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Closes #866
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@ -65,7 +65,7 @@ public class ReedFarmerBehavior implements IFarmerBehavior{
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farmer.extractEnergy(use);
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farmer.extractEnergy(use);
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farmer.addToOutputInventory(drops, true);
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farmer.addToOutputInventory(drops, true);
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result = FarmerResult.SUCCESS;
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result = FarmerResult.STOP_PROCESSING; //Success no longer makes it not replant, and the plant logic seems sketchy right after harvesting. This works tho.
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}
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}
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}
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}
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}
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}
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