diff --git a/src/main/java/de/ellpeck/actuallyadditions/mod/misc/DungeonLoot.java b/src/main/java/de/ellpeck/actuallyadditions/mod/misc/DungeonLoot.java index c99fd7be3..58fc03a23 100644 --- a/src/main/java/de/ellpeck/actuallyadditions/mod/misc/DungeonLoot.java +++ b/src/main/java/de/ellpeck/actuallyadditions/mod/misc/DungeonLoot.java @@ -130,19 +130,19 @@ public class DungeonLoot{ LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 3)); LootFunction[] functions = new LootFunction[]{damage, amount}; - pool.addEntry(new LootEntryItem(InitItems.itemCrystal, 50, 0, functions, noCondition, ModUtil.MOD_ID+":crystalItems")); - pool.addEntry(new LootEntryItem(Item.getItemFromBlock(InitBlocks.blockCrystal), 5, 0, functions, noCondition, ModUtil.MOD_ID+":crystalBlocks")); + pool.addEntry(new LootEntryItem(InitItems.itemCrystal, 20, 0, functions, noCondition, ModUtil.MOD_ID+":crystalItems")); + pool.addEntry(new LootEntryItem(Item.getItemFromBlock(InitBlocks.blockCrystal), 3, 0, functions, noCondition, ModUtil.MOD_ID+":crystalBlocks")); } if(addDrillCore){ LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.DRILL_CORE.ordinal())); - pool.addEntry(new LootEntryItem(InitItems.itemMisc, 10, 0, new LootFunction[]{damage}, noCondition, ModUtil.MOD_ID+":drillCore")); + pool.addEntry(new LootEntryItem(InitItems.itemMisc, 5, 0, new LootFunction[]{damage}, noCondition, ModUtil.MOD_ID+":drillCore")); } if(addQuartz){ LootFunction damage = new SetMetadata(noCondition, new RandomValueRange(TheMiscItems.QUARTZ.ordinal())); - LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 10)); - pool.addEntry(new LootEntryItem(InitItems.itemMisc, 80, 0, new LootFunction[]{damage, amount}, noCondition, ModUtil.MOD_ID+":quartz")); + LootFunction amount = new SetCount(noCondition, new RandomValueRange(1, 5)); + pool.addEntry(new LootEntryItem(InitItems.itemMisc, 20, 0, new LootFunction[]{damage, amount}, noCondition, ModUtil.MOD_ID+":quartz")); } if(addBatWings){ @@ -153,7 +153,7 @@ public class DungeonLoot{ if(addBook){ LootFunction amount = new SetCount(noCondition, new RandomValueRange(1)); - pool.addEntry(new LootEntryItem(InitItems.itemBooklet, 100, 0, new LootFunction[]{amount}, noCondition, ModUtil.MOD_ID+":booklet")); + pool.addEntry(new LootEntryItem(InitItems.itemBooklet, 10, 0, new LootFunction[]{amount}, noCondition, ModUtil.MOD_ID+":booklet")); } } }