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Fix crystal clusters giving wrong pick block
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1 changed files with 6 additions and 0 deletions
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@ -33,6 +33,7 @@ import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.Side;
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@ -139,6 +140,11 @@ public class BlockCrystalCluster extends BlockBase implements IColorProvidingBlo
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return ArrayUtils.indexOf(WorldGenLushCaves.CRYSTAL_CLUSTERS, this);
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return ArrayUtils.indexOf(WorldGenLushCaves.CRYSTAL_CLUSTERS, this);
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}
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}
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@Override
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public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player){
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return new ItemStack(this);
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}
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@Override
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@Override
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public int quantityDropped(Random random){
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public int quantityDropped(Random random){
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return random.nextInt(5)+2;
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return random.nextInt(5)+2;
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