorRecipeHandler.getRecipes(stack);
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for(ReconstructorRecipeHandler.Recipe recipe : recipes){
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if(recipe != null && this.storage.getEnergyStored() >= ENERGY_USE+recipe.energyUse && recipe.type == currentLens){
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List<ItemStack> outputs = recipe.getOutputs();
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if(outputs != null && !outputs.isEmpty()){
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ItemStack outputCopy = outputs.get(0).copy();
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outputCopy.stackSize = stack.stackSize;
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item.setEntityItemStack(outputCopy);
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this.storage.extractEnergy(ENERGY_USE+recipe.energyUse, false);
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break;
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}
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}
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}
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}
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}
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}
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}
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break;
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}
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else if(i >= distance-1){
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this.shootLaser(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), currentLens);
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//Detonation
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if(currentLens == ReconstructorRecipeHandler.LensType.DETONATION){
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int use = 500000;
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if(this.storage.getEnergyStored() >= use){
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this.worldObj.newExplosion(null, hitBlock.getX()+0.5, hitBlock.getY()+0.5, hitBlock.getZ()+0.5, 10F, true, true);
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this.storage.extractEnergy(use, false);
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}
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}
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//Conversion Recipes
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else if(currentLens.hasRecipes){
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int range = 2;
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//Converting the Blocks
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for(int reachX = -range; reachX < range+1; reachX++){
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for(int reachZ = -range; reachZ < range+1; reachZ++){
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for(int reachY = -range; reachY < range+1; reachY++){
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WorldPos pos = new WorldPos(worldObj, hitBlock.getX()+reachX, hitBlock.getY()+reachY, hitBlock.getZ()+reachZ);
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ArrayList<ReconstructorRecipeHandler.Recipe> recipes = ReconstructorRecipeHandler.getRecipes(new ItemStack(pos.getBlock(), 1, pos.getMetadata()));
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for(ReconstructorRecipeHandler.Recipe recipe : recipes){
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if(recipe != null && this.storage.getEnergyStored() >= recipe.energyUse && recipe.type == currentLens){
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List<ItemStack> outputs = recipe.getOutputs();
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if(outputs != null && !outputs.isEmpty()){
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ItemStack output = outputs.get(0);
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if(output.getItem() instanceof ItemBlock){
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this.worldObj.playAuxSFX(2001, pos.getX(), pos.getY(), pos.getZ(), Block.getIdFromBlock(pos.getBlock())+(pos.getMetadata() << 12));
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pos.setBlock(Block.getBlockFromItem(output.getItem()), output.getItemDamage(), 2);
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}
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else{
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EntityItem item = new EntityItem(worldObj, pos.getX()+0.5, pos.getY()+0.5, pos.getZ()+0.5, output.copy());
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worldObj.spawnEntityInWorld(item);
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}
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this.storage.extractEnergy(recipe.energyUse, false);
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break;
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}
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}
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}
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}
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}
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}
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//Converting the Items
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ArrayList<EntityItem> items = (ArrayList<EntityItem>)worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(hitBlock.getX()-range, hitBlock.getY()-range, hitBlock.getZ()-range, hitBlock.getX()+range, hitBlock.getY()+range, hitBlock.getZ()+range));
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for(EntityItem item : items){
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ItemStack stack = item.getEntityItem();
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if(stack != null){
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ArrayList<ReconstructorRecipeHandler.Recipe> recipes = ReconstructorRecipeHandler.getRecipes(stack);
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for(ReconstructorRecipeHandler.Recipe recipe : recipes){
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if(recipe != null && this.storage.getEnergyStored() >= recipe.energyUse && recipe.type == currentLens){
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List<ItemStack> outputs = recipe.getOutputs();
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if(outputs != null && !outputs.isEmpty()){
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ItemStack outputCopy = outputs.get(0).copy();
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outputCopy.stackSize = stack.stackSize;
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item.setEntityItemStack(outputCopy);
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this.storage.extractEnergy(recipe.energyUse, false);
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break;
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}
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}
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}
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}
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}
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}
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break;
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}
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else if(i >= distance-1){
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this.shootLaser(hitBlock.getX(), hitBlock.getY(), hitBlock.getZ(), currentLens);
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}
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}
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}
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@ -150,6 +149,7 @@ public class TileEntityAtomicReconstructor extends TileEntityInventoryBase imple
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}
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}
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}
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}
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public ReconstructorRecipeHandler.LensType getCurrentLens(){
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