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https://github.com/Ellpeck/ActuallyAdditions.git
synced 2024-11-22 23:28:35 +01:00
Some cleaning.
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parent
051388570a
commit
db5d718dd5
1 changed files with 23 additions and 21 deletions
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@ -20,7 +20,6 @@ import de.ellpeck.actuallyadditions.mod.items.base.ItemEnergy;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityInventoryBase;
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import de.ellpeck.actuallyadditions.mod.tile.TileEntityInventoryBase;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA;
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import de.ellpeck.actuallyadditions.mod.util.ItemStackHandlerAA;
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import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
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import de.ellpeck.actuallyadditions.mod.util.ItemUtil;
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import de.ellpeck.actuallyadditions.mod.util.StackUtil;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import de.ellpeck.actuallyadditions.mod.util.WorldUtil;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Direction;
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@ -46,35 +45,34 @@ import net.minecraft.world.item.context.UseOnContext;
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import net.minecraft.world.item.enchantment.Enchantments;
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import net.minecraft.world.item.enchantment.Enchantments;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.HitResult;
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import net.minecraft.world.phys.HitResult;
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import net.neoforged.neoforge.common.CommonHooks;
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import net.neoforged.neoforge.common.CommonHooks;
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import net.neoforged.neoforge.common.Tags;
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import net.neoforged.neoforge.common.TierSortingRegistry;
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import net.neoforged.neoforge.common.TierSortingRegistry;
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import net.neoforged.neoforge.common.ToolAction;
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import net.neoforged.neoforge.common.ToolAction;
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import net.neoforged.neoforge.common.ToolActions;
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import net.neoforged.neoforge.common.ToolActions;
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import net.neoforged.neoforge.items.IItemHandler;
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import net.neoforged.neoforge.items.IItemHandler;
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import net.neoforged.neoforge.items.IItemHandlerModifiable;
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import net.neoforged.neoforge.items.IItemHandlerModifiable;
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import javax.annotation.Nonnull;
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import java.util.List;
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public class DrillItem extends ItemEnergy {
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public class DrillItem extends ItemEnergy {
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public static final int HARVEST_LEVEL = 4;
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public static final int HARVEST_LEVEL = 4;
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private static final int ENERGY_USE = 100;
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private static final int ENERGY_USE = 100;
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private static final List<ToolAction> ACTIONS = List.of(ToolActions.SHOVEL_DIG, ToolActions.PICKAXE_DIG);
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public DrillItem() {
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public DrillItem() {
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super(ActuallyItems.defaultProps().defaultDurability(0).stacksTo(1), 250000, 1000);
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super(ActuallyItems.defaultProps().defaultDurability(0).stacksTo(1), 250000, 1000);
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}
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}
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@Override
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@Override
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public boolean canPerformAction(ItemStack stack, ToolAction toolAction) {
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public boolean canPerformAction(@Nonnull ItemStack stack, @Nonnull ToolAction toolAction) {
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if (toolAction == ToolActions.SHOVEL_DIG || toolAction == ToolActions.PICKAXE_DIG)
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return ACTIONS.contains(toolAction);
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return true;
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return super.canPerformAction(stack, toolAction);
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}
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}
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@Override
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@Override
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public boolean isCorrectToolForDrops(BlockState pBlock) {
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public boolean isCorrectToolForDrops(@Nonnull BlockState pBlock) {
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Tier tier = Tiers.NETHERITE; //Use Nettherite as the tier as it has the same harvest level as the drill
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Tier tier = Tiers.NETHERITE; //Use Nettherite as the tier as it has the same harvest level as the drill
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if (TierSortingRegistry.isTierSorted(tier)) {
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if (TierSortingRegistry.isTierSorted(tier)) {
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return TierSortingRegistry.isCorrectTierForDrops(tier, pBlock) && pBlock.is(ActuallyTags.Blocks.MINEABLE_WITH_DRILL);
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return TierSortingRegistry.isCorrectTierForDrops(tier, pBlock) && pBlock.is(ActuallyTags.Blocks.MINEABLE_WITH_DRILL);
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@ -111,6 +109,7 @@ public class DrillItem extends ItemEnergy {
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stack.setTag(compound);
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stack.setTag(compound);
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}
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}
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@Nonnull
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@Override
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@Override
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public InteractionResult useOn(UseOnContext context) {
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public InteractionResult useOn(UseOnContext context) {
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Player player = context.getPlayer();
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Player player = context.getPlayer();
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@ -118,11 +117,11 @@ public class DrillItem extends ItemEnergy {
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ItemStack stack = player.getItemInHand(hand);
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ItemStack stack = player.getItemInHand(hand);
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ItemStack upgrade = this.getHasUpgradeAsStack(stack, ItemDrillUpgrade.UpgradeType.PLACER);
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ItemStack upgrade = this.getHasUpgradeAsStack(stack, ItemDrillUpgrade.UpgradeType.PLACER);
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if (StackUtil.isValid(upgrade)) {
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if (!upgrade.isEmpty()) {
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int slot = ItemDrillUpgrade.getSlotToPlaceFrom(upgrade);
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int slot = ItemDrillUpgrade.getSlotToPlaceFrom(upgrade);
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if (slot >= 0 && slot < 9) { // TODO: validate... old = PlayerInventory.getHotbarSize(); new = 9
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if (slot >= 0 && slot < 9) { // TODO: validate... old = PlayerInventory.getHotbarSize(); new = 9
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ItemStack equip = player.getInventory().getItem(slot);
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ItemStack equip = player.getInventory().getItem(slot);
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if (StackUtil.isValid(equip) && equip != stack) {
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if (!equip.isEmpty() && equip != stack) {
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ItemStack toPlaceStack = equip.copy();
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ItemStack toPlaceStack = equip.copy();
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WorldUtil.setHandItemWithoutAnnoyingSound(player, hand, toPlaceStack);
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WorldUtil.setHandItemWithoutAnnoyingSound(player, hand, toPlaceStack);
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@ -164,7 +163,7 @@ public class DrillItem extends ItemEnergy {
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loadSlotsFromNBT(inv, stack);
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loadSlotsFromNBT(inv, stack);
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for (int i = 0; i < inv.getSlots(); i++) {
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for (int i = 0; i < inv.getSlots(); i++) {
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ItemStack slotStack = inv.getStackInSlot(i);
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ItemStack slotStack = inv.getStackInSlot(i);
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if (StackUtil.isValid(slotStack) && slotStack.getItem() instanceof ItemDrillUpgrade drillUpgrade) {
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if (!slotStack.isEmpty() && slotStack.getItem() instanceof ItemDrillUpgrade drillUpgrade) {
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if (drillUpgrade.type == upgrade) {
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if (drillUpgrade.type == upgrade) {
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return slotStack;
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return slotStack;
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}
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}
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@ -173,8 +172,9 @@ public class DrillItem extends ItemEnergy {
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return ItemStack.EMPTY;
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return ItemStack.EMPTY;
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}
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}
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@Nonnull
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@Override
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@Override
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public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
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public InteractionResultHolder<ItemStack> use(Level world, @Nonnull Player player, @Nonnull InteractionHand hand) {
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if (!world.isClientSide && player.isShiftKeyDown() && hand == InteractionHand.MAIN_HAND) {
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if (!world.isClientSide && player.isShiftKeyDown() && hand == InteractionHand.MAIN_HAND) {
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player.openMenu(new SimpleMenuProvider((id, inv, p) -> new ContainerDrill(id, inv), Component.literal("")));
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player.openMenu(new SimpleMenuProvider((id, inv, p) -> new ContainerDrill(id, inv), Component.literal("")));
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// player.openGui(ActuallyAdditions.INSTANCE, GuiHandler.GuiTypes.DRILL.ordinal(), world, (int) player.posX, (int) player.posY, (int) player.posZ);
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// player.openGui(ActuallyAdditions.INSTANCE, GuiHandler.GuiTypes.DRILL.ordinal(), world, (int) player.posX, (int) player.posY, (int) player.posZ);
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@ -182,8 +182,9 @@ public class DrillItem extends ItemEnergy {
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return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
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return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
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}
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}
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@Nonnull
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@Override
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@Override
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public InteractionResult interactLivingEntity(ItemStack stack, Player player, LivingEntity entityHit, InteractionHand hand) {
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public InteractionResult interactLivingEntity(@Nonnull ItemStack stack, @Nonnull Player player, @Nonnull LivingEntity entityHit, @Nonnull InteractionHand hand) {
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int use = this.getEnergyUsePerBlock(stack);
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int use = this.getEnergyUsePerBlock(stack);
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if (!(entityHit instanceof Player) || !((Player) entityHit).isCreative()) {
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if (!(entityHit instanceof Player) || !((Player) entityHit).isCreative()) {
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if (this.getEnergyStored(stack) >= use) {
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if (this.getEnergyStored(stack) >= use) {
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@ -193,8 +194,9 @@ public class DrillItem extends ItemEnergy {
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return InteractionResult.SUCCESS;
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return InteractionResult.SUCCESS;
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}
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}
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@Nonnull
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@Override
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@Override
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public Multimap<Attribute, AttributeModifier> getAttributeModifiers(EquipmentSlot slot, ItemStack stack) {
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public Multimap<Attribute, AttributeModifier> getAttributeModifiers(@Nonnull EquipmentSlot slot, @Nonnull ItemStack stack) {
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Multimap<Attribute, AttributeModifier> map = ArrayListMultimap.create();
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Multimap<Attribute, AttributeModifier> map = ArrayListMultimap.create();
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if (slot == EquipmentSlot.MAINHAND) {
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if (slot == EquipmentSlot.MAINHAND) {
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@ -209,7 +211,7 @@ public class DrillItem extends ItemEnergy {
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@Override
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@Override
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public float getDestroySpeed(ItemStack stack, BlockState state) {
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public float getDestroySpeed(@Nonnull ItemStack stack, @Nonnull BlockState state) {
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return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack)
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return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack)
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? (this.hasExtraWhitelist(state.getBlock()) || state.is(ActuallyTags.Blocks.MINEABLE_WITH_DRILL))
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? (this.hasExtraWhitelist(state.getBlock()) || state.is(ActuallyTags.Blocks.MINEABLE_WITH_DRILL))
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? this.getEfficiencyFromUpgrade(stack)
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? this.getEfficiencyFromUpgrade(stack)
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@ -218,7 +220,7 @@ public class DrillItem extends ItemEnergy {
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}
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}
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@Override
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@Override
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public boolean onBlockStartBreak(ItemStack stack, BlockPos pos, Player player) {
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public boolean onBlockStartBreak(@Nonnull ItemStack stack, @Nonnull BlockPos pos, @Nonnull Player player) {
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boolean toReturn = false;
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boolean toReturn = false;
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int use = this.getEnergyUsePerBlock(stack);
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int use = this.getEnergyUsePerBlock(stack);
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if (this.getEnergyStored(stack) >= use) {
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if (this.getEnergyStored(stack) >= use) {
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@ -256,7 +258,7 @@ public class DrillItem extends ItemEnergy {
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return toReturn;
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return toReturn;
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}
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}
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@Override
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/* @Override //TODO old one
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public boolean isCorrectToolForDrops(ItemStack stack, BlockState state) {
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public boolean isCorrectToolForDrops(ItemStack stack, BlockState state) {
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Block block = state.getBlock();
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Block block = state.getBlock();
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return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack) && (this.hasExtraWhitelist(block) || state.canBeReplaced() || block == Blocks.SNOW_BLOCK || block == Blocks.SNOW || (block == Blocks.OBSIDIAN
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return this.getEnergyStored(stack) >= this.getEnergyUsePerBlock(stack) && (this.hasExtraWhitelist(block) || state.canBeReplaced() || block == Blocks.SNOW_BLOCK || block == Blocks.SNOW || (block == Blocks.OBSIDIAN
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@ -274,7 +276,7 @@ public class DrillItem extends ItemEnergy {
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: HARVEST_LEVEL >= 2
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: HARVEST_LEVEL >= 2
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: HARVEST_LEVEL >= 2
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: HARVEST_LEVEL >= 2
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: HARVEST_LEVEL >= 2));
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: HARVEST_LEVEL >= 2));
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}
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}*/
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// @Override
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// @Override
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// public int getHarvestLevel(ItemStack stack, ToolType p_getHarvestLevel_2_, @Nullable Player p_getHarvestLevel_3_, @Nullable BlockState p_getHarvestLevel_4_) {
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// public int getHarvestLevel(ItemStack stack, ToolType p_getHarvestLevel_2_, @Nullable Player p_getHarvestLevel_3_, @Nullable BlockState p_getHarvestLevel_4_) {
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@ -333,7 +335,7 @@ public class DrillItem extends ItemEnergy {
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* @return Is the Upgrade applied?
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* @return Is the Upgrade applied?
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*/
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*/
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public boolean getHasUpgrade(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade) {
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public boolean getHasUpgrade(ItemStack stack, ItemDrillUpgrade.UpgradeType upgrade) {
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return StackUtil.isValid(this.getHasUpgradeAsStack(stack, upgrade));
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return !this.getHasUpgradeAsStack(stack, upgrade).isEmpty();
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}
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}
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// @Override
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// @Override
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@ -499,7 +501,7 @@ public class DrillItem extends ItemEnergy {
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}
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}
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@Override
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@Override
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public boolean shouldCauseBlockBreakReset(ItemStack oldStack, ItemStack newStack) {
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public boolean shouldCauseBlockBreakReset(@Nonnull ItemStack oldStack, @Nonnull ItemStack newStack) {
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return !ItemStack.isSameItem(newStack, oldStack);
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return !ItemStack.isSameItem(newStack, oldStack);
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}
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}
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}
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}
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